Player Matchup

Sylvanus
Sylvanus
MTSquishy
Sylvanus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,579 Elo+
Party 2
Izanami
Izanami
Mooose74
Izanami
Level 75
God Stats
1W - 0L
1,860 SR
Queue Stats
24W - 17L
1,400 Elo+
Party 2
Rama
Rama
ZhongzNipRng
Rama
Level 17
God Stats
2W - 0L
1,744 SR
Queue Stats
27W - 30L
1,560 Elo+
Solo
Vulcan
Vulcan
giantsnation828
Vulcan
Level 123
God Stats
2W - 0L
1,685 SR
Queue Stats
8W - 2L
1,561 Elo+
Party 2
Tsukuyomi
Tsukuyomi
h0gRid3r
Tsukuyomi
Level 27
God Stats
2W - 0L
1,314 SR
Queue Stats
72W - 27L
1,700 Elo+
Solo
Team Averages
Level 73
1,621 SR
1,560 Elo+

VS

Team Averages
Level 51
1,398 SR
1,538 Elo+
He Bo
He Bo
MainNightmare14
He Bo
Level 67
God Stats
0W - 2L
1,262 SR
Queue Stats
14W - 11L
1,376 Elo+
Solo
Terra
Terra
PHATBONGPACK
Terra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sparticus1001
Kumbhakarna
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
338W - 289L
1,542 Elo+
Party 1
Pele
Pele
heymeere
Pele
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
187W - 140L
1,749 Elo+
Party 1
Thanatos
Thanatos
saparmurat
Thanatos
Level 64
God Stats
0W - 1L
1,228 SR
Queue Stats
32W - 31L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MTSquishy
Sylvanus
11
1 / 2 / 4
5,763
1,153
3,513
4,636
2,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Mooose74
Izanami
10
2 / 1 / 9
6,241
1,248
2,078
2,926
705
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 1 / 6
5,937
1,187
2,380
2,088
963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 7
6,350
1,270
5,903
2,778
896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
h0gRid3r
Tsukuyomi
12
6 / 2 / 6
6,755
1,351
6,679
4,563
1,714
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
4,886
977
3,069
4,899
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 1 / 0
4,327
865
479
1,322
423
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kumbhakarna
Sparticus1001
Kumbhakarna
11
0 / 1 / 2
5,317
1,063
1,491
4,959
4,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
11
2 / 3 / 2
5,575
1,115
4,693
7,242
3,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
saparmurat
Thanatos
9
2 / 3 / 1
5,343
1,069
4,226
4,781
1,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
13
Kills
4
6
Deaths
13
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
MTSquishy
Sylvanus
1
2
4
1.5
L
0
5
3
0.3
W
Izanami
Mooose74
Izanami
2
1
9
6.5
L
0
1
0
0
L
Kumbhakarna
Sparticus1001
Kumbhakarna
0
1
2
1
W
2
1
6
5
W
2
0
7
5.5
W
Tsukuyomi
h0gRid3r
Tsukuyomi
6
2
6
4.5
L
Pele
2
3
2
1
L
Thanatos
saparmurat
Thanatos
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,553
Damage
13,958
16,991
Taken
23,203
6,445
Mitigated
11,778
5,259
Healing
6,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
MTSquishy
Sylvanus
3,513
1,512
980
1,554
4,636
2,167
0
1,541
2,832
7,052
1,284
L
3,069
63
107
172
4,899
1,527
0
1,589
3,310
4,621
0
W
Izanami
Mooose74
Izanami
2,078
1,130
143
250
2,926
705
904
834
1,988
0
11,661
L
479
0
0
230
1,322
423
0
564
758
855
0
L
Kumbhakarna
Sparticus1001
Kumbhakarna
1,491
516
464
671
4,959
4,238
0
2,037
2,922
3,200
0
W
2,380
1,787
18
39
2,088
963
715
300
1,716
0
5,488
W
5,903
1,393
450
1,184
2,778
896
390
727
1,988
10,832
0
W
Tsukuyomi
h0gRid3r
Tsukuyomi
6,679
2,105
205
436
4,563
1,714
165
1,270
3,136
0
8,413
L
Pele
4,693
1,132
527
2,076
7,242
3,795
0
2,411
4,831
0
14,106
L
Thanatos
saparmurat
Thanatos
4,226
1,255
235
2,229
4,781
1,795
0
2,215
2,566
0
6,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,046
Gold Earned
25,448
54
Minions Killed
37
0
Camps Cleared
0
500,449
Distance Traveled
439,485
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,763
1,153
13
3
0
89,188
0
L
He Bo
4,886
977
10
2
0
92,032
0
W
Izanami
6,241
1,248
10
2
0
100,808
0
L
Terra
4,327
865
1
0
0
21,684
1
L
Kumbhakarna
5,317
1,063
5
1
0
105,404
0
W
Rama
5,937
1,187
7
1
0
66,377
0
W
Vulcan
6,350
1,270
17
3
0
123,662
0
W
Tsukuyomi
6,755
1,351
7
1
0
120,414
1
L
Pele
5,575
1,115
19
4
0
105,988
0
L
Thanatos
5,343
1,069
2
0
0
114,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role