Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
ElPR07
Cabrakan
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 278L
1,517 Elo+
Party 1
Vamana
Vamana
KTripleNine
Vamana
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,361 Elo+
Solo
Athena
Athena
Yandermeister
Athena
Level 155
God Stats
0W - 4L
1,500 SR
Queue Stats
328W - 346L
1,507 Elo+
Party 1
Guan Yu
Guan Yu
balforredbeard
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 79L
1,399 Elo+
Solo
Team Averages
Level 72
1,500 SR
1,457 Elo+

VS

Team Averages
Level 64
1,453 SR
1,476 Elo+
Danzaburou
Danzaburou
B2TheUnit
Danzaburou
Level 48
God Stats
28W - 18L
1,477 SR
Queue Stats
448W - 444L
1,448 Elo+
Party 2
Thor
Thor
Empressario
Thor
Level 25
God Stats
2W - 1L
1,244 SR
Queue Stats
75W - 74L
1,519 Elo+
Solo
Izanami
Izanami
IamPiddlePaddle
Izanami
Level 105
God Stats
7W - 9L
1,500 SR
Queue Stats
466W - 477L
1,446 Elo+
Party 2
Artemis
Artemis
creationtoast
Artemis
Level 19
God Stats
3W - 3L
1,439 SR
Queue Stats
85W - 61L
1,532 Elo+
Party 2
Terra
Terra
williamcoin
Terra
Level 125
God Stats
9W - 4L
1,603 SR
Queue Stats
399W - 377L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
1 / 4 / 3
6,974
775
7,816
10,369
12,436
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cabrakan
ElPR07
Cabrakan
12
0 / 6 / 4
6,721
747
5,055
11,522
9,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vamana
13
2 / 5 / 3
7,276
808
6,572
13,868
7,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 4 / 2
7,534
837
4,271
9,983
10,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
1 / 5 / 5
7,584
843
4,138
11,744
8,963
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B2TheUnit
Danzaburou
15
4 / 1 / 18
8,923
991
8,333
7,041
3,083
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
7 / 1 / 14
8,937
993
12,494
8,377
4,912
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
8 / 3 / 11
9,193
1,021
14,055
9,369
3,959
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Artemis
14
3 / 2 / 17
8,073
897
10,300
6,441
3,209
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 21
8,109
901
7,311
9,284
7,372
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
105
6
Kills
24
24
Deaths
9
17
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
4
3
0.63
W
Danzaburou
B2TheUnit
Danzaburou
4
1
18
13
L
Cabrakan
ElPR07
Cabrakan
0
6
4
0.33
W
7
1
14
14
W
8
3
11
4.5
L
Vamana
2
5
3
0.7
L
2
4
2
0.75
L
1
5
5
0.7
W
Artemis
3
2
17
5.75
W
2
2
21
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,852
Damage
52,493
57,486
Taken
40,512
49,760
Mitigated
22,535
14,331
Healing
22,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,816
363
2,082
1,934
10,369
12,436
0
1,549
8,702
15,687
0
W
Danzaburou
B2TheUnit
Danzaburou
8,333
1,582
972
1,222
7,041
3,083
1,327
2,390
4,474
0
20,541
L
Cabrakan
ElPR07
Cabrakan
5,055
159
0
0
11,522
9,873
0
1,287
9,980
10,881
0
W
12,494
1,367
201
1,140
8,377
4,912
804
3,547
4,583
0
21,873
W
14,055
9,041
547
2,085
9,369
3,959
1,402
4,049
5,166
0
29,199
L
Vamana
6,572
2,090
0
3,182
13,868
7,571
0
1,236
12,469
0
11,430
L
4,271
477
429
1,192
9,983
10,917
0
1,828
8,056
14,604
0
L
4,138
87
3,079
2,433
11,744
8,963
0
1,411
10,117
0
11,009
W
Artemis
10,300
5,588
1,046
1,194
6,441
3,209
1,261
3,509
2,782
0
21,304
W
7,311
716
9,319
4,310
9,284
7,372
609
3,286
5,867
10,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,089
Gold Earned
43,235
81
Minions Killed
98
0
Camps Cleared
0
791,033
Distance Traveled
810,925
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,974
775
20
2
0
162,996
0
W
Danzaburou
8,923
991
20
2
0
175,546
0
L
Cabrakan
6,721
747
10
1
0
134,342
0
W
Thor
8,937
993
22
2
0
176,242
3
W
Izanami
9,193
1,021
32
4
0
151,147
1
L
Vamana
7,276
808
5
1
0
171,673
0
L
Athena
7,534
837
30
3
0
159,436
2
L
Guan Yu
7,584
843
16
2
0
162,586
0
W
Artemis
8,073
897
16
2
0
132,324
0
W
Terra
8,109
901
8
1
0
175,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role