Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Heisembarg
Olorun
Level 49
God Stats
2W - 5L
1,286 SR
Queue Stats
258W - 251L
1,457 Elo+
Solo
Zeus
Zeus
Koga7w7
Zeus
Level 130
God Stats
5W - 1L
1,968 SR
Queue Stats
142W - 142L
1,550 Elo+
Solo
Pele
Pele
NutGod_x
Pele
Level 64
God Stats
9W - 14L
1,366 SR
Queue Stats
101W - 139L
1,472 Elo+
Party 1
Ganesha
Ganesha
iTs_WACKYx-_-
Ganesha
Level 39
God Stats
17W - 17L
1,918 SR
Queue Stats
401W - 481L
1,463 Elo+
Party 1
Team Averages
Level 66
1,607 SR
1,488 Elo+

VS

Team Averages
Level 84
1,579 SR
1,399 Elo+
Shiva
Shiva
Enylef6517
Shiva
Level 118
God Stats
30W - 21L
1,544 SR
Queue Stats
296W - 290L
1,485 Elo+
Solo
Hera
Hera
atros96
Hera
Level 95
God Stats
5W - 1L
1,806 SR
Queue Stats
87W - 79L
1,530 Elo+
Solo
Kali
Kali
s7k_DraGoZz_-
Kali
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 40L
1,456 Elo+
Party 2
Anhur
Anhur
s7k_Luc4Ssj5
Anhur
Level 87
God Stats
4W - 1L
1,836 SR
Queue Stats
42W - 42L
1,437 Elo+
Party 2
Gilgamesh
Gilgamesh
tigre_audaz634
Gilgamesh
Level 30
God Stats
3W - 4L
1,210 SR
Queue Stats
48W - 66L
1,087 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
4 / 7 / 2
9,025
531
6,315
13,195
3,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
Heisembarg
Olorun
15
11 / 3 / 2
10,111
595
18,063
16,062
8,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
Koga7w7
Zeus
15
3 / 6 / 3
9,185
540
10,134
8,154
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
11
1 / 6 / 6
7,652
450
7,298
14,348
4,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
11
0 / 3 / 11
8,298
488
3,576
14,757
13,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
15
10 / 4 / 10
9,707
571
15,362
16,461
15,965
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hera
atros96
Hera
14
4 / 2 / 12
8,837
520
14,952
8,138
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 9
8,284
487
7,302
17,596
6,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
6 / 4 / 2
10,343
608
8,063
14,014
5,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
tigre_audaz634
Gilgamesh
14
3 / 4 / 7
8,791
517
6,457
12,898
8,511
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
65
19
Kills
25
25
Deaths
19
24
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
4
7
2
0.71
W
Shiva
10
4
10
3.75
L
Olorun
Heisembarg
Olorun
11
3
2
4
L
Zeus
Koga7w7
Zeus
3
6
3
0.75
L
Pele
1
6
6
0.67
W
Hera
atros96
Hera
4
2
12
5
L
Ganesha
0
3
11
1.83
W
2
5
9
1.3
W
6
4
2
1.75
W
Gilgamesh
tigre_audaz634
Gilgamesh
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,386
Damage
52,136
66,516
Taken
69,107
31,798
Mitigated
38,926
18,411
Healing
15,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
6,315
3,673
0
2,350
13,195
3,142
0
1,613
11,488
0
52,296
W
Shiva
15,362
1,753
599
1,527
16,461
15,965
0
6,870
9,591
0
40,226
L
Olorun
Heisembarg
Olorun
18,063
8,910
668
8,173
16,062
8,352
1,824
3,488
12,434
62,187
8,315
L
Zeus
Koga7w7
Zeus
10,134
165
0
280
8,154
2,741
0
2,847
5,115
60,225
0
L
Pele
7,298
934
0
2,474
14,348
4,514
0
3,429
10,745
0
35,839
W
Hera
atros96
Hera
14,952
3,155
70
2,187
8,138
2,733
50
4,700
3,438
55,374
0
L
Ganesha
3,576
102
2,388
2,078
14,757
13,049
140
3,877
10,553
22,163
0
W
7,302
3,035
0
5,819
17,596
6,693
0
6,837
10,759
0
47,590
W
8,063
3,168
0
3,850
14,014
5,024
0
3,946
10,068
0
74,401
W
Gilgamesh
tigre_audaz634
Gilgamesh
6,457
807
103
1,568
12,898
8,511
0
7,230
5,668
7,045
29,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,271
Gold Earned
45,962
370
Minions Killed
427
0
Camps Cleared
0
1,629,906
Distance Traveled
1,747,903
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,025
531
97
6
0
303,455
3
W
Shiva
9,707
571
54
3
0
353,717
1
L
Olorun
10,111
595
96
6
0
303,232
1
L
Zeus
9,185
540
112
7
0
312,095
4
L
Pele
7,652
450
58
3
0
344,364
0
W
Hera
8,837
520
100
6
0
347,785
3
L
Ganesha
8,298
488
7
0
0
366,760
0
W
Kali
8,284
487
66
4
0
382,828
4
W
Anhur
10,343
608
136
8
0
314,369
2
W
Gilgamesh
8,791
517
71
4
0
349,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role