Player Matchup

Chronos
Chronos
Indigo_Queen
Chronos
Level 102
God Stats
2W - 5L
1,465 SR
Queue Stats
282W - 287L
1,436 Elo+
Solo
Tyr
Tyr
MRwreckaBITS
Tyr
Level 148
God Stats
3W - 3L
1,378 SR
Queue Stats
297W - 297L
1,430 Elo+
Solo
Cliodhna
Cliodhna
MrHand71
Cliodhna
Level 140
God Stats
1W - 8L
1,411 SR
Queue Stats
70W - 99L
1,379 Elo+
Solo
Ah Puch
Ah Puch
XMaximusPrime28
Ah Puch
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 62L
1,442 Elo+
Solo
Erlang Shen
Erlang Shen
surehotnative
Erlang Shen
Level 158
God Stats
22W - 29L
1,312 SR
Queue Stats
1,437W - 1,533L
1,438 Elo+
Solo
Team Averages
Level 130
1,413 SR
1,425 Elo+

VS

Team Averages
Level 65
1,546 SR
1,504 Elo+
Ah Muzen Cab
Ah Muzen Cab
Aragon7280
Ah Muzen Cab
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 45L
1,797 Elo+
Party 1
Ah Puch
Ah Puch
RPLeviathan
Ah Puch
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 31L
1,290 Elo+
Party 1
Kukulkan
Kukulkan
Spyrell
Kukulkan
Level 64
God Stats
2W - 0L
1,735 SR
Queue Stats
193W - 151L
1,489 Elo+
Party 1
Sun Wukong
Sun Wukong
fobjessica
Sun Wukong
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 78L
1,486 Elo+
Party 1
Cabrakan
Cabrakan
slick_904
Cabrakan
Level 46
God Stats
2W - 1L
1,495 SR
Queue Stats
146W - 160L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Indigo_Queen
Chronos
20
8 / 4 / 9
13,191
660
19,319
20,957
9,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
2 / 8 / 10
12,015
601
10,397
31,980
36,264
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
MrHand71
Cliodhna
19
1 / 9 / 11
12,410
621
18,405
20,309
8,618
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 7 / 7
13,174
659
29,687
20,774
8,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
surehotnative
Erlang Shen
20
4 / 6 / 10
13,270
664
10,432
28,273
39,615
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aragon7280
Ah Muzen Cab
20
13 / 5 / 14
14,414
721
30,580
21,553
10,848
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
RPLeviathan
Ah Puch
20
5 / 1 / 19
13,486
674
19,212
10,366
5,624
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Spyrell
Kukulkan
20
9 / 3 / 20
14,811
741
29,427
16,669
9,279
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
fobjessica
Sun Wukong
20
5 / 4 / 19
13,342
667
19,390
24,164
34,232
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
slick_904
Cabrakan
18
2 / 8 / 16
12,785
639
12,932
29,357
51,639
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
122
20
Kills
34
34
Deaths
21
47
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Aragon7280
Ah Muzen Cab
13
5
14
4
L
Chronos
Indigo_Queen
Chronos
8
4
9
3.13
L
2
8
10
0.88
L
Cliodhna
MrHand71
Cliodhna
1
9
11
0.72
W
Ah Puch
RPLeviathan
Ah Puch
5
1
19
14.5
W
Kukulkan
Spyrell
Kukulkan
9
3
20
6.33
L
5
7
7
1.21
W
Sun Wukong
fobjessica
Sun Wukong
5
4
19
3.63
W
Cabrakan
slick_904
Cabrakan
2
8
16
1.25
L
Erlang Shen
surehotnative
Erlang Shen
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,240
Damage
111,541
122,293
Taken
102,109
102,459
Mitigated
111,622
43,576
Healing
27,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Aragon7280
Ah Muzen Cab
30,580
10,983
553
4,901
21,553
10,848
1,894
11,066
10,487
0
58,420
L
Chronos
Indigo_Queen
Chronos
19,319
4,512
1,618
6,807
20,957
9,313
0
12,459
8,498
34,923
0
L
10,397
1,024
2,529
7,388
31,980
36,264
264
16,555
15,425
0
29,307
L
Cliodhna
MrHand71
Cliodhna
18,405
518
1,918
2,509
20,309
8,618
969
8,983
11,326
0
37,174
W
Ah Puch
RPLeviathan
Ah Puch
19,212
991
1,455
2,652
10,366
5,624
855
5,887
4,479
41,403
0
W
Kukulkan
Spyrell
Kukulkan
29,427
2,267
3,134
2,723
16,669
9,279
721
7,415
9,254
58,445
0
L
29,687
405
2,844
5,954
20,774
8,649
0
10,011
10,763
58,956
0
W
Sun Wukong
fobjessica
Sun Wukong
19,390
4,723
2,082
3,676
24,164
34,232
1,421
10,254
13,910
0
37,155
W
Cabrakan
slick_904
Cabrakan
12,932
2,100
1,601
4,385
29,357
51,639
68
14,384
14,973
19,863
0
L
Erlang Shen
surehotnative
Erlang Shen
10,432
3,728
2,998
9,011
28,273
39,615
314
13,563
14,710
0
31,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,060
Gold Earned
68,838
254
Minions Killed
220
0
Camps Cleared
0
1,755,425
Distance Traveled
1,762,336
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,414
721
51
3
0
347,214
0
L
Chronos
13,191
660
42
2
0
365,685
0
L
Tyr
12,015
601
30
2
0
339,720
0
L
Cliodhna
12,410
621
43
2
0
356,535
0
W
Ah Puch
13,486
674
59
3
0
348,051
0
W
Kukulkan
14,811
741
67
3
0
394,919
3
L
Ah Puch
13,174
659
77
4
0
316,590
1
W
Sun Wukong
13,342
667
33
2
0
359,061
0
W
Cabrakan
12,785
639
10
1
0
313,091
0
L
Erlang Shen
13,270
664
62
3
0
376,895
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role