Player Matchup

Cliodhna
Cliodhna
Platinum IV
AdotApoc
Cliodhna
Platinum IV
Level 125
God Stats
15W - 7L
1,734 SR
Queue Stats
337W - 320L
1,823 MMR
Solo
Atlas
Atlas
Platinum IV
BishopSmooth555
Atlas
Platinum IV
Level 160
God Stats
26W - 15L
1,653 SR
Queue Stats
145W - 128L
1,823 MMR
Solo
Thoth
Thoth
Platinum V
CoolnessMark
Thoth
Platinum V
Level 137
God Stats
3W - 1L
1,558 SR
Queue Stats
62W - 51L
1,783 MMR
Party 1
Apollo
Apollo
Platinum III
Pmorano12
Apollo
Platinum III
Level 117
God Stats
12W - 5L
1,817 SR
Queue Stats
84W - 73L
1,906 MMR
Party 1
Susano
Susano
Platinum II
StraightUpJuice
Susano
Platinum II
Level 140
God Stats
90W - 67L
1,636 SR
Queue Stats
294W - 281L
1,828 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,680 SR
1,833 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,617 SR
1,765 MMR
Awilix
Awilix
Platinum V
 
Awilix
Platinum V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold III
Dreadsorry
Loki
Gold III
Level 158
God Stats
2W - 2L
1,735 SR
Queue Stats
33W - 18L
1,821 MMR
Solo
Khepri
Khepri
Platinum V
MrRiptwitch
Khepri
Platinum V
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 87L
1,830 MMR
Solo
Baba Yaga
Baba Yaga
Platinum IV
Pricey Punch
Baba Yaga
Platinum IV
Level 142
God Stats
53W - 41L
1,630 SR
Queue Stats
172W - 156L
1,827 MMR
Solo
Rama
Rama
Gold III
xxMERCENARIE 2
Rama
Gold III
Level 128
God Stats
12W - 11L
1,722 SR
Queue Stats
126W - 112L
1,845 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AdotApoc
Cliodhna
19
3 / 5 / 8
12,036
573
16,662
21,433
19,897
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 3 / 7
10,646
507
8,209
20,412
23,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
2 / 3 / 8
10,782
513
13,321
11,611
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
Pmorano12
Apollo
20
8 / 1 / 2
13,059
622
14,349
16,408
6,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 3 / 9
11,147
531
9,125
15,471
5,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
KaliArtioTsukuyomi

VS

Bans
CharybdisGebGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
4 / 6 / 7
10,882
518
9,349
16,256
6,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
4 / 5 / 4
11,327
539
11,297
16,521
7,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
14
0 / 2 / 6
8,913
424
4,088
15,152
15,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Baba Yaga
Pricey Punch
Baba Yaga
18
6 / 4 / 2
11,068
527
17,083
12,555
4,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 3 / 0
9,994
476
7,546
19,785
5,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
34
20
Kills
15
15
Deaths
20
34
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
4
6
7
1.25
W
Cliodhna
AdotApoc
Cliodhna
3
5
8
1.4
W
4
3
7
2.5
W
2
3
8
2
L
4
5
4
1.2
L
Khepri
0
2
6
1.5
W
Apollo
Pmorano12
Apollo
8
1
2
9
L
Baba Yaga
Pricey Punch
Baba Yaga
6
4
2
1.75
W
3
3
9
2.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,666
Damage
49,363
85,335
Taken
80,269
58,852
Mitigated
40,454
29,475
Healing
14,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
9,349
3,469
0
1,250
16,256
6,477
0
4,616
11,640
0
64,136
W
Cliodhna
AdotApoc
Cliodhna
16,662
1,146
0
8,456
21,433
19,897
405
4,479
16,823
0
89,199
W
8,209
2,017
0
5,268
20,412
23,149
93
6,739
13,376
29,977
4,798
W
13,321
436
0
1,535
11,611
3,796
429
5,468
5,885
85,148
0
L
11,297
3,463
0
4,584
16,521
7,696
0
1,158
15,363
0
81,479
L
Khepri
4,088
146
0
2,082
15,152
15,542
0
5,410
9,742
21,068
0
W
Apollo
Pmorano12
Apollo
14,349
8,322
0
8,593
16,408
6,021
5,784
5,443
10,867
0
113,266
L
Baba Yaga
Pricey Punch
Baba Yaga
17,083
300
0
2,180
12,555
4,925
0
5,641
6,914
74,020
0
W
9,125
1,821
0
5,623
15,471
5,989
0
2,423
12,954
0
82,173
L
7,546
5,701
0
4,570
19,785
5,814
0
4,675
15,110
0
85,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,670
Gold Earned
52,184
636
Minions Killed
560
0
Camps Cleared
0
2,126,177
Distance Traveled
2,004,855
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,882
518
93
4
0
438,194
2
W
Cliodhna
12,036
573
149
7
0
448,581
4
W
Atlas
10,646
507
51
2
0
405,810
7
W
Thoth
10,782
513
144
7
0
388,249
5
L
Loki
11,327
539
141
7
0
377,595
6
L
Khepri
8,913
424
40
2
0
429,639
6
W
Apollo
13,059
622
174
8
0
429,056
6
L
Baba Yaga
11,068
527
152
7
0
404,144
7
W
Susano
11,147
531
118
6
0
454,481
5
L
Rama
9,994
476
134
6
0
355,283
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role