Player Matchup

Zhong Kui
Zhong Kui
BLZFlyX
Zhong Kui
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,449 Elo+
Party 1
Kuzenbo
Kuzenbo
IsIandBoi69
Kuzenbo
Level 33
God Stats
7W - 7L
1,412 SR
Queue Stats
96W - 145L
1,261 Elo+
Solo
Tsukuyomi
Tsukuyomi
zay 2277
Tsukuyomi
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 56
1,471 SR
1,403 Elo+

VS

Team Averages
Level 63
1,316 SR
1,298 Elo+
Chronos
Chronos
Em1761
Chronos
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 96L
1,282 Elo+
Solo
Cthulhu
Cthulhu
HeathnPete
Cthulhu
Level 64
God Stats
4W - 11L
1,220 SR
Queue Stats
134W - 185L
1,295 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Trustee420
Tsukuyomi
Level 81
God Stats
1W - 4L
1,230 SR
Queue Stats
122W - 159L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BLZFlyX
Zhong Kui
18
6 / 6 / 7
12,510
736
22,051
19,470
11,674
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
IsIandBoi69
Kuzenbo
15
2 / 2 / 9
12,198
718
4,756
24,724
30,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
zay 2277
Tsukuyomi
18
6 / 6 / 7
12,450
732
15,950
15,094
5,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Em1761
Chronos
15
1 / 4 / 9
10,700
629
14,218
18,645
4,244
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
HeathnPete
Cthulhu
17
7 / 4 / 6
12,244
720
12,551
18,495
15,372
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Trustee420
Tsukuyomi
15
5 / 6 / 7
11,174
657
12,127
12,060
4,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
35
14
Kills
13
14
Deaths
14
23
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BLZFlyX
Zhong Kui
6
6
7
1.58
L
Chronos
Em1761
Chronos
1
4
9
1.38
L
Cthulhu
HeathnPete
Cthulhu
7
4
6
2.5
W
Kuzenbo
IsIandBoi69
Kuzenbo
2
2
9
3.25
L
Tsukuyomi
Trustee420
Tsukuyomi
5
6
7
1.42
W
Tsukuyomi
zay 2277
Tsukuyomi
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,757
Damage
38,896
59,288
Taken
49,200
47,645
Mitigated
23,974
18,720
Healing
8,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BLZFlyX
Zhong Kui
22,051
1,793
276
7,528
19,470
11,674
1,236
13,208
6,262
54,371
0
L
Chronos
Em1761
Chronos
14,218
6,563
205
3,194
18,645
4,244
0
12,273
6,372
44,957
0
L
Cthulhu
HeathnPete
Cthulhu
12,551
1,199
712
3,530
18,495
15,372
0
10,343
8,152
31,373
0
W
Kuzenbo
IsIandBoi69
Kuzenbo
4,756
1,736
0
8,955
24,724
30,087
356
10,887
13,837
36,488
0
L
Tsukuyomi
Trustee420
Tsukuyomi
12,127
2,848
0
797
12,060
4,358
251
4,777
7,283
0
28,342
W
Tsukuyomi
zay 2277
Tsukuyomi
15,950
3,397
0
1,961
15,094
5,884
1,072
6,002
9,092
0
53,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,158
Gold Earned
34,118
159
Minions Killed
150
6
Camps Cleared
8
812,352
Distance Traveled
890,718
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,510
736
70
4
1
247,946
2
L
Chronos
10,700
629
53
3
3
286,042
0
L
Cthulhu
12,244
720
55
3
3
294,929
3
W
Kuzenbo
12,198
718
27
2
3
265,513
0
L
Tsukuyomi
11,174
657
42
2
2
309,747
6
W
Tsukuyomi
12,450
732
62
4
2
298,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role