Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CHRISVISSER777
Ra
Level 126
God Stats
2W - 1L
1,741 SR
Queue Stats
39W - 42L
1,540 Elo+
Solo
Awilix
Awilix
J0rd4n-_-31996
Awilix
Level 60
God Stats
34W - 43L
1,465 SR
Queue Stats
53W - 66L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
byalvaro123
Sun Wukong
Level 103
God Stats
3W - 3L
1,509 SR
Queue Stats
110W - 104L
1,493 Elo+
Solo
Team Averages
Level 86
1,543 SR
1,501 Elo+

VS

Team Averages
Level 78
1,525 SR
1,520 Elo+
Awilix
Awilix
Amzour28
Awilix
Level 147
God Stats
12W - 7L
1,478 SR
Queue Stats
172W - 181L
1,585 Elo+
Party 1
Sun Wukong
Sun Wukong
DudsterJ
Sun Wukong
Level 107
God Stats
5W - 6L
1,291 SR
Queue Stats
338W - 397L
1,356 Elo+
Solo
Nu Wa
Nu Wa
Screeeaamm
Nu Wa
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 20L
1,722 Elo+
Party 1
Bastet
Bastet
Swei9599
Bastet
Level 47
God Stats
34W - 19L
1,724 SR
Queue Stats
93W - 84L
1,560 Elo+
Solo
Sobek
Sobek
yaya1270
Sobek
Level 59
God Stats
2W - 1L
1,634 SR
Queue Stats
16W - 16L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
2 / 3 / 0
5,070
507
2,591
7,351
3,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
 
Ah Muzen Cab
8
0 / 4 / 1
4,846
485
3,096
5,329
1,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 7 / 1
5,188
519
2,150
6,510
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 5 / 0
5,233
523
4,226
7,649
1,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
byalvaro123
Sun Wukong
11
0 / 2 / 0
5,751
575
2,766
7,251
3,076
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Amzour28
Awilix
12
15 / 0 / 1
7,234
723
9,959
4,656
1,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
DudsterJ
Sun Wukong
11
1 / 0 / 1
6,529
653
4,185
5,735
2,276
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nu Wa
11
1 / 0 / 7
6,076
608
3,919
5,208
1,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Swei9599
Bastet
10
4 / 2 / 5
6,072
607
4,303
6,897
2,086
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
yaya1270
Sobek
8
0 / 1 / 7
5,365
537
2,266
7,029
4,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
3
Kills
21
21
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
3
0
0.67
L
Ah Muzen Cab
 
Ah Muzen Cab
0
4
1
0.13
W
Awilix
Amzour28
Awilix
15
0
1
15.5
L
0
7
1
0.07
W
Sun Wukong
DudsterJ
Sun Wukong
1
0
1
1.5
L
1
5
0
0.2
W
Nu Wa
1
0
7
4.5
W
Bastet
Swei9599
Bastet
4
2
5
3.25
L
Sun Wukong
byalvaro123
Sun Wukong
0
2
0
0
W
Sobek
yaya1270
Sobek
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,829
Damage
24,632
34,090
Taken
29,525
11,717
Mitigated
11,886
5,312
Healing
10,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,591
166
0
570
7,351
3,980
0
2,133
5,076
12,251
0
L
Ah Muzen Cab
 
Ah Muzen Cab
3,096
1,496
0
1,373
5,329
1,081
0
1,143
4,076
0
27,111
W
Awilix
Amzour28
Awilix
9,959
3,810
0
1,706
4,656
1,439
0
620
4,036
0
32,743
L
2,150
566
49
784
6,510
1,638
152
806
5,632
29,886
0
W
Sun Wukong
DudsterJ
Sun Wukong
4,185
1,303
0
2,037
5,735
2,276
0
0
5,735
0
39,179
L
4,226
1,308
0
0
7,649
1,942
0
1,179
6,436
0
25,634
W
Nu Wa
3,919
1,131
0
2,001
5,208
1,328
0
839
4,369
38,674
0
W
Bastet
Swei9599
Bastet
4,303
1,043
0
2,390
6,897
2,086
0
1,785
5,112
0
29,390
L
Sun Wukong
byalvaro123
Sun Wukong
2,766
696
0
2,536
7,251
3,076
0
486
6,685
0
36,200
W
Sobek
yaya1270
Sobek
2,266
221
0
2,565
7,029
4,757
0
1,497
5,532
14,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,088
Gold Earned
31,276
278
Minions Killed
332
0
Camps Cleared
0
968,245
Distance Traveled
1,028,716
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,070
507
20
2
0
200,944
0
L
Ah Muzen Cab
4,846
485
50
5
0
162,632
3
W
Awilix
7,234
723
55
6
0
248,728
0
L
Ra
5,188
519
63
6
0
178,909
2
W
Sun Wukong
6,529
653
99
10
0
203,315
4
L
Awilix
5,233
523
57
6
0
231,689
3
W
Nu Wa
6,076
608
90
9
0
183,414
3
W
Bastet
6,072
607
59
6
0
202,961
1
L
Sun Wukong
5,751
575
88
9
0
194,071
1
W
Sobek
5,365
537
29
3
0
190,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role