Player Matchup

Atlas
Atlas
Platinum I
DrDannyB
Atlas
Platinum I
Level 158
God Stats
3W - 3L
1,622 SR
Queue Stats
64W - 59L
1,940 MMR
Solo
Ra
Ra
Gold I
K3VGZ
Ra
Gold I
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 45L
1,900 MMR
Solo
Apollo
Apollo
Gold I
candoo
Apollo
Gold I
Level 150
God Stats
3W - 3L
1,701 SR
Queue Stats
84W - 75L
1,888 MMR
Solo
Ne Zha
Ne Zha
Diamond V
midman5
Ne Zha
Diamond V
Level 105
God Stats
6W - 7L
1,283 SR
Queue Stats
360W - 316L
1,900 MMR
Solo
Jormungandr
Jormungandr
Platinum I
videoty97
Jormungandr
Platinum I
Level 147
God Stats
21W - 9L
1,773 SR
Queue Stats
151W - 139L
1,907 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,576 SR
1,907 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,724 SR
1,856 MMR
Hachiman
Hachiman
Platinum II
 
Hachiman
Platinum II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
Plowskii
Gilgamesh
Platinum II
Level 155
God Stats
73W - 60L
1,684 SR
Queue Stats
745W - 731L
1,865 MMR
Party 1
Fafnir
Fafnir
Platinum III
VickywitdaBlicky
Fafnir
Platinum III
Level 57
God Stats
9W - 3L
1,981 SR
Queue Stats
158W - 142L
1,845 MMR
Solo
Hel
Hel
Platinum III
stealzyy
Hel
Platinum III
Level 159
God Stats
61W - 70L
1,738 SR
Queue Stats
816W - 820L
1,820 MMR
Party 1
Bellona
Bellona
Platinum II
Šasuké
Bellona
Platinum II
Level 140
God Stats
16W - 9L
1,718 SR
Queue Stats
65W - 57L
2,248 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DrDannyB
Atlas
12
1 / 4 / 6
7,586
474
8,710
12,836
11,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ra
15
0 / 5 / 3
8,524
533
6,362
8,965
3,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
candoo
Apollo
17
4 / 2 / 2
10,134
633
8,773
10,859
3,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
midman5
Ne Zha
14
2 / 4 / 7
8,108
507
9,772
11,477
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
videoty97
Jormungandr
17
4 / 1 / 5
9,856
616
15,887
15,294
15,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
CamazotzIzanamiArachneFenrir

VS

Bans
ArtioKaliThothGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
0 / 1 / 5
8,888
556
6,802
9,579
3,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Plowskii
Gilgamesh
16
8 / 2 / 6
9,915
620
11,159
13,680
6,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 2 / 10
8,905
557
8,081
13,838
16,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 4 / 8
9,996
625
6,527
13,623
5,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Šasuké
Bellona
16
3 / 2 / 4
9,541
596
10,885
18,106
17,741
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
49
11
Kills
16
16
Deaths
11
23
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
0
1
5
2.5
L
Atlas
DrDannyB
Atlas
1
4
6
1
L
Ra
0
5
3
0.3
W
Gilgamesh
Plowskii
Gilgamesh
8
2
6
5.5
W
2
2
10
3.5
L
Apollo
candoo
Apollo
4
2
2
2.5
L
Ne Zha
midman5
Ne Zha
2
4
7
1.38
W
3
4
8
1.75
L
Jormungandr
videoty97
Jormungandr
4
1
5
6.5
W
Bellona
Šasuké
Bellona
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,504
Damage
43,454
59,431
Taken
68,826
37,021
Mitigated
48,819
18,621
Healing
29,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,802
3,892
0
3,467
9,579
3,242
1,258
3,689
5,890
0
65,513
L
Atlas
DrDannyB
Atlas
8,710
2,124
0
1,861
12,836
11,471
0
5,304
7,426
22,271
1,960
L
Ra
6,362
569
1,353
1,644
8,965
3,381
0
2,429
6,414
74,119
0
W
Gilgamesh
Plowskii
Gilgamesh
11,159
3,743
0
3,299
13,680
6,082
0
5,197
8,387
0
55,905
W
8,081
2,100
0
3,122
13,838
16,188
0
5,430
8,216
18,229
0
L
Apollo
candoo
Apollo
8,773
5,119
0
5,041
10,859
3,258
740
1,971
8,848
0
78,850
L
Ne Zha
midman5
Ne Zha
9,772
3,903
0
4,287
11,477
3,765
372
2,326
9,095
0
48,424
W
6,527
1,080
4,674
7,299
13,623
5,566
0
6,026
7,411
73,761
0
L
Jormungandr
videoty97
Jormungandr
15,887
6,021
0
4,435
15,294
15,146
0
2,232
13,040
73,975
0
W
Bellona
Šasuké
Bellona
10,885
3,108
0
8,040
18,106
17,741
0
9,822
8,232
0
66,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,208
Gold Earned
47,245
541
Minions Killed
551
0
Camps Cleared
0
1,557,465
Distance Traveled
1,653,695
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,888
556
140
9
0
301,324
5
L
Atlas
7,586
474
25
2
0
318,202
2
L
Ra
8,524
533
148
9
0
304,739
3
W
Gilgamesh
9,915
620
97
6
0
366,952
4
W
Fafnir
8,905
557
22
1
0
331,496
5
L
Apollo
10,134
633
158
10
0
317,629
9
L
Ne Zha
8,108
507
76
5
0
326,996
4
W
Hel
9,996
625
161
10
0
342,573
3
L
Jormungandr
9,856
616
134
8
0
289,899
9
W
Bellona
9,541
596
131
8
0
311,350
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role