Player Matchup

Mercury
Mercury
 
Mercury
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Blueshadowz
Aphrodite
Level 120
God Stats
2W - 2L
1,537 SR
Queue Stats
65W - 60L
1,597 Elo+
Solo
Nike
Nike
XxBD7TOPSHOTTAxX
Nike
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 52L
1,605 Elo+
Party 2
Sol
Sol
beans3000
Sol
Level 160
God Stats
12W - 11L
1,655 SR
Queue Stats
526W - 565L
1,539 Elo+
Solo
Rama
Rama
dipdippp
Rama
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
224W - 210L
1,465 Elo+
Party 2
Team Averages
Level 130
1,538 SR
1,541 Elo+

VS

Team Averages
Level 129
1,552 SR
1,645 Elo+
Sun Wukong
Sun Wukong
ATomiX96
Sun Wukong
Level 143
God Stats
8W - 2L
1,702 SR
Queue Stats
349W - 226L
1,739 Elo+
Party 1
Jing Wei
Jing Wei
JadeAquaria
Jing Wei
Level 141
God Stats
3W - 1L
1,702 SR
Queue Stats
83W - 77L
1,555 Elo+
Solo
Nike
Nike
RoKe95
Nike
Level 155
God Stats
4W - 3L
1,719 SR
Queue Stats
521W - 396L
1,678 Elo+
Party 1
Tiamat
Tiamat
TheJonathan
Tiamat
Level 155
God Stats
6W - 6L
1,340 SR
Queue Stats
542W - 417L
1,711 Elo+
Party 1
Hel
Hel
kingofblackops11
Hel
Level 49
God Stats
1W - 1L
1,298 SR
Queue Stats
172W - 165L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
3 / 4 / 14
10,471
805
9,438
22,541
21,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
Blueshadowz
Aphrodite
15
0 / 4 / 15
9,140
703
9,705
12,125
12,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 6 / 14
11,065
851
17,377
21,835
24,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
7 / 4 / 8
11,110
855
20,675
13,938
6,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
17
9 / 6 / 9
10,880
837
24,340
18,404
8,707
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ATomiX96
Sun Wukong
17
3 / 6 / 14
9,956
766
13,764
25,971
27,788
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
JadeAquaria
Jing Wei
19
5 / 4 / 15
11,526
887
21,649
17,036
7,721
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nike
RoKe95
Nike
16
3 / 6 / 15
10,169
782
10,617
25,452
33,854
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
18
6 / 3 / 13
11,139
857
19,172
14,280
22,691
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
7 / 5 / 15
11,523
886
13,747
15,051
6,206
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
96
24
Kills
24
24
Deaths
24
60
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
4
14
2.5
W
Sun Wukong
ATomiX96
Sun Wukong
3
6
14
1.67
L
Aphrodite
Blueshadowz
Aphrodite
0
4
15
1.88
W
Jing Wei
JadeAquaria
Jing Wei
5
4
15
3.13
W
Nike
RoKe95
Nike
3
6
15
1.75
W
Tiamat
6
3
13
4.17
L
5
6
14
2
L
7
4
8
2.75
L
Rama
9
6
9
2.25
W
7
5
15
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,535
Damage
78,949
88,843
Taken
97,790
72,811
Mitigated
98,260
33,698
Healing
41,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
9,438
3,076
4,614
6,373
22,541
21,542
262
8,359
14,182
0
17,130
W
Sun Wukong
ATomiX96
Sun Wukong
13,764
1,537
646
1,945
25,971
27,788
985
7,919
17,667
0
23,731
L
Aphrodite
Blueshadowz
Aphrodite
9,705
1,378
7,375
4,303
12,125
12,033
298
5,065
7,060
17,273
0
W
Jing Wei
JadeAquaria
Jing Wei
21,649
11,867
867
2,943
17,036
7,721
3,500
5,249
11,695
0
55,945
W
Nike
RoKe95
Nike
10,617
520
638
2,259
25,452
33,854
480
7,761
17,361
0
16,113
W
Tiamat
19,172
956
2,390
3,362
14,280
22,691
1,077
5,511
8,622
32,826
0
L
17,377
2,486
103
1,161
21,835
24,287
394
7,066
14,769
4,901
23,667
L
20,675
5,150
700
3,352
13,938
6,242
3,822
5,045
8,893
48,007
0
L
Rama
24,340
19,893
746
4,971
18,404
8,707
904
7,384
11,020
0
33,686
W
13,747
902
19,535
6,856
15,051
6,206
812
6,640
8,187
28,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,666
Gold Earned
54,313
153
Minions Killed
145
0
Camps Cleared
0
1,247,858
Distance Traveled
1,223,191
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,471
805
15
1
0
306,256
0
W
Sun Wukong
9,956
766
15
1
0
230,866
0
L
Aphrodite
9,140
703
17
1
0
265,038
0
W
Jing Wei
11,526
887
73
6
0
217,557
4
W
Nike
10,169
782
2
0
0
242,348
4
W
Tiamat
11,139
857
19
1
0
265,340
2
L
Nike
11,065
851
20
2
0
250,579
0
L
Sol
11,110
855
73
6
0
212,179
3
L
Rama
10,880
837
28
2
0
213,806
0
W
Hel
11,523
886
36
3
0
267,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role