Player Matchup

Bastet
Bastet
 
Bastet
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Dislokator
Neith
Level 71
God Stats
1W - 6L
1,517 SR
Queue Stats
2W - 11L
1,318 Elo+
Party 2
Shiva
Shiva
Horácio
Shiva
Level 107
God Stats
0W - 2L
1,756 SR
Queue Stats
6W - 15L
1,349 Elo+
Party 2
Bacchus
Bacchus
PropellorHat
Bacchus
Level 120
God Stats
4W - 10L
1,425 SR
Queue Stats
318W - 336L
1,525 Elo+
Solo
Ah Puch
Ah Puch
rico_106
Ah Puch
Level 39
God Stats
0W - 1L
1,594 SR
Queue Stats
10W - 14L
1,424 Elo+
Solo
Team Averages
Level 72
1,558 SR
1,423 Elo+

VS

Team Averages
Level 45
1,574 SR
1,546 Elo+
Hou Yi
Hou Yi
AceitunaSalvaje
Hou Yi
Level 26
God Stats
7W - 1L
1,704 SR
Queue Stats
29W - 11L
1,676 Elo+
Party 3
Zeus
Zeus
Sayforanshokola
Zeus
Level 34
God Stats
1W - 0L
1,257 SR
Queue Stats
2W - 2L
1,360 Elo+
Party 1
Kukulkan
Kukulkan
Stygmat
Kukulkan
Level 19
God Stats
2W - 2L
1,422 SR
Queue Stats
3W - 3L
1,328 Elo+
Party 1
Bellona
Bellona
Vänitäs
Bellona
Level 23
God Stats
9W - 3L
1,668 SR
Queue Stats
43W - 19L
1,698 Elo+
Party 3
Fafnir
Fafnir
aldormz
Fafnir
Level 124
God Stats
3W - 1L
1,819 SR
Queue Stats
23W - 15L
1,665 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
11 / 10 / 6
15,473
737
22,329
25,538
10,594
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
20
2 / 5 / 11
14,329
682
21,379
18,605
9,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shiva
Horácio
Shiva
20
6 / 9 / 14
13,880
661
20,487
31,451
35,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
PropellorHat
Bacchus
20
4 / 2 / 11
14,960
712
16,509
24,576
38,820
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
rico_106
Ah Puch
20
0 / 7 / 2
13,413
639
9,847
21,156
7,863
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 7
17,007
810
24,920
23,364
9,844
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 10 / 15
14,726
701
24,154
20,797
7,921
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Stygmat
Kukulkan
20
2 / 4 / 8
14,958
712
12,924
18,445
6,816
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Vänitäs
Bellona
20
14 / 4 / 12
17,619
839
28,503
25,913
30,140
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fafnir
aldormz
Fafnir
20
2 / 1 / 21
15,958
760
9,109
28,839
49,928
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
96
23
Kills
33
33
Deaths
23
44
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
11
10
6
1.4
W
12
4
7
3.88
L
Neith
2
5
11
1.5
L
Shiva
Horácio
Shiva
6
9
14
1.44
L
Bacchus
PropellorHat
Bacchus
4
2
11
4.75
W
3
10
15
1.05
W
Kukulkan
Stygmat
Kukulkan
2
4
8
1.5
W
Bellona
Vänitäs
Bellona
14
4
12
5
W
Fafnir
aldormz
Fafnir
2
1
21
12.5
L
Ah Puch
rico_106
Ah Puch
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,551
Damage
99,610
121,326
Taken
117,358
102,336
Mitigated
104,649
28,636
Healing
29,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
22,329
3,560
0
3,651
25,538
10,594
86
8,035
17,503
0
66,681
W
24,920
14,907
0
6,474
23,364
9,844
6,163
5,234
17,838
0
91,293
L
Neith
21,379
4,431
0
5,238
18,605
9,920
739
6,164
12,441
0
79,842
L
Shiva
Horácio
Shiva
20,487
2,556
653
5,829
31,451
35,139
0
14,087
17,364
0
36,716
L
Bacchus
PropellorHat
Bacchus
16,509
968
0
7,245
24,576
38,820
204
11,075
13,501
41,020
0
W
24,154
3,685
394
2,532
20,797
7,921
1,094
7,057
13,420
65,982
0
W
Kukulkan
Stygmat
Kukulkan
12,924
1,098
199
4,428
18,445
6,816
1,755
3,506
14,713
67,122
0
W
Bellona
Vänitäs
Bellona
28,503
9,819
0
3,602
25,913
30,140
2,530
4,619
20,820
0
70,974
W
Fafnir
aldormz
Fafnir
9,109
1,815
0
11,374
28,839
49,928
1,468
5,704
22,694
23,902
0
L
Ah Puch
rico_106
Ah Puch
9,847
237
377
5,643
21,156
7,863
912
6,826
14,330
71,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,055
Gold Earned
80,268
369
Minions Killed
442
0
Camps Cleared
0
1,885,600
Distance Traveled
1,986,677
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
15,473
737
54
3
0
411,938
1
W
Hou Yi
17,007
810
108
5
0
387,416
0
L
Neith
14,329
682
125
6
0
361,460
1
L
Shiva
13,880
661
51
2
0
368,803
1
L
Bacchus
14,960
712
45
2
0
432,865
8
W
Zeus
14,726
701
85
4
0
341,501
0
W
Kukulkan
14,958
712
115
5
0
406,016
0
W
Bellona
17,619
839
102
5
0
457,177
0
W
Fafnir
15,958
760
32
2
0
394,567
1
L
Ah Puch
13,413
639
94
4
0
310,534
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role