Player Matchup

Baron Samedi
Baron Samedi
FRESHASBIgSMOKe
Baron Samedi
Level 121
God Stats
11W - 10L
1,689 SR
Queue Stats
69W - 86L
1,251 Elo+
Party 1
Bastet
Bastet
MellowDaPro
Bastet
Level 142
God Stats
6W - 2L
1,674 SR
Queue Stats
274W - 314L
1,416 Elo+
Party 1
Ra
Ra
ShoTGuNPro12
Ra
Level 149
God Stats
25W - 30L
1,480 SR
Queue Stats
108W - 116L
1,508 Elo+
Party 1
Ymir
Ymir
nightryder55555
Ymir
Level 87
God Stats
60W - 59L
1,393 SR
Queue Stats
70W - 80L
1,264 Elo+
Solo
Artemis
Artemis
wickedxmindzz
Artemis
Level 4
God Stats
1W - 5L
1,274 SR
Queue Stats
18W - 22L
1,196 Elo+
Party 1
Team Averages
Level 101
1,502 SR
1,327 Elo+

VS

Team Averages
Level 75
1,445 SR
1,382 Elo+
Kumbhakarna
Kumbhakarna
HitatDavid
Kumbhakarna
Level 59
God Stats
0W - 2L
1,208 SR
Queue Stats
45W - 70L
1,312 Elo+
Solo
Nemesis
Nemesis
JinchurikiPrinc
Nemesis
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 46L
1,366 Elo+
Solo
Nu Wa
Nu Wa
TalksikTryhard
Nu Wa
Level 73
God Stats
2W - 2L
1,553 SR
Queue Stats
20W - 7L
1,477 Elo+
Solo
Zeus
Zeus
TheKrustyKooch
Zeus
Level 92
God Stats
3W - 3L
1,385 SR
Queue Stats
75W - 75L
1,300 Elo+
Solo
Kuzenbo
Kuzenbo
Xenon XXI
Kuzenbo
Level 83
God Stats
10W - 11L
1,582 SR
Queue Stats
151W - 158L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FRESHASBIgSMOKe
Baron Samedi
10
2 / 1 / 1
5,794
527
3,106
6,515
2,392
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
10
4 / 1 / 2
6,279
571
4,548
6,475
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 2 / 1
7,116
647
6,343
6,856
2,383
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 1
5,152
468
2,386
7,433
4,085
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
8
0 / 2 / 1
5,021
456
4,584
3,388
1,094
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
HitatDavid
Kumbhakarna
9
2 / 0 / 3
5,348
486
1,616
5,667
2,925
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 2 / 0
6,852
623
3,211
7,063
2,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 4 / 1
5,456
496
5,469
6,736
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 4 / 1
6,113
556
4,820
6,005
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Xenon XXI
Kuzenbo
9
1 / 1 / 4
6,249
568
3,085
9,220
7,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
11
Kills
9
9
Deaths
11
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
FRESHASBIgSMOKe
Baron Samedi
2
1
1
2.5
L
Kumbhakarna
HitatDavid
Kumbhakarna
2
0
3
3.5
L
4
2
0
2
W
Bastet
4
1
2
5
W
5
2
1
2.75
L
1
4
1
0.38
L
1
4
1
0.38
L
Kuzenbo
Xenon XXI
Kuzenbo
1
1
4
3
W
0
3
1
0.17
W
Artemis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,967
Damage
18,201
30,667
Taken
34,691
11,811
Mitigated
15,977
10,034
Healing
5,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
FRESHASBIgSMOKe
Baron Samedi
3,106
437
254
3,466
6,515
2,392
538
4,168
2,295
22,419
0
L
Kumbhakarna
HitatDavid
Kumbhakarna
1,616
370
123
425
5,667
2,925
0
1,824
3,843
10,467
0
L
3,211
912
0
747
7,063
2,320
0
2,609
4,454
0
39,548
W
Bastet
4,548
1,392
291
1,644
6,475
1,857
484
2,846
3,475
0
20,378
W
6,343
905
281
3,084
6,856
2,383
1,148
2,273
4,367
39,425
0
L
5,469
1,543
0
1,327
6,736
1,806
344
2,743
3,993
23,377
0
L
4,820
776
0
1,253
6,005
1,726
162
2,924
3,081
28,064
0
L
Kuzenbo
Xenon XXI
Kuzenbo
3,085
1,270
0
1,544
9,220
7,200
0
1,735
7,485
17,853
0
W
2,386
442
0
1,000
7,433
4,085
73
2,455
4,864
19,772
0
W
Artemis
4,584
1,859
0
14
3,388
1,094
496
2,636
676
0
18,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,362
Gold Earned
30,018
219
Minions Killed
233
0
Camps Cleared
0
1,059,022
Distance Traveled
1,072,720
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,794
527
47
4
0
203,812
2
L
Kumbhakarna
5,348
486
28
3
0
231,835
5
L
Nemesis
6,852
623
81
7
0
265,188
1
W
Bastet
6,279
571
32
3
0
262,105
0
W
Ra
7,116
647
69
6
0
225,157
0
L
Nu Wa
5,456
496
39
4
0
191,881
4
L
Zeus
6,113
556
66
6
0
190,457
2
L
Kuzenbo
6,249
568
19
2
0
193,359
0
W
Ymir
5,152
468
33
3
0
185,299
0
W
Artemis
5,021
456
38
3
0
182,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role