Player Matchup

Cabrakan
Cabrakan
Gold I
Assume-Allez
Cabrakan
Gold I
Level 93
God Stats
3W - 3L
1,517 SR
Queue Stats
20W - 25L
1,863 MMR
Solo
Zhong Kui
Zhong Kui
Diamond V
Botrossbot
Zhong Kui
Diamond V
Level 68
God Stats
2W - 0L
1,715 SR
Queue Stats
140W - 20L
2,344 MMR
Party 2
Achilles
Achilles
Platinum IV
Iaffey
Achilles
Platinum IV
Level 160
God Stats
21W - 0L
1,661 SR
Queue Stats
207W - 48L
2,071 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 107
1,631 SR
2,093 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 154
1,639 SR
1,855 MMR
Thoth
Thoth
Platinum I
Ald4nat0r
Thoth
Platinum I
Level 160
God Stats
12W - 9L
1,728 SR
Queue Stats
58W - 74L
2,101 MMR
Party 1
Hercules
Hercules
Gold IV
muriana3
Hercules
Gold IV
Level 146
God Stats
2W - 2L
1,669 SR
Queue Stats
40W - 26L
1,869 MMR
Solo
Ymir
Ymir
Gold IV
th3spoonage
Ymir
Gold IV
Level 156
God Stats
18W - 27L
1,520 SR
Queue Stats
105W - 146L
1,595 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Assume-Allez
Cabrakan
10
0 / 2 / 6
6,666
667
3,518
8,162
7,352
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
Botrossbot
Zhong Kui
13
7 / 0 / 3
8,139
814
10,491
8,609
6,007
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
Iaffey
Achilles
12
3 / 0 / 7
8,209
821
8,846
7,355
6,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
Ah Muzen CabFenrirBastetGilgameshAtlas

VS

Bans
GebOdinAresSobekArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Ald4nat0r
Thoth
10
0 / 4 / 2
6,193
619
6,034
6,801
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
muriana3
Hercules
10
1 / 3 / 1
6,299
630
6,868
9,231
6,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 3 / 1
6,753
675
3,325
10,178
8,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
2
2
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thoth
Ald4nat0r
Thoth
0
4
2
0.25
W
Cabrakan
Assume-Allez
Cabrakan
0
2
6
1.5
W
Zhong Kui
Botrossbot
Zhong Kui
7
0
3
8.5
W
Achilles
Iaffey
Achilles
3
0
7
6.5
L
Hercules
muriana3
Hercules
1
3
1
0.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,855
Damage
16,227
24,126
Taken
26,210
19,667
Mitigated
17,518
8,584
Healing
6,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Ald4nat0r
Thoth
6,034
304
51
1,246
6,801
2,243
0
4,375
2,426
26,869
0
W
Cabrakan
Assume-Allez
Cabrakan
3,518
612
555
1,262
8,162
7,352
21
3,662
3,939
9,743
0
W
Zhong Kui
Botrossbot
Zhong Kui
10,491
1,896
66
4,615
8,609
6,007
689
3,475
4,802
37,550
0
W
Achilles
Iaffey
Achilles
8,846
3,062
0
2,086
7,355
6,308
57
3,044
3,867
0
22,634
L
Hercules
muriana3
Hercules
6,868
1,948
0
2,819
9,231
6,399
0
4,498
4,733
3,981
8,018
L
3,325
335
157
1,947
10,178
8,876
0
5,261
4,917
11,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,014
Gold Earned
19,245
110
Minions Killed
98
6
Camps Cleared
3
610,963
Distance Traveled
541,991
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,193
619
52
5
1
174,699
5
W
Cabrakan
6,666
667
3
0
0
206,913
3
W
Zhong Kui
8,139
814
77
8
5
188,745
3
W
Achilles
8,209
821
30
3
1
215,305
1
L
Hercules
6,299
630
16
2
1
200,481
4
L
Ymir
6,753
675
30
3
1
166,811
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role