Player Matchup

Loki
Loki
 
Loki
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
 
Ra
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
CapsuleSnail
Zhong Kui
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 159L
1,528 Elo+
Party 3
Fenrir
Fenrir
OceanKam
Fenrir
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 15L
1,339 Elo+
Party 3
Shiva
Shiva
Prim3Time
Shiva
Level 107
God Stats
1W - 1L
1,692 SR
Queue Stats
74W - 73L
1,550 Elo+
Solo
Team Averages
Level 91
1,538 SR
1,483 Elo+

VS

Team Averages
Level 94
1,520 SR
1,477 Elo+
Anubis
Anubis
 
Anubis
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Dreamjack44
Shiva
Level 75
God Stats
1W - 2L
1,226 SR
Queue Stats
24W - 38L
1,331 Elo+
Solo
Thor
Thor
JavierAlejRod
Thor
Level 49
God Stats
4W - 2L
1,660 SR
Queue Stats
175W - 161L
1,533 Elo+
Party 1
Baba Yaga
Baba Yaga
MTROFA27
Baba Yaga
Level 86
God Stats
14W - 4L
1,713 SR
Queue Stats
86W - 84L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 4 / 2
6,220
444
2,913
8,632
1,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
 
Ra
10
1 / 5 / 0
6,118
437
3,646
7,459
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
CapsuleSnail
Zhong Kui
9
1 / 8 / 1
5,878
420
5,538
11,571
3,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
OceanKam
Fenrir
8
1 / 9 / 1
5,898
421
2,677
13,042
3,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shiva
Prim3Time
Shiva
12
2 / 8 / 3
7,011
501
10,926
16,547
7,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
10 / 4 / 6
9,493
678
14,368
12,178
5,609
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
 
Anhur
16
8 / 0 / 9
9,461
676
8,057
7,687
2,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 1 / 16
8,406
600
10,233
11,967
11,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
9 / 1 / 6
9,179
656
9,045
10,074
4,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baba Yaga
MTROFA27
Baba Yaga
13
3 / 1 / 6
7,860
561
4,094
5,201
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
77
6
Kills
34
34
Deaths
7
7
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
4
2
0.5
L
Ra
 
Ra
1
5
0
0.2
W
Anubis
 
Anubis
10
4
6
3.25
W
Anhur
 
Anhur
8
0
9
12.5
L
Zhong Kui
CapsuleSnail
Zhong Kui
1
8
1
0.19
W
4
1
16
12
W
9
1
6
12
W
Baba Yaga
MTROFA27
Baba Yaga
3
1
6
6
L
Fenrir
OceanKam
Fenrir
1
9
1
0.17
L
Shiva
Prim3Time
Shiva
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,700
Damage
45,797
57,251
Taken
47,107
18,650
Mitigated
26,183
7,041
Healing
19,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,913
574
0
750
8,632
1,642
0
2,007
6,543
0
28,175
L
Ra
 
Ra
3,646
135
333
1,287
7,459
1,770
0
2,336
4,988
28,982
0
W
Anubis
 
Anubis
14,368
800
0
6,814
12,178
5,609
2,261
805
10,913
53,585
0
W
Anhur
 
Anhur
8,057
3,035
0
4,631
7,687
2,945
3,439
1,773
5,892
0
64,663
L
Zhong Kui
CapsuleSnail
Zhong Kui
5,538
971
0
2,832
11,571
3,719
0
2,020
9,487
26,820
0
W
10,233
2,293
0
3,292
11,967
11,166
0
3,884
7,111
83
34,839
W
9,045
1,253
0
3,316
10,074
4,211
1,092
1,547
8,315
0
53,907
W
Baba Yaga
MTROFA27
Baba Yaga
4,094
470
0
1,583
5,201
2,252
535
937
4,202
39,479
0
L
Fenrir
OceanKam
Fenrir
2,677
1,272
0
644
13,042
3,917
0
1,162
11,854
0
6,205
L
Shiva
Prim3Time
Shiva
10,926
2,420
0
1,195
16,547
7,602
120
10,677
5,834
0
34,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,125
Gold Earned
44,399
209
Minions Killed
434
0
Camps Cleared
0
1,243,260
Distance Traveled
1,348,114
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,220
444
59
4
0
239,280
0
L
Ra
6,118
437
53
4
0
261,417
4
W
Anubis
9,493
678
103
7
0
216,315
1
W
Anhur
9,461
676
119
9
0
254,328
2
L
Zhong Kui
5,878
420
45
3
0
235,820
3
W
Shiva
8,406
600
41
3
0
300,806
2
W
Thor
9,179
656
98
7
0
294,793
2
W
Baba Yaga
7,860
561
73
5
0
281,872
4
L
Fenrir
5,898
421
6
0
0
254,517
1
L
Shiva
7,011
501
46
3
0
252,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role