Player Matchup

Shiva
Shiva
Brodnik12
Shiva
Level 83
God Stats
0W - 1L
1,408 SR
Queue Stats
9W - 10L
1,401 Elo+
Solo
Ymir
Ymir
Dxllad
Ymir
Level 13
God Stats
0W - 4L
1,114 SR
Queue Stats
7W - 12L
1,307 Elo+
Party 1
Serqet
Serqet
Firstorder1
Serqet
Level 78
God Stats
3W - 4L
1,500 SR
Queue Stats
92W - 72L
1,441 Elo+
Solo
Hou Yi
Hou Yi
Odi Beatz
Hou Yi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,353 Elo+
Party 1
He Bo
He Bo
Szatanuu
He Bo
Level 82
God Stats
1W - 3L
1,497 SR
Queue Stats
156W - 175L
1,370 Elo+
Solo
Team Averages
Level 64
1,404 SR
1,374 Elo+

VS

Team Averages
Level 107
1,441 SR
1,562 Elo+
Neith
Neith
 
Neith
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CraftKing1
Ymir
Level 131
God Stats
9W - 0L
1,500 SR
Queue Stats
100W - 60L
1,665 Elo+
Party 2
Sobek
Sobek
Rv2600ぶ
Sobek
Level 146
God Stats
17W - 18L
1,399 SR
Queue Stats
377W - 347L
1,607 Elo+
Party 2
Danzaburou
Danzaburou
Sippo1234
Danzaburou
Level 15
God Stats
12W - 14L
1,493 SR
Queue Stats
35W - 40L
1,484 Elo+
Party 2
Tsukuyomi
Tsukuyomi
phi1r
Tsukuyomi
Level 124
God Stats
5W - 1L
1,312 SR
Queue Stats
75W - 52L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Brodnik12
Shiva
8
1 / 4 / 1
4,975
498
2,682
9,530
3,974
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
Dxllad
Ymir
7
0 / 4 / 1
4,708
471
2,814
8,901
5,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
8
1 / 3 / 1
5,122
512
2,020
7,031
2,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hou Yi
Odi Beatz
Hou Yi
7
1 / 3 / 0
4,589
459
4,863
5,617
1,355
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
Szatanuu
He Bo
9
0 / 3 / 1
5,130
513
1,877
4,443
1,236
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 0 / 3
6,595
660
5,235
3,536
1,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 0 / 6
5,931
593
4,155
7,589
5,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
Rv2600ぶ
Sobek
12
3 / 2 / 2
6,569
657
4,327
7,449
6,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Sippo1234
Danzaburou
10
5 / 1 / 1
6,565
657
5,960
6,541
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
phi1r
Tsukuyomi
12
5 / 0 / 5
6,819
682
4,254
5,144
1,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
17
17
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
3
4.5
L
Shiva
Brodnik12
Shiva
1
4
1
0.38
W
1
0
6
4
L
Ymir
Dxllad
Ymir
0
4
1
0.13
L
Serqet
1
3
1
0.5
L
Hou Yi
Odi Beatz
Hou Yi
1
3
0
0.33
W
Sobek
Rv2600ぶ
Sobek
3
2
2
2
W
Danzaburou
Sippo1234
Danzaburou
5
1
1
5.5
L
He Bo
Szatanuu
He Bo
0
3
1
0.17
W
Tsukuyomi
phi1r
Tsukuyomi
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,256
Damage
23,931
35,522
Taken
30,259
13,755
Mitigated
15,889
6,793
Healing
14,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,235
1,800
0
2,416
3,536
1,093
816
1,554
1,982
0
35,030
L
Shiva
Brodnik12
Shiva
2,682
603
0
769
9,530
3,974
0
2,319
6,893
0
18,533
W
4,155
1,345
308
2,242
7,589
5,197
0
1,914
5,675
13,110
0
L
Ymir
Dxllad
Ymir
2,814
918
154
1,732
8,901
5,125
0
2,239
6,662
10,715
0
L
Serqet
2,020
137
0
2,440
7,031
2,065
0
1,546
5,349
0
19,146
L
Hou Yi
Odi Beatz
Hou Yi
4,863
2,455
0
1,220
5,617
1,355
0
1,365
4,252
0
26,764
W
Sobek
Rv2600ぶ
Sobek
4,327
413
0
3,338
7,449
6,308
74
0
7,329
30,604
0
W
Danzaburou
Sippo1234
Danzaburou
5,960
3,067
0
3,401
6,541
1,792
616
680
5,591
0
32,305
L
He Bo
Szatanuu
He Bo
1,877
126
0
478
4,443
1,236
0
527
3,884
19,911
0
W
Tsukuyomi
phi1r
Tsukuyomi
4,254
1,606
0
2,720
5,144
1,499
412
543
4,601
0
33,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,524
Gold Earned
32,479
197
Minions Killed
308
0
Camps Cleared
0
900,951
Distance Traveled
1,010,214
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,595
660
84
8
0
188,394
4
L
Shiva
4,975
498
40
4
0
196,070
2
W
Ymir
5,931
593
9
1
0
200,123
2
L
Ymir
4,708
471
19
2
0
168,805
2
L
Serqet
5,122
512
41
4
0
211,104
4
L
Hou Yi
4,589
459
44
4
0
171,911
2
W
Sobek
6,569
657
65
7
0
197,999
3
W
Danzaburou
6,565
657
71
7
0
201,101
3
L
He Bo
5,130
513
53
5
0
153,061
2
W
Tsukuyomi
6,819
682
79
8
0
222,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role