Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
ColdWaterSplash
Thoth
Level 36
God Stats
0W - 2L
1,254 SR
Queue Stats
54W - 51L
1,502 Elo+
Solo
Freya
Freya
Raffael0137258
Freya
Level 27
God Stats
1W - 1L
1,713 SR
Queue Stats
32W - 43L
1,449 Elo+
Solo
Heimdallr
Heimdallr
VicttorVT
Heimdallr
Level 31
God Stats
2W - 1L
1,731 SR
Queue Stats
62W - 62L
1,458 Elo+
Solo
Team Averages
Level 68
1,540 SR
1,482 Elo+

VS

Team Averages
Level 116
1,555 SR
1,506 Elo+
Medusa
Medusa
 
Medusa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Butiano
Nox
Level 67
God Stats
3W - 0L
1,585 SR
Queue Stats
45W - 37L
1,598 Elo+
Solo
Atlas
Atlas
El_Antifeminista
Atlas
Level 89
God Stats
3W - 1L
1,690 SR
Queue Stats
106W - 125L
1,481 Elo+
Solo
The Morrigan
The Morrigan
Ghost Noi
The Morrigan
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 37L
1,451 Elo+
Party 1
Cerberus
Cerberus
kawan7687
Cerberus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
0 / 4 / 4
5,592
932
2,154
7,639
5,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Geb
 
Geb
6
0 / 0 / 2
4,895
816
527
1,191
862
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
5 / 2 / 1
6,846
1,141
11,738
3,400
1,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 4
5,642
940
2,595
5,721
1,951
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
VicttorVT
Heimdallr
11
2 / 4 / 3
6,055
1,009
5,974
5,871
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
5 / 2 / 7
7,150
1,192
7,051
5,990
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
13
1 / 0 / 10
6,779
1,130
3,513
3,467
1,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 2 / 11
7,221
1,204
3,496
7,547
6,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Ghost Noi
The Morrigan
12
4 / 1 / 5
7,353
1,226
2,674
3,978
1,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
kawan7687
Cerberus
12
1 / 2 / 11
6,884
1,147
4,252
7,762
5,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
7
Kills
14
14
Deaths
7
14
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
4
4
0.5
L
Geb
 
Geb
0
0
2
1
W
Medusa
 
Medusa
5
2
7
4.25
W
Nox
1
0
10
6
L
5
2
1
2.75
W
3
2
11
4.25
W
The Morrigan
Ghost Noi
The Morrigan
4
1
5
6.5
L
0
4
4
0.5
L
Heimdallr
VicttorVT
Heimdallr
2
4
3
0.88
W
Cerberus
kawan7687
Cerberus
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,988
Damage
20,986
23,822
Taken
28,744
10,989
Mitigated
16,725
5,538
Healing
12,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
2,154
641
116
1,068
7,639
5,385
0
4,214
3,425
0
5,342
L
Geb
 
Geb
527
0
289
921
1,191
862
0
603
588
1,031
0
W
Medusa
 
Medusa
7,051
2,272
2,726
1,471
5,990
1,831
1,410
3,679
2,282
0
17,414
W
Nox
3,513
56
0
625
3,467
1,155
866
2,027
1,407
8,693
0
L
11,738
46
512
1,049
3,400
1,036
0
1,670
1,730
21,387
0
W
3,496
1,107
1,259
1,688
7,547
6,615
314
2,912
4,572
7,633
0
W
The Morrigan
Ghost Noi
The Morrigan
2,674
408
1,371
702
3,978
1,339
829
2,272
1,674
9,884
796
L
2,595
711
81
949
5,721
1,951
0
3,783
1,938
7,219
0
L
Heimdallr
VicttorVT
Heimdallr
5,974
1,916
0
553
5,871
1,755
0
2,869
3,002
0
12,309
W
Cerberus
kawan7687
Cerberus
4,252
192
503
2,491
7,762
5,785
170
3,970
3,634
7,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,030
Gold Earned
35,387
57
Minions Killed
75
0
Camps Cleared
0
504,886
Distance Traveled
699,525
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,592
932
8
1
0
125,358
1
L
Geb
4,895
816
1
0
0
41,652
0
W
Medusa
7,150
1,192
24
4
0
146,492
1
W
Nox
6,779
1,130
15
3
0
132,114
0
L
Thoth
6,846
1,141
22
4
0
119,593
1
W
Atlas
7,221
1,204
7
1
0
138,920
0
W
The Morrigan
7,353
1,226
18
3
0
115,916
0
L
Freya
5,642
940
14
2
0
115,355
2
L
Heimdallr
6,055
1,009
12
2
0
102,928
0
W
Cerberus
6,884
1,147
11
2
0
166,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role