Player Matchup

Ymir
Ymir
DiRtY-DuCk75
Ymir
Level 44
God Stats
7W - 10L
1,039 SR
Queue Stats
422W - 457L
1,366 Elo+
Solo
Chronos
Chronos
Jacamaru
Chronos
Level 32
God Stats
3W - 0L
1,723 SR
Queue Stats
7W - 11L
1,393 Elo+
Solo
Kukulkan
Kukulkan
Zolikiel
Kukulkan
Level 27
God Stats
49W - 46L
1,571 SR
Queue Stats
62W - 81L
1,259 Elo+
Party 1
Awilix
Awilix
ghost_yeashy05
Awilix
Level 84
God Stats
2W - 7L
1,029 SR
Queue Stats
67W - 86L
1,270 Elo+
Party 1
Tyr
Tyr
swagxxxneroxxx
Tyr
Level 63
God Stats
1W - 1L
1,285 SR
Queue Stats
21W - 25L
1,365 Elo+
Solo
Team Averages
Level 50
1,329 SR
1,331 Elo+

VS

Team Averages
Level 58
1,439 SR
1,417 Elo+
Scylla
Scylla
I hxpnoticxI
Scylla
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 66L
1,391 Elo+
Solo
Nemesis
Nemesis
OtakuTTV8948
Nemesis
Level 45
God Stats
0W - 1L
1,342 SR
Queue Stats
2W - 11L
1,645 Elo+
Solo
Achilles
Achilles
Rex-sky-walker
Achilles
Level 67
God Stats
12W - 17L
1,353 SR
Queue Stats
313W - 344L
1,338 Elo+
Solo
Sol
Sol
x_deathbaby_x
Sol
Level 68
God Stats
6W - 9L
1,500 SR
Queue Stats
318W - 380L
1,374 Elo+
Solo
Artio
Artio
zounzoun29
Artio
Level 77
God Stats
8W - 12L
1,498 SR
Queue Stats
273W - 281L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 8
10,927
390
7,109
29,391
17,921
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chronos
Jacamaru
Chronos
8
0 / 2 / 0
8,393
300
1,677
4,042
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Zolikiel
Kukulkan
20
11 / 0 / 3
13,548
484
29,298
8,435
3,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 2 / 5
13,189
471
12,246
19,637
8,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
4 / 4 / 6
13,258
474
22,121
24,885
30,524
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
0 / 8 / 5
9,271
331
8,722
14,646
4,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
OtakuTTV8948
Nemesis
16
1 / 7 / 4
10,916
390
7,168
23,894
8,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
16
5 / 1 / 2
10,934
391
12,120
16,190
21,099
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 5 / 2
11,494
411
22,879
20,556
7,142
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
17
2 / 2 / 5
11,094
396
8,680
24,372
27,897
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
30
22
Kills
12
12
Deaths
23
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
4
8
1.25
L
Scylla
0
8
5
0.31
W
Chronos
Jacamaru
Chronos
0
2
0
0
L
Nemesis
OtakuTTV8948
Nemesis
1
7
4
0.43
L
Achilles
5
1
2
6
W
Kukulkan
Zolikiel
Kukulkan
11
0
3
12.5
W
6
2
5
4.25
W
4
4
6
1.75
L
4
5
2
1
L
Artio
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,451
Damage
59,569
86,390
Taken
99,658
61,485
Mitigated
69,293
14,454
Healing
33,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,109
713
761
2,807
29,391
17,921
577
17,051
12,340
32,377
0
L
Scylla
8,722
867
476
1,405
14,646
4,257
575
6,608
7,674
39,929
0
W
Chronos
Jacamaru
Chronos
1,677
195
0
565
4,042
1,152
222
2,072
1,970
13,135
0
L
Nemesis
OtakuTTV8948
Nemesis
7,168
1,702
372
6,475
23,894
8,898
1,097
6,213
17,621
0
72,539
L
Achilles
12,120
1,790
1,237
2,275
16,190
21,099
231
7,411
8,303
0
37,171
W
Kukulkan
Zolikiel
Kukulkan
29,298
1,320
0
2,244
8,435
3,344
1,513
2,841
5,594
98,715
0
W
12,246
5,079
0
390
19,637
8,544
2,709
6,751
12,886
0
98,159
W
22,121
1,793
344
7,343
24,885
30,524
880
11,566
13,319
12,556
83,203
L
22,879
5,033
667
8,999
20,556
7,142
2,321
8,190
12,006
103,269
0
L
Artio
8,680
1,336
2,144
9,297
24,372
27,897
0
11,376
12,712
49,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,315
Gold Earned
53,709
515
Minions Killed
482
0
Camps Cleared
0
2,296,784
Distance Traveled
2,379,500
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,927
390
52
2
0
484,275
0
L
Scylla
9,271
331
68
2
0
428,079
0
W
Chronos
8,393
300
32
1
0
140,652
1
L
Nemesis
10,916
390
96
3
0
542,585
0
L
Achilles
10,934
391
57
2
0
498,868
3
W
Kukulkan
13,548
484
158
6
0
480,958
0
W
Awilix
13,189
471
138
5
0
596,525
1
W
Tyr
13,258
474
135
5
0
594,374
5
L
Sol
11,494
411
172
6
0
434,977
2
L
Artio
11,094
396
89
3
0
474,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role