Player Matchup

Medusa
Medusa
ChangGang17
Medusa
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
227W - 121L
1,491 Elo+
Party 1
Nu Wa
Nu Wa
FORBOWDEN
Nu Wa
Level 159
God Stats
4W - 5L
1,500 SR
Queue Stats
595W - 547L
1,561 Elo+
Party 1
Ravana
Ravana
Fuhbzill
Ravana
Level 109
God Stats
5W - 4L
1,508 SR
Queue Stats
440W - 367L
1,557 Elo+
Party 1
Mulan
Mulan
Nuffl
Mulan
Level 160
God Stats
3W - 1L
1,267 SR
Queue Stats
257W - 116L
1,517 Elo+
Party 1
Sol
Sol
xXReaperzXx530
Sol
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
360W - 153L
1,499 Elo+
Party 1
Team Averages
Level 149
1,455 SR
1,525 Elo+

VS

Team Averages
Level 104
1,445 SR
1,525 Elo+
Artio
Artio
Dangerhick
Artio
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kali
Kali
F1oW QGTM
Kali
Level 149
God Stats
2W - 3L
1,521 SR
Queue Stats
451W - 445L
1,596 Elo+
Solo
Zeus
Zeus
HAWK1975
Zeus
Level 155
God Stats
6W - 5L
1,202 SR
Queue Stats
524W - 547L
1,507 Elo+
Solo
Hachiman
Hachiman
InverseTripod89
Hachiman
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,523 Elo+
Solo
Nox
Nox
mr te bagwell
Nox
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
16 / 2 / 23
11,521
960
24,437
9,480
4,696
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
FORBOWDEN
Nu Wa
13
2 / 5 / 23
8,986
749
5,949
7,255
2,702
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Fuhbzill
Ravana
16
8 / 2 / 32
10,458
872
8,889
12,478
13,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
Nuffl
Mulan
17
10 / 2 / 25
10,742
895
15,881
22,107
13,423
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
9 / 0 / 30
11,538
962
17,910
12,977
5,455
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
14
4 / 8 / 5
8,962
747
6,984
21,922
22,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
15
4 / 6 / 3
9,481
790
7,019
14,798
6,481
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
14
0 / 10 / 5
8,015
668
13,724
13,316
4,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
13
1 / 11 / 2
7,624
635
7,035
15,761
5,346
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 10 / 4
9,066
756
2,904
13,079
4,808
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
30
45
Kills
11
11
Deaths
45
133
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
16
2
23
13.75
L
Artio
4
8
5
0.81
L
Kali
4
6
3
0.92
W
Nu Wa
FORBOWDEN
Nu Wa
2
5
23
2.7
W
Ravana
Fuhbzill
Ravana
8
2
32
12
L
Zeus
0
10
5
0.25
L
Hachiman
1
11
2
0.18
W
Mulan
Nuffl
Mulan
10
2
25
11.25
L
2
10
4
0.4
W
9
0
30
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,066
Damage
37,666
64,297
Taken
78,876
39,672
Mitigated
43,927
22,664
Healing
14,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
24,437
9,655
1,545
1,051
9,480
4,696
882
3,479
5,930
0
42,127
L
Artio
6,984
823
1,376
3,114
21,922
22,922
0
6,575
15,347
11,379
0
L
Kali
7,019
3,227
818
4,652
14,798
6,481
0
5,492
9,306
0
13,720
W
Nu Wa
FORBOWDEN
Nu Wa
5,949
951
790
132
7,255
2,702
1,205
3,198
4,021
14,639
0
W
Ravana
Fuhbzill
Ravana
8,889
2,123
499
2,934
12,478
13,396
1,481
4,018
7,952
0
15,611
L
Zeus
13,724
432
336
652
13,316
4,370
0
2,603
10,713
32,366
0
L
Hachiman
7,035
3,072
607
1,155
15,761
5,346
0
5,474
10,287
0
19,248
W
Mulan
Nuffl
Mulan
15,881
1,242
947
7,918
22,107
13,423
189
7,790
14,004
0
19,942
L
2,904
358
1,248
757
13,079
4,808
0
3,715
9,364
8,845
0
W
17,910
4,920
1,109
5,739
12,977
5,455
2,611
4,413
8,466
36,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,245
Gold Earned
43,148
118
Minions Killed
97
0
Camps Cleared
0
1,103,481
Distance Traveled
778,012
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,521
960
28
2
0
213,201
0
L
Artio
8,962
747
3
0
0
179,328
0
L
Kali
9,481
790
9
1
0
133,286
0
W
Nu Wa
8,986
749
15
1
0
186,507
0
W
Ravana
10,458
872
13
1
0
220,525
2
L
Zeus
8,015
668
46
4
0
151,190
4
L
Hachiman
7,624
635
20
2
0
150,202
0
W
Mulan
10,742
895
11
1
0
241,195
3
L
Nox
9,066
756
19
2
0
164,006
0
W
Sol
11,538
962
51
4
0
242,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role