Player Matchup

Horus
Horus
BipolarTwink
Horus
Level 160
God Stats
12W - 5L
1,500 SR
Queue Stats
1,106W - 423L
1,777 Elo+
Party 2
Apollo
Apollo
GodsGreenBlood
Apollo
Level 64
God Stats
2W - 4L
1,718 SR
Queue Stats
36W - 32L
1,534 Elo+
Party 1
Ao Kuang
Ao Kuang
HamsunOfGod
Ao Kuang
Level 64
God Stats
3W - 7L
1,216 SR
Queue Stats
67W - 49L
1,526 Elo+
Party 1
Ares
Ares
L3W4Z
Ares
Level 42
God Stats
1W - 0L
1,271 SR
Queue Stats
3W - 2L
1,555 Elo+
Solo
Nox
Nox
wealwaysgoindude
Nox
Level 160
God Stats
11W - 3L
1,893 SR
Queue Stats
698W - 277L
1,703 Elo+
Party 2
Team Averages
Level 98
1,520 SR
1,619 Elo+

VS

Team Averages
Level 67
1,451 SR
1,300 Elo+
Skadi
Skadi
Coach_BigAl
Skadi
Level 79
God Stats
0W - 1L
1,708 SR
Queue Stats
15W - 34L
1,342 Elo+
Party 3
Hera
Hera
Gidger19
Hera
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,112 Elo+
Party 3
Anubis
Anubis
Jadkmaguire
Anubis
Level 28
God Stats
2W - 2L
1,438 SR
Queue Stats
13W - 31L
1,317 Elo+
Party 3
Kuzenbo
Kuzenbo
Mr Mezuki
Kuzenbo
Level 158
God Stats
0W - 2L
1,297 SR
Queue Stats
53W - 48L
1,550 Elo+
Solo
Artemis
Artemis
Owenbehan1
Artemis
Level 29
God Stats
0W - 2L
1,311 SR
Queue Stats
2W - 14L
1,178 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 24
12,937
809
16,631
19,734
20,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
12 / 6 / 11
13,702
856
14,497
21,290
8,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
HamsunOfGod
Ao Kuang
20
6 / 7 / 19
13,094
818
14,328
21,606
6,961
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
L3W4Z
Ares
20
5 / 0 / 26
13,307
832
12,466
21,016
23,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
14 / 2 / 22
14,234
890
24,674
12,707
5,424
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 10 / 6
12,824
802
19,928
18,966
5,991
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
14
0 / 10 / 4
9,146
572
5,842
10,356
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
18
4 / 7 / 2
11,236
702
14,538
17,091
7,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
Mr Mezuki
Kuzenbo
19
4 / 4 / 7
12,185
762
16,370
26,318
42,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
Owenbehan1
Artemis
17
2 / 13 / 3
10,603
663
10,260
17,864
4,695
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
38
44
Kills
16
16
Deaths
44
102
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
1
24
19
L
6
10
6
0.9
L
Hera
0
10
4
0.2
W
12
6
11
2.92
W
Ao Kuang
HamsunOfGod
Ao Kuang
6
7
19
2.21
L
Anubis
4
7
2
0.71
W
Ares
L3W4Z
Ares
5
0
26
18
L
Kuzenbo
Mr Mezuki
Kuzenbo
4
4
7
1.88
L
Artemis
Owenbehan1
Artemis
2
13
3
0.27
W
14
2
22
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,596
Damage
66,938
96,353
Taken
90,595
64,212
Mitigated
62,175
19,205
Healing
9,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,631
5,110
2,809
4,423
19,734
20,732
72
6,799
12,787
0
34,873
L
19,928
8,370
283
1,643
18,966
5,991
190
12,029
6,801
0
65,848
L
Hera
5,842
455
0
0
10,356
1,521
120
5,683
4,535
8,203
0
W
14,497
8,951
0
3,629
21,290
8,051
4,318
9,879
11,131
0
43,359
W
Ao Kuang
HamsunOfGod
Ao Kuang
14,328
3,185
0
5,596
21,606
6,961
3,422
12,064
7,900
35,613
0
L
Anubis
14,538
198
75
4,222
17,091
7,417
0
11,439
5,484
47,546
0
W
Ares
L3W4Z
Ares
12,466
381
0
1,503
21,016
23,044
843
3,574
17,350
25,860
0
L
Kuzenbo
Mr Mezuki
Kuzenbo
16,370
4,497
55
2,906
26,318
42,551
463
12,604
13,463
39,121
0
L
Artemis
Owenbehan1
Artemis
10,260
3,739
0
710
17,864
4,695
828
9,713
7,849
0
30,461
W
24,674
959
0
1,245
12,707
5,424
3,061
3,833
8,821
81,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,274
Gold Earned
55,994
272
Minions Killed
262
0
Camps Cleared
0
1,579,923
Distance Traveled
1,269,352
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,937
809
38
2
0
286,023
3
L
Skadi
12,824
802
91
6
0
257,176
2
L
Hera
9,146
572
15
1
0
158,924
5
W
Apollo
13,702
856
59
4
0
317,546
2
W
Ao Kuang
13,094
818
54
3
0
300,032
3
L
Anubis
11,236
702
64
4
0
260,845
0
W
Ares
13,307
832
15
1
0
332,732
4
L
Kuzenbo
12,185
762
46
3
0
326,322
0
L
Artemis
10,603
663
46
3
0
266,085
2
W
Nox
14,234
890
106
7
0
343,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role