Player Matchup

Anhur
Anhur
 
Anhur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Mosefresh
Cernunnos
Level 93
God Stats
20W - 15L
1,748 SR
Queue Stats
241W - 277L
1,557 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Skoogie
Morgan Le Fay
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 174L
1,511 Elo+
Party 2
Ao Kuang
Ao Kuang
ZiggyCT
Ao Kuang
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 127L
1,640 Elo+
Party 2
Tyr
Tyr
sh33rcold
Tyr
Level 139
God Stats
5W - 9L
1,700 SR
Queue Stats
276W - 298L
1,512 Elo+
Party 2
Team Averages
Level 112
1,590 SR
1,544 Elo+

VS

Team Averages
Level 139
1,645 SR
1,545 Elo+
Merlin
Merlin
Havoc1234
Merlin
Level 159
God Stats
0W - 1L
1,545 SR
Queue Stats
24W - 25L
1,537 Elo+
Solo
Cernunnos
Cernunnos
ItsMara7
Cernunnos
Level 124
God Stats
25W - 22L
1,622 SR
Queue Stats
307W - 317L
1,581 Elo+
Party 1
Atlas
Atlas
Itszachmc
Atlas
Level 148
God Stats
12W - 13L
1,545 SR
Queue Stats
318W - 306L
1,551 Elo+
Party 1
Thanatos
Thanatos
N1cé
Thanatos
Level 105
God Stats
10W - 6L
1,816 SR
Queue Stats
105W - 106L
1,509 Elo+
Solo
Nu Wa
Nu Wa
TheDarkened
Nu Wa
Level 157
God Stats
16W - 23L
1,698 SR
Queue Stats
173W - 180L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
4 / 2 / 0
7,442
620
6,248
7,626
2,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Mosefresh
Cernunnos
11
2 / 2 / 2
6,683
557
7,143
6,925
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Skoogie
Morgan Le Fay
12
1 / 2 / 1
6,746
562
6,222
5,056
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
ZiggyCT
Ao Kuang
11
3 / 2 / 0
6,570
548
3,552
8,672
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 1 / 2
5,980
498
5,104
8,210
3,491
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Havoc1234
Merlin
12
1 / 4 / 1
6,783
565
3,526
7,298
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
ItsMara7
Cernunnos
9
2 / 3 / 0
5,654
471
3,473
7,216
1,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Itszachmc
Atlas
10
2 / 2 / 0
5,979
498
2,850
10,225
5,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
N1cé
Thanatos
12
3 / 0 / 0
6,798
567
3,358
7,656
2,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 2 / 3
6,289
524
5,569
4,894
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
11
Kills
9
9
Deaths
11
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
2
0
2
L
Merlin
Havoc1234
Merlin
1
4
1
0.38
L
Cernunnos
ItsMara7
Cernunnos
2
3
0
0.67
L
Atlas
Itszachmc
Atlas
2
2
0
1
W
Cernunnos
Mosefresh
Cernunnos
2
2
2
1.5
L
Thanatos
N1cé
Thanatos
3
0
0
3
W
Morgan Le Fay
Skoogie
Morgan Le Fay
1
2
1
0.75
L
1
2
3
1.25
W
Ao Kuang
ZiggyCT
Ao Kuang
3
2
0
1.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,269
Damage
18,776
36,489
Taken
37,289
11,945
Mitigated
11,135
12,339
Healing
12,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,248
2,468
0
1,995
7,626
2,813
504
4,050
3,478
0
40,409
L
Merlin
Havoc1234
Merlin
3,526
111
0
611
7,298
800
0
0
7,298
34,611
0
L
Cernunnos
ItsMara7
Cernunnos
3,473
1,953
0
1,750
7,216
1,060
0
784
6,384
0
22,824
L
Atlas
Itszachmc
Atlas
2,850
1,374
0
2,686
10,225
5,362
0
3,025
7,118
17,786
0
W
Cernunnos
Mosefresh
Cernunnos
7,143
3,389
0
3,136
6,925
1,884
730
893
5,755
0
45,447
L
Thanatos
N1cé
Thanatos
3,358
595
0
6,710
7,656
2,369
0
2,024
5,516
0
36,250
W
Morgan Le Fay
Skoogie
Morgan Le Fay
6,222
271
0
1,290
5,056
1,436
360
1,651
3,275
46,103
4,289
L
5,569
936
0
500
4,894
1,544
14
3,448
1,286
34,818
0
W
Ao Kuang
ZiggyCT
Ao Kuang
3,552
1,066
0
3,971
8,672
2,321
0
2,018
6,480
29,066
0
W
5,104
515
0
1,947
8,210
3,491
0
2,647
5,377
0
22,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,421
Gold Earned
31,503
351
Minions Killed
299
0
Camps Cleared
0
1,246,230
Distance Traveled
1,120,775
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,442
620
62
5
0
224,043
3
L
Merlin
6,783
565
77
6
0
220,287
0
L
Cernunnos
5,654
471
39
3
0
187,900
2
L
Atlas
5,979
498
29
2
0
230,578
4
W
Cernunnos
6,683
557
80
7
0
219,295
4
L
Thanatos
6,798
567
79
7
0
268,413
0
W
Morgan Le Fay
6,746
562
106
9
0
247,546
5
L
Nu Wa
6,289
524
75
6
0
213,597
4
W
Ao Kuang
6,570
548
70
6
0
280,906
1
W
Tyr
5,980
498
33
3
0
274,440
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role