Player Matchup

Ratatoskr
Ratatoskr
ACES MURKIN
Ratatoskr
Level 86
God Stats
0W - 2L
1,278 SR
Queue Stats
34W - 31L
1,529 Elo+
Party 2
Hachiman
Hachiman
Noadyn
Hachiman
Level 58
God Stats
1W - 1L
1,847 SR
Queue Stats
17W - 15L
1,563 Elo+
Party 2
Baron Samedi
Baron Samedi
Noxisr
Baron Samedi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 52
1,542 SR
1,531 Elo+

VS

Team Averages
Level 100
1,436 SR
1,464 Elo+
Atlas
Atlas
 
Atlas
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
FeaturingJello
Ah Puch
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 151L
1,564 Elo+
Party 1
Izanami
Izanami
Jennax
Izanami
Level 66
God Stats
1W - 3L
1,309 SR
Queue Stats
21W - 33L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ACES MURKIN
Ratatoskr
10
0 / 2 / 0
6,123
612
2,134
8,504
5,114
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Noadyn
Hachiman
11
0 / 1 / 0
6,419
642
1,924
6,198
2,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Noxisr
Baron Samedi
10
0 / 3 / 0
6,109
611
1,386
4,393
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
3 / 0 / 3
8,000
800
6,640
4,528
3,614
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 0 / 3
7,476
748
7,414
3,014
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Jennax
Izanami
12
0 / 0 / 6
7,172
717
2,884
2,358
735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
6
6
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
0
3
4.5
L
Ratatoskr
ACES MURKIN
Ratatoskr
0
2
0
0
W
3
0
3
4.5
W
Izanami
Jennax
Izanami
0
0
6
3
L
Hachiman
Noadyn
Hachiman
0
1
0
0
L
Baron Samedi
Noxisr
Baron Samedi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,444
Damage
16,938
19,095
Taken
9,900
9,834
Mitigated
5,419
3,981
Healing
2,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,640
1,867
493
495
4,528
3,614
238
1,498
2,840
21,197
0
L
Ratatoskr
ACES MURKIN
Ratatoskr
2,134
185
114
2,815
8,504
5,114
0
5,336
2,796
0
13,936
W
7,414
203
0
828
3,014
1,070
225
48
2,905
24,504
0
W
Izanami
Jennax
Izanami
2,884
1,059
0
1,029
2,358
735
476
178
2,061
0
24,393
L
Hachiman
Noadyn
Hachiman
1,924
681
165
489
6,198
2,226
0
4,988
904
0
25,138
L
Baron Samedi
Noxisr
Baron Samedi
1,386
157
157
241
4,393
2,494
0
3,160
1,101
7,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,651
Gold Earned
22,648
121
Minions Killed
138
3
Camps Cleared
6
567,895
Distance Traveled
577,187
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,000
800
36
4
2
169,173
5
L
Ratatoskr
6,123
612
28
3
1
213,623
1
W
Ah Puch
7,476
748
54
5
0
207,084
5
W
Izanami
7,172
717
48
5
4
200,930
2
L
Hachiman
6,419
642
74
7
2
184,408
4
L
Baron Samedi
6,109
611
19
2
0
169,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role