Player Matchup

Athena
Athena
Silver I
 
Athena
Silver I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Gold V
FanJtastic
Agni
Gold V
Level 149
God Stats
5W - 4L
1,676 SR
Queue Stats
179W - 176L
1,366 MMR
Solo
Bakasura
Bakasura
Gold V
Hiersen
Bakasura
Gold V
Level 160
God Stats
4W - 1L
1,267 SR
Queue Stats
150W - 142L
1,352 MMR
Party 1
Horus
Horus
Gold V
LittleBattosai
Horus
Gold V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 85L
1,313 MMR
Party 1
Apollo
Apollo
Gold III
RheagarTargerian
Apollo
Gold III
Level 148
God Stats
2W - 3L
1,270 SR
Queue Stats
169W - 162L
1,438 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 152
1,443 SR
1,394 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,501 SR
1,359 MMR
Cupid
Cupid
Gold V
 
Cupid
Gold V
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold IV
AvengerDav
King Arthur
Gold IV
Level 160
God Stats
7W - 12L
1,088 SR
Queue Stats
402W - 415L
1,345 MMR
Solo
Nemesis
Nemesis
Silver I
JoseDa123
Nemesis
Silver I
Level 101
God Stats
1W - 1L
1,762 SR
Queue Stats
10W - 15L
1,362 MMR
Solo
Zeus
Zeus
Gold V
Kekk5
Zeus
Gold V
Level 141
God Stats
23W - 24L
1,506 SR
Queue Stats
708W - 726L
1,310 MMR
Solo
Yemoja
Yemoja
Gold V
LightofShadows
Yemoja
Gold V
Level 148
God Stats
1W - 1L
1,647 SR
Queue Stats
41W - 57L
1,279 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
6 / 0 / 7
8,455
604
7,227
8,639
3,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 1 / 8
8,397
600
7,003
4,983
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Hiersen
Bakasura
15
6 / 3 / 2
9,361
669
9,468
10,220
5,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 3 / 14
7,631
545
6,900
13,536
7,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
8 / 1 / 6
9,919
709
9,411
7,261
2,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
CliodhnaGilgameshGeb

VS

Bans
AtlasBastetThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
1 / 4 / 0
6,965
498
2,707
9,253
1,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
AvengerDav
King Arthur
12
2 / 6 / 0
7,355
525
4,046
11,733
5,869
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nemesis
JoseDa123
Nemesis
10
1 / 5 / 3
6,237
446
5,607
10,115
2,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
Kekk5
Zeus
13
2 / 3 / 2
7,579
541
6,585
8,805
3,518
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 7 / 1
5,664
405
1,824
10,417
5,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
25
Kills
7
8
Deaths
25
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
6
0
7
9.5
L
Cupid
 
Cupid
1
4
0
0.25
L
King Arthur
AvengerDav
King Arthur
2
6
0
0.33
W
4
1
8
8
W
Bakasura
Hiersen
Bakasura
6
3
2
2.33
L
Nemesis
JoseDa123
Nemesis
1
5
3
0.5
L
Zeus
Kekk5
Zeus
2
3
2
1
L
1
7
1
0.21
W
1
3
14
2.67
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,009
Damage
20,769
44,639
Taken
50,323
20,692
Mitigated
19,115
18,118
Healing
9,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,227
1,994
0
3,685
8,639
3,662
0
2,546
6,093
40,404
0
L
Cupid
 
Cupid
2,707
1,507
73
2,680
9,253
1,712
104
1,031
8,222
0
45,513
L
King Arthur
AvengerDav
King Arthur
4,046
700
0
2,183
11,733
5,869
0
1,159
9,409
0
38,603
W
7,003
553
0
1,221
4,983
1,454
602
1,246
3,737
50,462
0
W
Bakasura
Hiersen
Bakasura
9,468
6,463
0
4,984
10,220
5,702
728
828
9,392
0
53,757
L
Nemesis
JoseDa123
Nemesis
5,607
1,806
0
1,053
10,115
2,384
0
3,374
6,638
0
29,656
L
Zeus
Kekk5
Zeus
6,585
662
0
1,678
8,805
3,518
0
5,229
3,296
54,100
0
L
1,824
388
847
580
10,417
5,632
0
3,437
6,560
9,148
0
W
6,900
2,266
865
4,214
13,536
7,355
127
3,114
10,422
0
26,832
W
9,411
6,058
0
3,149
7,261
2,519
2,021
675
6,586
0
74,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,763
Gold Earned
33,800
470
Minions Killed
384
0
Camps Cleared
0
1,454,651
Distance Traveled
1,237,985
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,455
604
85
6
0
336,086
7
L
Cupid
6,965
498
97
7
0
225,075
3
L
King Arthur
7,355
525
84
6
0
269,851
2
W
Agni
8,397
600
93
7
0
278,055
6
W
Bakasura
9,361
669
128
9
0
279,455
1
L
Nemesis
6,237
446
58
4
0
275,955
6
L
Zeus
7,579
541
121
9
0
251,908
4
L
Yemoja
5,664
405
24
2
0
215,196
2
W
Horus
7,631
545
26
2
0
265,193
5
W
Apollo
9,919
709
138
10
0
295,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role