Player Matchup

Danzaburou
Danzaburou
FVABI
Danzaburou
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,230 Elo+
Solo
Ganesha
Ganesha
Hunor420
Ganesha
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 251L
1,320 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Inaros2
Ah Muzen Cab
Level 64
God Stats
11W - 11L
1,655 SR
Queue Stats
59W - 50L
1,453 Elo+
Solo
Bastet
Bastet
Kr1sti
Bastet
Level 73
God Stats
25W - 18L
1,635 SR
Queue Stats
160W - 179L
1,407 Elo+
Solo
Nu Wa
Nu Wa
gluecksmaedchen
Nu Wa
Level 85
God Stats
21W - 19L
1,430 SR
Queue Stats
318W - 317L
1,431 Elo+
Solo
Team Averages
Level 78
1,544 SR
1,368 Elo+

VS

Team Averages
Level 84
1,546 SR
1,471 Elo+
Terra
Terra
 
Terra
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
FeuerKalmar
Cerberus
Level 88
God Stats
6W - 8L
1,767 SR
Queue Stats
134W - 111L
1,422 Elo+
Solo
Janus
Janus
elmagiyo007
Janus
Level 68
God Stats
9W - 9L
1,461 SR
Queue Stats
165W - 152L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FVABI
Danzaburou
5
0 / 0 / 0
3,004
601
545
1,338
277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Hunor420
Ganesha
5
0 / 0 / 0
3,395
679
108
2,898
1,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
Inaros2
Ah Muzen Cab
6
1 / 1 / 0
3,729
746
1,784
2,223
653
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
Kr1sti
Bastet
5
0 / 0 / 0
3,099
620
582
2,992
672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 0 / 0
3,273
655
575
2,369
585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
6
0 / 1 / 1
3,566
713
1,112
4,180
2,287
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
 
Awilix
5
1 / 0 / 0
3,551
710
1,876
2,550
604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
 
Danzaburou
1
0 / 0 / 0
2,488
498
0
0
0
Cerberus
FeuerKalmar
Cerberus
5
0 / 0 / 0
3,004
601
581
2,410
583
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 0 / 0
3,522
704
1,675
1,436
288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
1
1
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
1
1
0.5
L
Awilix
 
Awilix
1
0
0
1
L
Danzaburou
 
Danzaburou
0
0
0
0
W
Danzaburou
FVABI
Danzaburou
0
0
0
0
L
Cerberus
FeuerKalmar
Cerberus
0
0
0
0
W
Ganesha
Hunor420
Ganesha
0
0
0
0
W
Ah Muzen Cab
Inaros2
Ah Muzen Cab
1
1
0
1
W
Bastet
Kr1sti
Bastet
0
0
0
0
L
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,594
Damage
5,244
11,820
Taken
10,576
3,329
Mitigated
3,762
5,111
Healing
3,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
1,112
114
3
1,639
4,180
2,287
0
0
4,180
11,339
0
L
Awilix
 
Awilix
1,876
739
0
660
2,550
604
0
230
2,302
0
9,957
L
Danzaburou
 
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
FVABI
Danzaburou
545
142
0
1,029
1,338
277
437
17
1,321
0
13,408
L
Cerberus
FeuerKalmar
Cerberus
581
92
0
938
2,410
583
0
108
2,302
8,321
0
W
Ganesha
Hunor420
Ganesha
108
35
0
1,664
2,898
1,142
140
564
2,334
4,689
0
W
Ah Muzen Cab
Inaros2
Ah Muzen Cab
1,784
752
0
700
2,223
653
616
1,112
1,111
0
16,536
W
Bastet
Kr1sti
Bastet
582
256
0
658
2,992
672
0
486
2,506
0
7,605
L
1,675
0
0
685
1,436
288
0
275
1,109
19,751
0
W
575
165
10
1,050
2,369
585
0
1,189
1,180
12,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,500
Gold Earned
16,131
116
Minions Killed
107
0
Camps Cleared
0
481,178
Distance Traveled
402,601
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
3,566
713
30
6
0
100,489
0
L
Awilix
3,551
710
21
4
0
112,035
0
L
Danzaburou
2,488
498
0
0
0
0
0
W
Danzaburou
3,004
601
32
6
0
99,783
1
L
Cerberus
3,004
601
20
4
0
87,944
1
W
Ganesha
3,395
679
4
1
0
94,798
1
W
Ah Muzen Cab
3,729
746
31
6
0
90,074
2
W
Bastet
3,099
620
18
4
0
113,561
1
L
Janus
3,522
704
36
7
0
102,133
1
W
Nu Wa
3,273
655
31
6
0
82,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role