Player Matchup

Serqet
Serqet
 
Serqet
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Mammosha
Xing Tian
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
437W - 415L
1,477 Elo+
Party 2
Kukulkan
Kukulkan
Monfix
Kukulkan
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 80L
1,515 Elo+
Party 1
Ravana
Ravana
WhiteAngel69
Ravana
Level 97
God Stats
1W - 2L
1,360 SR
Queue Stats
98W - 89L
1,482 Elo+
Party 1
Olorun
Olorun
Глюка
Olorun
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
217W - 178L
1,430 Elo+
Party 2
Team Averages
Level 96
1,472 SR
1,481 Elo+

VS

Team Averages
Level 115
1,390 SR
1,445 Elo+
Medusa
Medusa
 
Medusa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Arust
Chaac
Level 112
God Stats
1W - 1L
1,306 SR
Queue Stats
45W - 57L
1,455 Elo+
Solo
Zeus
Zeus
B7U3B4RR3N
Zeus
Level 116
God Stats
2W - 3L
1,388 SR
Queue Stats
160W - 198L
1,446 Elo+
Solo
Olorun
Olorun
Laflamme25
Olorun
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 132L
1,381 Elo+
Solo
Jormungandr
Jormungandr
xDiexDie
Jormungandr
Level 136
God Stats
2W - 2L
1,254 SR
Queue Stats
429W - 460L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
1 / 7 / 6
6,635
829
4,580
7,815
3,208
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Xing Tian
Mammosha
Xing Tian
13
1 / 5 / 7
7,604
951
5,274
11,559
11,931
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Monfix
Kukulkan
13
2 / 7 / 4
7,507
938
10,251
9,899
4,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
13
3 / 7 / 4
7,625
953
6,223
10,159
7,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Глюка
Olorun
13
2 / 6 / 2
6,954
869
5,628
12,193
5,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
5 / 1 / 15
8,523
1,065
8,864
5,918
2,213
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Arust
Chaac
14
9 / 2 / 17
8,856
1,107
9,399
11,396
8,713
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
10 / 4 / 15
9,392
1,174
16,260
6,185
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Laflamme25
Olorun
14
5 / 1 / 11
8,376
1,047
5,637
6,654
2,303
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
xDiexDie
Jormungandr
16
3 / 1 / 22
9,274
1,159
5,460
14,635
8,972
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
112
9
Kills
32
32
Deaths
9
23
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
7
6
0.57
W
Medusa
 
Medusa
5
1
15
12.5
W
Chaac
Arust
Chaac
9
2
17
8.75
W
10
4
15
4.38
W
Olorun
Laflamme25
Olorun
5
1
11
10.5
L
Xing Tian
Mammosha
Xing Tian
1
5
7
0.9
L
Kukulkan
Monfix
Kukulkan
2
7
4
0.57
L
Ravana
3
7
4
0.71
W
Jormungandr
xDiexDie
Jormungandr
3
1
22
14
L
Olorun
Глюка
Olorun
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,956
Damage
45,620
51,625
Taken
44,788
32,272
Mitigated
24,202
8,992
Healing
20,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,580
1,489
136
74
7,815
3,208
0
3,756
4,059
0
6,613
W
Medusa
 
Medusa
8,864
4,493
855
1,476
5,918
2,213
1,807
3,785
2,102
0
22,660
W
Chaac
Arust
Chaac
9,399
1,232
620
4,346
11,396
8,713
727
4,797
6,324
395
15,675
W
16,260
857
263
642
6,185
2,001
425
4,542
1,516
21,406
0
W
Olorun
Laflamme25
Olorun
5,637
2,020
2,809
3,465
6,654
2,303
1,412
1,883
4,705
13,453
0
L
Xing Tian
Mammosha
Xing Tian
5,274
500
385
353
11,559
11,931
0
6,314
5,245
8,965
0
L
Kukulkan
Monfix
Kukulkan
10,251
731
269
869
9,899
4,069
0
5,640
4,259
28,136
0
L
Ravana
6,223
1,415
162
989
10,159
7,609
0
5,395
4,764
0
10,503
W
Jormungandr
xDiexDie
Jormungandr
5,460
1,002
405
6,010
14,635
8,972
48
6,146
7,378
17,523
0
L
Olorun
Глюка
Olorun
5,628
3,071
2,301
3,454
12,193
5,455
0
6,451
5,742
9,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,325
Gold Earned
44,421
62
Minions Killed
89
0
Camps Cleared
0
708,499
Distance Traveled
823,861
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,635
829
4
1
0
133,889
0
W
Medusa
8,523
1,065
18
2
0
163,806
2
W
Chaac
8,856
1,107
7
1
0
161,372
1
W
Zeus
9,392
1,174
20
3
0
142,374
3
W
Olorun
8,376
1,047
19
2
0
171,273
1
L
Xing Tian
7,604
951
9
1
0
162,238
0
L
Kukulkan
7,507
938
37
5
0
129,887
0
L
Ravana
7,625
953
5
1
0
140,156
1
W
Jormungandr
9,274
1,159
25
3
0
185,036
0
L
Olorun
6,954
869
7
1
0
142,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role