Player Matchup

Xing Tian
Xing Tian
ABOOD76
Xing Tian
Level 47
God Stats
2W - 0L
1,138 SR
Queue Stats
60W - 90L
1,376 Elo+
Party 1
Medusa
Medusa
SOOOSOOO
Medusa
Level 26
God Stats
3W - 2L
1,476 SR
Queue Stats
33W - 41L
1,475 Elo+
Party 1
Chang'e
Chang'e
astray97
Chang'e
Level 29
God Stats
1W - 0L
1,318 SR
Queue Stats
9W - 17L
1,519 Elo+
Party 1
Team Averages
Level 34
1,311 SR
1,457 Elo+

VS

Team Averages
Level 29
1,423 SR
1,494 Elo+
Anhur
Anhur
Kyalene
Anhur
Level 29
God Stats
2W - 3L
1,447 SR
Queue Stats
82W - 45L
1,524 Elo+
Party 2
Persephone
Persephone
SkirmMuse
Persephone
Level 41
God Stats
9W - 10L
1,308 SR
Queue Stats
196W - 125L
1,524 Elo+
Party 2
Da Ji
Da Ji
TRMOONSTAR71
Da Ji
Level 18
God Stats
1W - 2L
1,514 SR
Queue Stats
4W - 3L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ABOOD76
Xing Tian
15
2 / 4 / 10
10,295
686
9,475
16,409
11,439
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
SOOOSOOO
Medusa
18
10 / 3 / 2
12,800
853
16,550
14,595
4,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
astray97
Chang'e
15
2 / 3 / 12
10,856
724
6,290
12,188
6,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Kyalene
Anhur
15
2 / 6 / 6
10,013
668
8,805
13,063
4,420
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
SkirmMuse
Persephone
16
7 / 4 / 3
11,809
787
19,834
12,875
4,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 4 / 4
8,806
587
5,534
12,259
4,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
14
Kills
10
10
Deaths
14
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ABOOD76
Xing Tian
2
4
10
1.75
L
Anhur
Kyalene
Anhur
2
6
6
0.83
W
Medusa
SOOOSOOO
Medusa
10
3
2
3.67
L
Persephone
SkirmMuse
Persephone
7
4
3
2.13
L
1
4
4
0.75
W
Chang'e
astray97
Chang'e
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,315
Damage
34,173
43,192
Taken
38,197
22,303
Mitigated
13,458
9,493
Healing
4,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ABOOD76
Xing Tian
9,475
526
0
0
16,409
11,439
10
5,127
10,932
26,594
0
L
Anhur
Kyalene
Anhur
8,805
4,546
0
1,331
13,063
4,420
740
4,308
8,755
0
35,298
W
Medusa
SOOOSOOO
Medusa
16,550
7,288
423
2,184
14,595
4,467
2,062
7,473
6,756
0
55,419
L
Persephone
SkirmMuse
Persephone
19,834
1,064
0
1,548
12,875
4,549
506
6,327
6,544
54,061
0
L
5,534
437
0
1,364
12,259
4,489
250
5,633
6,626
0
19,793
W
Chang'e
astray97
Chang'e
6,290
647
3,857
3,029
12,188
6,397
106
6,616
5,320
19,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,951
Gold Earned
30,628
132
Minions Killed
164
3
Camps Cleared
10
861,055
Distance Traveled
757,156
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,295
686
26
2
3
284,688
0
L
Anhur
10,013
668
63
4
4
246,361
2
W
Medusa
12,800
853
81
5
0
287,032
0
L
Persephone
11,809
787
73
5
2
261,856
4
L
Da Ji
8,806
587
28
2
4
248,939
6
W
Chang'e
10,856
724
25
2
0
289,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role