Player Matchup

Osiris
Osiris
 
Osiris
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Aztigenzo
Danzaburou
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,258 Elo+
Party 1
Ymir
Ymir
Sebbyyyyy
Ymir
Level 3
God Stats
0W - 4L
1,333 SR
Queue Stats
1W - 11L
1,258 Elo+
Party 1
Neith
Neith
XXL Mythic
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,258 Elo+
Party 1
Kukulkan
Kukulkan
tomothy
Kukulkan
Level 3
God Stats
1W - 5L
1,333 SR
Queue Stats
4W - 13L
1,258 Elo+
Party 1
Team Averages
Level 37
1,433 SR
1,306 Elo+

VS

Team Averages
Level 62
1,539 SR
1,464 Elo+
Anhur
Anhur
ArchAntag
Anhur
Level 35
God Stats
4W - 1L
1,500 SR
Queue Stats
118W - 109L
1,350 Elo+
Solo
Gilgamesh
Gilgamesh
Royal1095
Gilgamesh
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 37L
1,476 Elo+
Solo
The Morrigan
The Morrigan
TheScaryFuzz
The Morrigan
Level 106
God Stats
10W - 4L
1,488 SR
Queue Stats
313W - 330L
1,466 Elo+
Party 2
Bacchus
Bacchus
Trishaann3
Bacchus
Level 66
God Stats
4W - 1L
1,790 SR
Queue Stats
239W - 217L
1,561 Elo+
Solo
Ymir
Ymir
lifeisunlimted
Ymir
Level 66
God Stats
30W - 26L
1,417 SR
Queue Stats
393W - 381L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
5 / 7 / 0
10,869
494
7,844
24,407
16,829
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Aztigenzo
Danzaburou
14
2 / 11 / 2
9,666
439
8,029
17,571
3,766
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
12
1 / 11 / 1
8,031
365
1,192
20,590
9,784
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
12
0 / 10 / 2
7,908
359
5,390
13,053
3,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
tomothy
Kukulkan
15
2 / 6 / 2
9,961
453
13,295
15,633
4,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ArchAntag
Anhur
16
5 / 2 / 13
11,089
504
12,658
13,264
4,690
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Royal1095
Gilgamesh
17
11 / 4 / 13
11,106
505
14,392
18,550
13,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
TheScaryFuzz
The Morrigan
20
6 / 0 / 16
12,837
584
18,890
12,831
5,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
Trishaann3
Bacchus
16
6 / 3 / 15
11,501
523
9,178
16,877
24,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
15 / 2 / 7
13,651
621
15,939
21,964
11,851
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
107
10
Kills
43
45
Deaths
11
7
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
5
7
0
0.71
W
Anhur
ArchAntag
Anhur
5
2
13
5.75
L
Danzaburou
Aztigenzo
Danzaburou
2
11
2
0.27
W
Gilgamesh
Royal1095
Gilgamesh
11
4
13
4.38
L
Ymir
1
11
1
0.14
W
The Morrigan
TheScaryFuzz
The Morrigan
6
0
16
14
W
Bacchus
Trishaann3
Bacchus
6
3
15
4.5
L
Neith
0
10
2
0.1
W
15
2
7
9.25
L
Kukulkan
tomothy
Kukulkan
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,750
Damage
71,057
91,254
Taken
83,486
38,337
Mitigated
60,802
6,161
Healing
26,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,844
3,480
0
1,352
24,407
16,829
152
12,899
11,326
0
60,713
W
Anhur
ArchAntag
Anhur
12,658
7,654
0
5,658
13,264
4,690
2,665
3,167
10,097
0
65,540
L
Danzaburou
Aztigenzo
Danzaburou
8,029
3,352
0
1,792
17,571
3,766
470
8,379
8,878
0
38,488
W
Gilgamesh
Royal1095
Gilgamesh
14,392
3,193
0
3,516
18,550
13,812
484
3,452
15,098
2,288
37,379
L
Ymir
1,192
598
180
90
20,590
9,784
961
8,128
12,312
15,054
0
W
The Morrigan
TheScaryFuzz
The Morrigan
18,890
2,996
0
4,663
12,831
5,745
1,903
4,500
8,331
127,175
3,925
W
Bacchus
Trishaann3
Bacchus
9,178
1,216
0
4,078
16,877
24,704
375
3,982
12,895
27,891
5,641
L
Neith
5,390
2,064
0
860
13,053
3,594
2,325
5,362
7,425
0
29,984
W
15,939
5,223
0
8,707
21,964
11,851
491
4,603
17,361
128,801
0
L
Kukulkan
tomothy
Kukulkan
13,295
1,050
0
1,887
15,633
4,364
650
8,503
6,958
66,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,435
Gold Earned
60,184
363
Minions Killed
569
0
Camps Cleared
0
1,752,716
Distance Traveled
2,010,021
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,869
494
97
4
0
343,903
2
W
Anhur
11,089
504
86
4
0
352,409
0
L
Danzaburou
9,666
439
65
3
0
340,581
3
W
Gilgamesh
11,106
505
49
2
0
392,268
2
L
Ymir
8,031
365
36
2
0
341,909
1
W
The Morrigan
12,837
584
197
9
0
433,027
6
W
Bacchus
11,501
523
44
2
0
421,130
0
L
Neith
7,908
359
57
3
0
352,485
0
W
Ymir
13,651
621
193
9
0
411,187
4
L
Kukulkan
9,961
453
108
5
0
373,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role