Player Matchup

Ymir
Ymir
Erastone__
Ymir
Level 32
God Stats
0W - 2L
1,212 SR
Queue Stats
19W - 23L
1,516 Elo+
Solo
Ne Zha
Ne Zha
blob234
Ne Zha
Level 121
God Stats
3W - 3L
1,869 SR
Queue Stats
133W - 118L
1,570 Elo+
Party 3
Scylla
Scylla
smoothdiched
Scylla
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
334W - 342L
1,592 Elo+
Solo
Chaac
Chaac
whalefish454
Chaac
Level 22
God Stats
14W - 13L
1,752 SR
Queue Stats
163W - 162L
1,450 Elo+
Party 3
Rama
Rama
xZaiaku
Rama
Level 119
God Stats
6W - 2L
1,327 SR
Queue Stats
569W - 491L
1,528 Elo+
Party 3
Team Averages
Level 84
1,532 SR
1,531 Elo+

VS

Team Averages
Level 104
1,658 SR
1,505 Elo+
Ymir
Ymir
BLZFlyX
Ymir
Level 112
God Stats
4W - 5L
1,583 SR
Queue Stats
347W - 347L
1,457 Elo+
Party 1
Hou Yi
Hou Yi
IXJok3rXI
Hou Yi
Level 102
God Stats
14W - 10L
1,677 SR
Queue Stats
140W - 143L
1,599 Elo+
Party 2
Nu Wa
Nu Wa
frankopa
Nu Wa
Level 127
God Stats
2W - 2L
1,562 SR
Queue Stats
264W - 228L
1,548 Elo+
Party 2
Chaac
Chaac
xXRikuSpardaXx
Chaac
Level 157
God Stats
6W - 3L
1,750 SR
Queue Stats
308W - 327L
1,452 Elo+
Party 2
Bellona
Bellona
zay 2277
Bellona
Level 21
God Stats
2W - 1L
1,717 SR
Queue Stats
22W - 18L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
6,982
537
2,877
13,596
6,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ne Zha
blob234
Ne Zha
11
1 / 5 / 1
6,660
512
3,742
9,568
3,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Scylla
9
0 / 4 / 0
5,294
407
1,808
7,174
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 2 / 2
7,914
609
4,878
8,900
9,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rama
xZaiaku
Rama
10
0 / 3 / 0
6,084
468
4,995
9,123
1,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BLZFlyX
Ymir
12
2 / 0 / 6
7,469
575
3,692
7,450
5,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
IXJok3rXI
Hou Yi
13
6 / 1 / 1
7,821
602
8,730
6,903
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
frankopa
Nu Wa
13
3 / 1 / 13
8,238
634
9,710
4,118
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
7 / 1 / 5
8,186
630
10,911
8,814
4,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
zay 2277
Bellona
12
1 / 2 / 1
7,193
553
1,840
7,204
6,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
5
Kills
19
19
Deaths
5
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ymir
BLZFlyX
Ymir
2
0
6
5
L
2
5
0
0.4
W
Hou Yi
IXJok3rXI
Hou Yi
6
1
1
6.5
L
Ne Zha
blob234
Ne Zha
1
5
1
0.3
W
Nu Wa
frankopa
Nu Wa
3
1
13
9.5
L
Scylla
0
4
0
0
L
2
2
2
1.5
W
7
1
5
9.5
L
Rama
xZaiaku
Rama
0
3
0
0
W
Bellona
zay 2277
Bellona
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,300
Damage
34,883
48,361
Taken
34,489
21,624
Mitigated
19,427
6,878
Healing
10,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
BLZFlyX
Ymir
3,692
809
0
1,649
7,450
5,569
60
2,354
5,096
27,889
0
L
2,877
1,172
0
535
13,596
6,357
0
4,478
9,118
25,881
0
W
Hou Yi
IXJok3rXI
Hou Yi
8,730
3,954
0
3,338
6,903
1,767
148
584
6,319
0
46,678
L
Ne Zha
blob234
Ne Zha
3,742
746
0
485
9,568
3,085
0
2,313
7,255
0
40,646
W
Nu Wa
frankopa
Nu Wa
9,710
2,230
0
632
4,118
1,412
331
664
3,454
51,909
0
L
Scylla
1,808
99
0
500
7,174
1,444
0
2,189
4,985
25,001
0
L
4,878
636
0
3,507
8,900
9,408
0
2,039
6,861
0
41,021
W
10,911
2,348
0
2,771
8,814
4,503
0
1,083
7,731
0
50,927
L
Rama
xZaiaku
Rama
4,995
4,455
0
1,851
9,123
1,330
0
2,383
6,740
0
35,282
W
Bellona
zay 2277
Bellona
1,840
517
0
1,940
7,204
6,176
319
0
7,204
0
38,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,934
Gold Earned
38,907
313
Minions Killed
406
0
Camps Cleared
0
1,265,592
Distance Traveled
1,350,566
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,469
575
45
3
0
266,930
2
L
Ymir
6,982
537
42
3
0
232,713
4
W
Hou Yi
7,821
602
106
8
0
252,741
2
L
Ne Zha
6,660
512
77
6
0
288,745
5
W
Nu Wa
8,238
634
88
7
0
260,407
4
L
Scylla
5,294
407
43
3
0
236,244
1
L
Chaac
7,914
609
77
6
0
256,322
3
W
Chaac
8,186
630
86
7
0
312,319
1
L
Rama
6,084
468
74
6
0
251,568
9
W
Bellona
7,193
553
81
6
0
258,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role