Player Matchup

Jormungandr
Jormungandr
Akawo
Jormungandr
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 17L
1,663 Elo+
Party 1
Sol
Sol
CrestedPheasant
Sol
Level 157
God Stats
4W - 1L
1,733 SR
Queue Stats
144W - 108L
1,551 Elo+
Party 1
Zeus
Zeus
CrimsonShard
Zeus
Level 89
God Stats
2W - 0L
1,353 SR
Queue Stats
42W - 40L
1,601 Elo+
Party 1
Persephone
Persephone
Heedal
Persephone
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 55L
1,604 Elo+
Party 1
Odin
Odin
Metakelos
Odin
Level 129
God Stats
3W - 0L
1,724 SR
Queue Stats
117W - 100L
1,600 Elo+
Party 1
Team Averages
Level 139
1,562 SR
1,604 Elo+

VS

Team Averages
Level 140
1,558 SR
1,548 Elo+
Kukulkan
Kukulkan
Blueshadowz
Kukulkan
Level 120
God Stats
1W - 3L
1,145 SR
Queue Stats
65W - 60L
1,587 Elo+
Solo
Chiron
Chiron
TytanowyPiotr
Chiron
Level 158
God Stats
6W - 7L
1,705 SR
Queue Stats
303W - 302L
1,542 Elo+
Solo
Freya
Freya
XxBD7TOPSHOTTAxX
Freya
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 52L
1,594 Elo+
Party 2
Charybdis
Charybdis
dipdippp
Charybdis
Level 156
God Stats
4W - 4L
1,730 SR
Queue Stats
224W - 210L
1,452 Elo+
Party 2
Kumbhakarna
Kumbhakarna
knottie
Kumbhakarna
Level 157
God Stats
6W - 6L
1,712 SR
Queue Stats
385W - 398L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Akawo
Jormungandr
20
11 / 2 / 12
13,254
828
20,102
19,951
22,161
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
5 / 4 / 12
11,715
732
17,896
15,166
6,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
3 / 6 / 11
10,957
685
11,484
10,473
4,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
Heedal
Persephone
20
7 / 3 / 9
12,562
785
16,809
10,821
4,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
18
3 / 3 / 12
11,595
725
9,245
16,934
19,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Blueshadowz
Kukulkan
19
4 / 5 / 6
11,555
722
15,684
10,578
4,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 6 / 7
9,926
620
20,038
15,079
6,571
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
7 / 5 / 4
11,221
701
12,378
22,627
11,614
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
dipdippp
Charybdis
15
2 / 7 / 8
9,399
587
11,468
16,630
6,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
knottie
Kumbhakarna
15
0 / 6 / 10
9,471
592
4,800
20,401
26,703
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
53
29
Kills
18
18
Deaths
29
56
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Akawo
Jormungandr
11
2
12
8.5
L
Kukulkan
Blueshadowz
Kukulkan
4
5
6
1.4
W
5
4
12
2.75
W
3
6
11
1.42
W
Persephone
Heedal
Persephone
7
3
9
3.83
W
Odin
3
3
12
3
L
5
6
7
1.42
L
7
5
4
1.8
L
Charybdis
dipdippp
Charybdis
2
7
8
0.86
L
Kumbhakarna
knottie
Kumbhakarna
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,536
Damage
64,368
73,345
Taken
85,315
57,386
Mitigated
56,378
23,744
Healing
29,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Akawo
Jormungandr
20,102
3,438
3,165
4,140
19,951
22,161
293
7,979
11,399
36,305
0
L
Kukulkan
Blueshadowz
Kukulkan
15,684
975
642
1,975
10,578
4,595
0
9,034
1,544
40,789
0
W
17,896
5,503
1,372
6,543
15,166
6,049
2,872
6,786
8,380
38,072
3,188
W
11,484
1,946
0
205
10,473
4,520
1,211
7,469
3,004
21,886
0
W
Persephone
Heedal
Persephone
16,809
1,812
1,044
1,796
10,821
4,658
634
5,669
5,149
45,644
0
W
Odin
9,245
2,476
1,259
4,220
16,934
19,998
132
4,956
11,978
0
11,289
L
20,038
5,654
1,986
4,570
15,079
6,571
0
10,971
4,084
0
28,834
L
12,378
3,507
0
9,769
22,627
11,614
124
18,038
4,589
36,064
0
L
Charybdis
dipdippp
Charybdis
11,468
4,873
1,070
4,687
16,630
6,895
163
11,576
5,054
0
21,607
L
Kumbhakarna
knottie
Kumbhakarna
4,800
154
869
3,955
20,401
26,703
0
15,117
5,284
9,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,083
Gold Earned
51,572
172
Minions Killed
168
0
Camps Cleared
0
1,370,775
Distance Traveled
1,333,024
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,254
828
27
2
0
261,360
1
L
Kukulkan
11,555
722
75
5
0
311,109
2
W
Sol
11,715
732
44
3
0
251,499
2
W
Zeus
10,957
685
23
1
0
274,724
2
W
Persephone
12,562
785
75
5
0
296,441
5
W
Odin
11,595
725
3
0
0
286,751
5
L
Chiron
9,926
620
25
2
0
259,124
4
L
Freya
11,221
701
39
2
0
250,123
2
L
Charybdis
9,399
587
23
1
0
244,492
2
L
Kumbhakarna
9,471
592
6
0
0
268,176
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role