Player Matchup

Loki
Loki
Good3on
Loki
Level 61
God Stats
11W - 14L
1,424 SR
Queue Stats
56W - 68L
1,435 Elo+
Party 2
Aphrodite
Aphrodite
Goodr0n
Aphrodite
Level 32
God Stats
4W - 1L
1,500 SR
Queue Stats
41W - 52L
1,432 Elo+
Party 2
Bellona
Bellona
J00L5
Bellona
Level 159
God Stats
16W - 15L
1,627 SR
Queue Stats
512W - 569L
1,494 Elo+
Solo
Artemis
Artemis
lazyturtlesin
Artemis
Level 89
God Stats
2W - 2L
1,359 SR
Queue Stats
22W - 30L
1,375 Elo+
Solo
Eset
Eset
sadsnout
Eset
Level 105
God Stats
4W - 6L
1,797 SR
Queue Stats
269W - 257L
1,524 Elo+
Solo
Team Averages
Level 89
1,541 SR
1,452 Elo+

VS

Team Averages
Level 105
1,445 SR
1,515 Elo+
Nemesis
Nemesis
 
Nemesis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Hadesthegod1
Kali
Level 158
God Stats
0W - 3L
1,225 SR
Queue Stats
30W - 26L
1,577 Elo+
Solo
Cerberus
Cerberus
ZooSoSK
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Good3on
Loki
14
8 / 0 / 1
8,664
619
8,304
6,633
2,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Goodr0n
Aphrodite
13
2 / 1 / 6
8,124
580
2,812
4,782
3,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
J00L5
Bellona
14
1 / 2 / 2
8,236
588
9,979
12,948
7,351
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
13
5 / 2 / 2
7,783
556
12,144
8,038
3,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eset
14
1 / 1 / 4
8,468
605
5,101
6,252
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
2 / 3 / 0
7,445
532
7,679
14,590
5,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nox
 
Nox
13
0 / 4 / 1
7,284
520
2,215
8,212
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
 
Rama
11
1 / 4 / 2
6,316
451
4,016
9,604
2,634
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 4 / 2
7,113
508
3,778
12,022
3,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
ZooSoSK
Cerberus
11
1 / 4 / 2
6,347
453
2,476
13,470
6,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
17
Kills
6
6
Deaths
19
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
3
0
0.67
L
Nox
 
Nox
0
4
1
0.13
L
Rama
 
Rama
1
4
2
0.5
W
Loki
Good3on
Loki
8
0
1
8.5
W
Aphrodite
Goodr0n
Aphrodite
2
1
6
5
L
2
4
2
0.75
W
Bellona
J00L5
Bellona
1
2
2
1
L
Cerberus
ZooSoSK
Cerberus
1
4
2
0.5
W
Artemis
5
2
2
3
W
Eset
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,340
Damage
20,164
38,653
Taken
57,898
18,464
Mitigated
21,355
16,571
Healing
18,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,679
2,414
0
5,634
14,590
5,085
0
315
14,275
0
44,475
L
Nox
 
Nox
2,215
217
0
1,027
8,212
2,867
0
1,863
6,349
50,485
0
L
Rama
 
Rama
4,016
3,449
0
3,630
9,604
2,634
0
1,104
8,500
0
34,376
W
Loki
Good3on
Loki
8,304
1,651
0
3,790
6,633
2,027
0
686
5,947
0
47,702
W
Aphrodite
Goodr0n
Aphrodite
2,812
995
1,993
2,880
4,782
3,879
0
1,276
3,506
21,417
0
L
3,778
1,979
0
4,857
12,022
3,785
0
2,673
9,349
0
35,926
W
Bellona
J00L5
Bellona
9,979
1,922
0
2,150
12,948
7,351
0
0
12,717
0
53,450
L
Cerberus
ZooSoSK
Cerberus
2,476
200
0
3,727
13,470
6,984
0
1,958
11,512
21,044
0
W
Artemis
12,144
6,048
0
3,802
8,038
3,247
74
1,040
6,998
0
61,292
W
Eset
5,101
167
0
1,956
6,252
1,960
539
1,689
4,563
53,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,275
Gold Earned
34,505
427
Minions Killed
396
0
Camps Cleared
0
1,393,000
Distance Traveled
1,275,863
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,445
532
110
8
0
278,135
4
L
Nox
7,284
520
96
7
0
260,123
6
L
Rama
6,316
451
65
5
0
245,402
4
W
Loki
8,664
619
71
5
0
331,774
0
W
Aphrodite
8,124
580
39
3
0
277,781
2
L
Kali
7,113
508
73
5
0
247,193
3
W
Bellona
8,236
588
109
8
0
245,992
0
L
Cerberus
6,347
453
52
4
0
245,010
1
W
Artemis
7,783
556
93
7
0
252,688
1
W
Eset
8,468
605
115
8
0
284,765
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role