Player Matchup

Medusa
Medusa
Silver I
ItsIsco
Medusa
Silver I
Level 121
God Stats
4W - 4L
1,555 SR
Queue Stats
150W - 144L
1,355 MMR
Solo
Xing Tian
Xing Tian
Bronze III
LadyHellbend
Xing Tian
Bronze III
Level 128
God Stats
1W - 0L
1,466 SR
Queue Stats
102W - 105L
1,348 MMR
Party 1
Agni
Agni
Gold II
ThatMurphyChap
Agni
Gold II
Level 160
God Stats
3W - 2L
1,575 SR
Queue Stats
92W - 100L
1,413 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
YungExtendos
Cu Chulainn
Gold V
Level 127
God Stats
154W - 151L
1,533 SR
Queue Stats
688W - 696L
1,324 MMR
Solo
Arachne
Arachne
Bronze III
lxxGHOST
Arachne
Bronze III
Level 103
God Stats
3W - 3L
1,398 SR
Queue Stats
51W - 50L
1,348 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,505 SR
1,358 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,537 SR
1,358 MMR
Cupid
Cupid
Gold V
Alcloud_Jager
Cupid
Gold V
Level 100
God Stats
5W - 8L
1,511 SR
Queue Stats
482W - 488L
1,323 MMR
Solo
Mulan
Mulan
Gold II
Fer_zZ97Zz
Mulan
Gold II
Level 160
God Stats
0W - 1L
1,859 SR
Queue Stats
106W - 105L
1,334 MMR
Solo
Athena
Athena
Silver I
MiMadreElBicho
Athena
Silver I
Level 84
God Stats
1W - 2L
1,729 SR
Queue Stats
5W - 8L
1,409 MMR
Solo
Nu Wa
Nu Wa
Silver II
Monchis321
Nu Wa
Silver II
Level 125
God Stats
1W - 5L
1,500 SR
Queue Stats
146W - 145L
1,417 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver IV
vansort_
Tsukuyomi
Silver IV
Level 89
God Stats
1W - 4L
1,088 SR
Queue Stats
12W - 19L
1,306 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ItsIsco
Medusa
14
2 / 0 / 3
8,082
539
6,246
6,080
2,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
LadyHellbend
Xing Tian
13
2 / 1 / 10
7,939
529
6,142
11,855
9,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
6 / 1 / 2
9,137
609
10,117
6,381
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cu Chulainn
YungExtendos
Cu Chulainn
14
2 / 2 / 6
8,286
552
11,894
14,268
10,123
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
lxxGHOST
Arachne
16
8 / 1 / 6
9,540
636
8,120
9,808
5,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Bans
CliodhnaScyllaArtioAtlas

VS

Bans
BastetKaliAnhurCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,309
421
2,619
5,490
1,394
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
14
2 / 3 / 1
8,389
559
8,826
14,512
10,032
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 4 / 3
6,356
424
3,855
16,086
10,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nu Wa
13
1 / 5 / 2
7,595
506
7,698
8,757
3,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
vansort_
Tsukuyomi
11
2 / 6 / 2
7,385
492
5,169
11,868
3,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
20
Kills
5
5
Deaths
20
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Mulan
2
3
1
0.83
W
Medusa
ItsIsco
Medusa
2
0
3
3.5
W
Xing Tian
LadyHellbend
Xing Tian
2
1
10
7
L
0
4
3
0.38
L
Nu Wa
1
5
2
0.4
W
6
1
2
7
W
Cu Chulainn
YungExtendos
Cu Chulainn
2
2
6
2.5
W
Arachne
lxxGHOST
Arachne
8
1
6
11
L
Tsukuyomi
vansort_
Tsukuyomi
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,519
Damage
28,167
48,392
Taken
56,713
29,392
Mitigated
28,453
16,753
Healing
12,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,619
1,506
157
1,295
5,490
1,394
0
1,044
4,362
0
35,794
L
Mulan
8,826
401
0
2,817
14,512
10,032
0
2,552
11,918
8,053
46,830
W
Medusa
ItsIsco
Medusa
6,246
3,334
0
3,263
6,080
2,162
885
1,213
4,785
0
57,326
W
Xing Tian
LadyHellbend
Xing Tian
6,142
388
0
2,854
11,855
9,132
601
3,645
8,058
24,750
0
L
3,855
758
225
3,376
16,086
10,055
0
6,365
9,555
16,342
0
L
Nu Wa
7,698
1,382
0
1,459
8,757
3,008
0
4,131
4,418
53,859
0
W
10,117
564
0
750
6,381
2,185
272
2,209
4,030
68,141
0
W
Cu Chulainn
YungExtendos
Cu Chulainn
11,894
1,070
0
4,764
14,268
10,123
0
2,893
11,269
7,731
51,217
W
Arachne
lxxGHOST
Arachne
8,120
4,845
1
5,121
9,808
5,790
0
2,624
7,014
0
68,305
L
Tsukuyomi
vansort_
Tsukuyomi
5,169
1,682
0
3,074
11,868
3,964
0
3,986
7,696
0
32,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,984
Gold Earned
36,034
505
Minions Killed
388
0
Camps Cleared
0
1,537,825
Distance Traveled
1,311,001
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,309
421
69
5
0
205,858
3
L
Mulan
8,389
559
120
8
0
277,032
11
W
Medusa
8,082
539
103
7
0
289,387
3
W
Xing Tian
7,939
529
35
2
0
315,376
7
L
Athena
6,356
424
30
2
0
282,874
2
L
Nu Wa
7,595
506
105
7
0
243,145
5
W
Agni
9,137
609
141
9
0
320,053
6
W
Cu Chulainn
8,286
552
119
8
0
271,184
0
W
Arachne
9,540
636
107
7
0
341,825
1
L
Tsukuyomi
7,385
492
64
4
0
302,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role