Player Matchup

Ne Zha
Ne Zha
Ezpionaje
Ne Zha
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
MyHubris
Xing Tian
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
RegularDood
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
Toastghost1871
Sol
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Shiva
Shiva
shadowtail000
Shiva
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 40
1,500 SR
1,500 Elo+

VS

Team Averages
Level 77
1,469 SR
1,520 Elo+
Ao Kuang
Ao Kuang
Chrisih
Ao Kuang
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FFCCTASE
Ah Muzen Cab
Level 148
God Stats
7W - 3L
1,730 SR
Queue Stats
149W - 122L
1,603 Elo+
Party 2
Ymir
Ymir
Gnargaff
Ymir
Level 34
God Stats
1W - 4L
1,120 SR
Queue Stats
71W - 73L
1,426 Elo+
Party 2
Raijin
Raijin
Lyxinsa
Raijin
Level 68
God Stats
12W - 8L
1,500 SR
Queue Stats
417W - 283L
1,561 Elo+
Party 2
Guan Yu
Guan Yu
Wiggles58
Guan Yu
Level 89
God Stats
21W - 24L
1,498 SR
Queue Stats
224W - 228L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ezpionaje
Ne Zha
11
4 / 7 / 5
7,702
513
9,957
14,147
3,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
MyHubris
Xing Tian
11
2 / 3 / 3
7,068
471
3,775
8,974
6,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
11
2 / 7 / 2
7,078
472
4,233
10,410
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 6 / 2
7,685
512
3,730
7,923
1,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 5 / 5
6,711
447
3,657
13,564
4,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Chrisih
Ao Kuang
14
1 / 5 / 3
8,801
587
2,754
9,386
3,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
FFCCTASE
Ah Muzen Cab
18
15 / 1 / 1
11,346
756
18,098
12,174
4,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
15
5 / 2 / 4
9,142
609
7,283
9,897
4,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
Lyxinsa
Raijin
15
2 / 1 / 5
9,498
633
4,499
6,437
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Wiggles58
Guan Yu
13
4 / 2 / 12
9,213
614
6,420
12,535
9,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
11
Kills
27
28
Deaths
11
17
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Chrisih
Ao Kuang
1
5
3
0.5
L
Ne Zha
Ezpionaje
Ne Zha
4
7
5
0.93
W
Ah Muzen Cab
FFCCTASE
Ah Muzen Cab
15
1
1
15.5
W
Ymir
5
2
4
3.5
W
Raijin
Lyxinsa
Raijin
2
1
5
4.5
L
Xing Tian
MyHubris
Xing Tian
2
3
3
1.17
L
Merlin
2
7
2
0.43
L
2
6
2
0.5
W
Guan Yu
Wiggles58
Guan Yu
4
2
12
5
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,352
Damage
39,054
55,018
Taken
50,429
18,578
Mitigated
23,997
6,985
Healing
18,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Chrisih
Ao Kuang
2,754
828
0
2,874
9,386
3,053
1,154
2,067
7,043
31,306
0
L
Ne Zha
Ezpionaje
Ne Zha
9,957
4,136
0
3,180
14,147
3,789
0
4,139
10,008
0
37,059
W
Ah Muzen Cab
FFCCTASE
Ah Muzen Cab
18,098
9,101
0
5,409
12,174
4,789
3,117
1,998
9,890
0
110,567
W
Ymir
7,283
1,541
0
2,024
9,897
4,461
408
2,978
6,677
51,349
0
W
Raijin
Lyxinsa
Raijin
4,499
269
0
1,720
6,437
2,317
417
1,759
4,421
59,778
0
L
Xing Tian
MyHubris
Xing Tian
3,775
184
0
489
8,974
6,163
548
4,168
4,806
24,386
0
L
Merlin
4,233
217
0
968
10,410
1,964
0
3,445
6,965
33,345
0
L
3,730
972
0
1,268
7,923
1,677
0
1,277
6,646
31,449
3,795
W
Guan Yu
Wiggles58
Guan Yu
6,420
567
1,021
5,572
12,535
9,377
0
1,644
10,749
0
25,491
L
3,657
725
0
1,080
13,564
4,985
0
1,507
12,057
47
14,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,244
Gold Earned
48,000
308
Minions Killed
460
0
Camps Cleared
0
1,359,906
Distance Traveled
1,503,307
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,801
587
75
5
0
286,404
1
L
Ne Zha
7,702
513
60
4
0
234,015
1
W
Ah Muzen Cab
11,346
756
148
10
0
320,208
4
W
Ymir
9,142
609
94
6
0
302,424
2
W
Raijin
9,498
633
110
7
0
278,416
4
L
Xing Tian
7,068
471
54
4
0
283,505
1
L
Merlin
7,078
472
80
5
0
250,476
0
L
Sol
7,685
512
93
6
0
275,818
4
W
Guan Yu
9,213
614
33
2
0
315,855
1
L
Shiva
6,711
447
21
1
0
316,092
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role