Player Matchup

Atlas
Atlas
DeezusWalkz
Atlas
Level 89
God Stats
5W - 5L
1,258 SR
Queue Stats
290W - 270L
1,416 Elo+
Solo
Serqet
Serqet
Fernandez19
Serqet
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
282W - 306L
1,236 Elo+
Solo
Poseidon
Poseidon
LeoMora01
Poseidon
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 35L
1,222 Elo+
Solo
Kumbhakarna
Kumbhakarna
Xdisaac
Kumbhakarna
Level 47
God Stats
5W - 3L
1,500 SR
Queue Stats
87W - 144L
1,275 Elo+
Solo
Nike
Nike
Zekaym
Nike
Level 102
God Stats
6W - 10L
1,633 SR
Queue Stats
375W - 392L
1,470 Elo+
Solo
Team Averages
Level 71
1,478 SR
1,324 Elo+

VS

Team Averages
Level 80
1,485 SR
1,409 Elo+
Susano
Susano
Methodical0n3
Susano
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
514W - 567L
1,426 Elo+
Solo
Bastet
Bastet
PeteyPimp
Bastet
Level 49
God Stats
2W - 3L
1,218 SR
Queue Stats
304W - 311L
1,427 Elo+
Solo
Poseidon
Poseidon
Syre91
Poseidon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,297 Elo+
Solo
Chiron
Chiron
babybackribs04
Chiron
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
244W - 251L
1,427 Elo+
Solo
Osiris
Osiris
slayer198222
Osiris
Level 137
God Stats
1W - 2L
1,705 SR
Queue Stats
300W - 336L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 21
11,213
863
19,535
23,063
16,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
16
3 / 4 / 18
9,902
762
6,334
13,921
8,742
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
LeoMora01
Poseidon
18
10 / 3 / 17
11,682
899
21,164
10,495
4,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
Xdisaac
Kumbhakarna
15
3 / 4 / 15
10,122
779
3,965
17,064
19,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nike
Zekaym
Nike
19
8 / 3 / 14
11,067
851
10,700
13,454
16,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 3
8,130
625
11,174
12,718
4,714
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
PeteyPimp
Bastet
15
8 / 6 / 2
9,384
722
12,227
12,738
4,783
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Syre91
Poseidon
18
1 / 6 / 8
9,613
739
10,386
13,156
5,122
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 4 / 8
9,054
696
13,883
14,961
5,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
17
2 / 7 / 6
9,674
744
7,488
15,589
12,784
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
42
32
Kills
15
15
Deaths
32
85
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
1
21
18.5
W
Serqet
3
4
18
3
W
Poseidon
LeoMora01
Poseidon
10
3
17
6.17
L
1
9
3
0.28
L
Bastet
PeteyPimp
Bastet
8
6
2
1.5
L
Poseidon
Syre91
Poseidon
1
6
8
0.83
W
Kumbhakarna
Xdisaac
Kumbhakarna
3
4
15
2.63
W
Nike
Zekaym
Nike
8
3
14
5
L
3
4
8
1.75
L
Osiris
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,698
Damage
55,158
77,997
Taken
69,162
65,933
Mitigated
33,074
31,917
Healing
20,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,535
5,257
1,251
10,129
23,063
16,827
759
3,243
19,820
40,629
0
W
Serqet
6,334
1,535
2,246
4,412
13,921
8,742
504
1,445
12,476
0
9,106
W
Poseidon
LeoMora01
Poseidon
21,164
2,000
2,044
4,393
10,495
4,661
1,834
1,383
9,112
44,131
0
L
11,174
1,604
391
916
12,718
4,714
0
7,665
4,037
0
16,811
L
Bastet
PeteyPimp
Bastet
12,227
3,326
1,119
2,589
12,738
4,783
8
6,926
5,310
0
17,899
L
Poseidon
Syre91
Poseidon
10,386
1,876
866
2,754
13,156
5,122
440
9,251
3,515
28,479
0
W
Kumbhakarna
Xdisaac
Kumbhakarna
3,965
610
1,270
2,709
17,064
19,145
635
2,061
15,003
6,948
0
W
Nike
Zekaym
Nike
10,700
883
1,153
2,310
13,454
16,558
1,641
2,254
11,200
0
21,653
L
13,883
4,452
2,080
6,590
14,961
5,671
1,039
9,962
4,152
0
22,327
L
Osiris
7,488
2,907
186
3,475
15,589
12,784
147
9,188
4,675
0
14,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,986
Gold Earned
45,855
140
Minions Killed
85
0
Camps Cleared
0
1,302,848
Distance Traveled
1,093,571
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,213
863
44
3
0
261,112
0
W
Serqet
9,902
762
9
1
0
250,136
1
W
Poseidon
11,682
899
47
4
0
261,985
0
L
Susano
8,130
625
13
1
0
174,890
2
L
Bastet
9,384
722
8
1
0
256,305
3
L
Poseidon
9,613
739
39
3
0
204,296
0
W
Kumbhakarna
10,122
779
10
1
0
256,556
0
W
Nike
11,067
851
30
2
0
273,059
1
L
Chiron
9,054
696
18
1
0
245,879
1
L
Osiris
9,674
744
7
1
0
212,201
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role