Player Matchup

Artemis
Artemis
December666
Artemis
Level 68
God Stats
8W - 6L
1,489 SR
Queue Stats
49W - 58L
1,538 Elo+
Party 2
Mercury
Mercury
N3v3Tsx
Mercury
Level 138
God Stats
3W - 3L
1,484 SR
Queue Stats
85W - 81L
1,475 Elo+
Solo
Fafnir
Fafnir
PieczonyBatat
Fafnir
Level 108
God Stats
23W - 18L
1,417 SR
Queue Stats
155W - 136L
1,521 Elo+
Solo
Atlas
Atlas
nafar14
Atlas
Level 111
God Stats
3W - 2L
1,500 SR
Queue Stats
107W - 105L
1,505 Elo+
Party 2
Scylla
Scylla
pharmacist7777
Scylla
Level 88
God Stats
2W - 5L
1,494 SR
Queue Stats
119W - 128L
1,526 Elo+
Party 2
Team Averages
Level 103
1,477 SR
1,513 Elo+

VS

Team Averages
Level 134
1,607 SR
1,506 Elo+
Fenrir
Fenrir
COPsuperSTAR
Fenrir
Level 108
God Stats
1W - 1L
1,702 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Fafnir
Fafnir
HC_NR
Fafnir
Level 102
God Stats
1W - 1L
1,754 SR
Queue Stats
21W - 16L
1,592 Elo+
Party 1
Bastet
Bastet
akslow
Bastet
Level 158
God Stats
36W - 34L
1,534 SR
Queue Stats
368W - 398L
1,532 Elo+
Solo
Rama
Rama
poiscaille49
Rama
Level 145
God Stats
20W - 22L
1,421 SR
Queue Stats
290W - 310L
1,437 Elo+
Party 3
Baron Samedi
Baron Samedi
trosty49
Baron Samedi
Level 155
God Stats
26W - 22L
1,624 SR
Queue Stats
364W - 405L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
December666
Artemis
12
0 / 3 / 0
6,605
661
3,893
6,830
1,907
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
N3v3Tsx
Mercury
13
1 / 4 / 0
7,113
711
3,999
6,523
2,255
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
0 / 3 / 1
6,873
687
6,349
11,210
8,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Atlas
nafar14
Atlas
12
2 / 8 / 1
7,383
738
6,419
16,549
11,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 7 / 1
6,714
671
5,754
8,028
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
10 / 0 / 7
9,373
937
10,789
8,081
5,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fafnir
HC_NR
Fafnir
14
4 / 2 / 15
8,251
825
5,861
9,863
12,127
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
akslow
Bastet
14
4 / 0 / 11
8,131
813
8,921
8,708
3,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

15
4 / 1 / 11
8,206
821
7,010
6,449
2,460
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
trosty49
Baron Samedi
15
3 / 0 / 12
8,349
835
10,504
6,449
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
81
3
Kills
25
25
Deaths
3
3
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Fenrir
10
0
7
13.5
L
Artemis
December666
Artemis
0
3
0
0
W
Fafnir
HC_NR
Fafnir
4
2
15
5.75
L
Mercury
N3v3Tsx
Mercury
1
4
0
0.25
L
0
3
1
0.17
W
Bastet
akslow
Bastet
4
0
11
9.5
L
Atlas
nafar14
Atlas
2
8
1
0.31
L
0
7
1
0.07
W
4
1
11
9.5
W
Baron Samedi
trosty49
Baron Samedi
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,414
Damage
43,085
49,140
Taken
39,550
26,517
Mitigated
26,006
6,432
Healing
16,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
10,789
2,015
0
2,264
8,081
5,233
1,059
3,615
4,236
0
26,795
L
Artemis
December666
Artemis
3,893
579
0
334
6,830
1,907
0
2,249
4,346
0
17,734
W
Fafnir
HC_NR
Fafnir
5,861
1,471
508
2,614
9,863
12,127
406
2,958
6,590
12,230
0
L
Mercury
N3v3Tsx
Mercury
3,999
1,542
0
226
6,523
2,255
0
2,833
3,497
0
19,488
L
6,349
611
635
3,634
11,210
8,139
0
2,481
8,364
13,664
0
W
Bastet
akslow
Bastet
8,921
2,816
0
2,453
8,708
3,440
1,796
4,219
4,220
0
19,650
L
Atlas
nafar14
Atlas
6,419
2,070
0
1,102
16,549
11,882
0
5,144
11,005
12,502
0
L
5,754
302
0
501
8,028
2,334
0
2,878
4,965
13,772
0
W
7,010
5,724
0
989
6,449
2,460
2,771
3,417
2,819
0
23,071
W
Baron Samedi
trosty49
Baron Samedi
10,504
1,259
3,295
4,313
6,449
2,746
516
3,113
3,163
32,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,688
Gold Earned
42,310
146
Minions Killed
166
0
Camps Cleared
0
944,157
Distance Traveled
1,122,341
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,373
937
45
5
0
230,684
0
L
Artemis
6,605
661
37
4
0
198,855
2
W
Fafnir
8,251
825
9
1
0
201,926
0
L
Mercury
7,113
711
44
4
0
167,785
2
L
Fafnir
6,873
687
21
2
0
205,330
0
W
Bastet
8,131
813
28
3
0
262,688
3
L
Atlas
7,383
738
12
1
0
185,256
1
L
Scylla
6,714
671
32
3
0
186,931
2
W
Rama
8,206
821
26
3
0
208,738
0
W
Baron Samedi
8,349
835
58
6
0
218,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role