Player Matchup

Gilgamesh
Gilgamesh
Platinum II
 
Gilgamesh
Platinum II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold III
alvaro31398parry
Agni
Gold III
Level 140
God Stats
2W - 4L
1,318 SR
Queue Stats
88W - 100L
1,507 MMR
Solo
Ganesha
Ganesha
Gold III
willbert2010
Ganesha
Gold III
Level 129
God Stats
5W - 2L
1,623 SR
Queue Stats
25W - 22L
1,655 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,481 SR
1,554 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,597 SR
1,939 MMR
Eset
Eset
Diamond V
Botrossbot
Eset
Diamond V
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 20L
2,359 MMR
Party 1
Chaac
Chaac
Platinum IV
Iaffey
Chaac
Platinum IV
Level 160
God Stats
3W - 0L
1,837 SR
Queue Stats
207W - 48L
2,086 MMR
Party 1
Ullr
Ullr
Silver II
Veeesty 91
Ullr
Silver II
Level 160
God Stats
7W - 12L
1,455 SR
Queue Stats
73W - 87L
1,372 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
0 / 5 / 2
6,061
606
4,564
11,580
6,288
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 4 / 0
7,240
724
5,757
6,091
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
willbert2010
Ganesha
9
0 / 4 / 2
6,380
638
2,640
8,227
4,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
BastetAh Muzen CabFenrirAtlasAchilles

VS

Bans
PersephoneAresScyllaGebThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 7
8,255
826
8,981
7,624
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
Iaffey
Chaac
12
2 / 1 / 11
8,107
811
5,200
10,795
10,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
5 / 0 / 7
7,931
793
7,925
5,402
1,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
2
Kills
13
13
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
5
2
0.2
W
6
1
7
9.5
W
Chaac
Iaffey
Chaac
2
1
11
7.5
W
5
0
7
8.5
L
2
4
0
0.5
L
Ganesha
willbert2010
Ganesha
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,961
Damage
22,106
25,898
Taken
23,821
12,544
Mitigated
14,525
4,199
Healing
8,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,564
853
271
1,212
11,580
6,288
0
4,967
6,613
0
14,727
W
8,981
1,613
66
3,594
7,624
2,504
1,074
2,573
5,051
34,688
0
W
Chaac
Iaffey
Chaac
5,200
525
0
4,058
10,795
10,278
337
3,943
6,852
0
18,846
W
7,925
2,026
0
923
5,402
1,743
1,355
2,108
3,294
0
28,528
L
5,757
273
0
258
6,091
1,865
0
1,841
4,250
23,340
0
L
Ganesha
willbert2010
Ganesha
2,640
210
404
2,054
8,227
4,391
0
2,472
5,755
11,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,681
Gold Earned
24,293
78
Minions Killed
114
1
Camps Cleared
8
398,747
Distance Traveled
535,640
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,061
606
34
3
1
138,980
1
W
Eset
8,255
826
53
5
4
168,820
3
W
Chaac
8,107
811
20
2
1
178,158
2
W
Ullr
7,931
793
41
4
3
188,662
3
L
Agni
7,240
724
41
4
0
148,590
1
L
Ganesha
6,380
638
3
0
0
111,177
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role