Player Matchup

Bastet
Bastet
RUSTYBOSS
Bastet
Level 127
God Stats
6W - 3L
1,687 SR
Queue Stats
219W - 215L
1,746 Elo+
Solo
Anhur
Anhur
SpaceGoose72
Anhur
Level 77
God Stats
2W - 1L
1,521 SR
Queue Stats
8W - 6L
1,518 Elo+
Party 2
Guan Yu
Guan Yu
Tranchedebacon
Guan Yu
Level 68
God Stats
2W - 1L
1,712 SR
Queue Stats
132W - 128L
1,460 Elo+
Party 2
Zeus
Zeus
WafflepantsHD
Zeus
Level 153
God Stats
17W - 10L
1,623 SR
Queue Stats
1,216W - 855L
1,671 Elo+
Solo
Khepri
Khepri
ZyNe_Killers
Khepri
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 94L
1,536 Elo+
Party 2
Team Averages
Level 104
1,608 SR
1,586 Elo+

VS

Team Averages
Level 122
1,537 SR
1,495 Elo+
Baron Samedi
Baron Samedi
Falcon_aniki
Baron Samedi
Level 129
God Stats
37W - 35L
1,464 SR
Queue Stats
461W - 558L
1,464 Elo+
Party 1
Bacchus
Bacchus
Kensan1201
Bacchus
Level 118
God Stats
7W - 16L
1,377 SR
Queue Stats
339W - 445L
1,522 Elo+
Party 1
Fenrir
Fenrir
LUCKY-395963
Fenrir
Level 86
God Stats
35W - 47L
1,497 SR
Queue Stats
642W - 796L
1,436 Elo+
Party 1
Charybdis
Charybdis
MrMendivil
Charybdis
Level 154
God Stats
8W - 5L
1,844 SR
Queue Stats
77W - 74L
1,602 Elo+
Solo
Mulan
Mulan
camelcı
Mulan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 95L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
RUSTYBOSS
Bastet
12
8 / 1 / 5
7,560
756
10,540
7,402
2,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 0 / 2
5,294
529
4,114
5,642
1,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 0 / 1
5,999
600
4,676
7,441
4,206
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
6 / 1 / 2
7,480
748
7,663
5,720
2,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
9
0 / 1 / 1
5,484
548
1,496
5,951
2,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Falcon_aniki
Baron Samedi
10
0 / 3 / 0
5,565
557
2,883
8,747
3,816
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Kensan1201
Bacchus
8
2 / 3 / 1
5,648
565
4,701
8,894
5,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
8
1 / 4 / 0
5,172
517
2,794
6,883
2,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
MrMendivil
Charybdis
10
0 / 2 / 1
5,627
563
4,648
7,936
1,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
camelcı
Mulan
10
0 / 3 / 2
5,750
575
5,730
9,521
3,349
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
15
Kills
3
3
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Falcon_aniki
Baron Samedi
0
3
0
0
L
Bacchus
Kensan1201
Bacchus
2
3
1
0.83
L
Fenrir
1
4
0
0.25
L
Charybdis
MrMendivil
Charybdis
0
2
1
0.25
W
Bastet
RUSTYBOSS
Bastet
8
1
5
10.5
W
0
0
2
1
W
1
0
1
1.5
W
6
1
2
7
W
Khepri
0
1
1
0.5
L
Mulan
camelcı
Mulan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,489
Damage
20,756
32,156
Taken
41,981
13,762
Mitigated
16,702
11,187
Healing
14,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Falcon_aniki
Baron Samedi
2,883
70
70
2,570
8,747
3,816
0
3,895
4,852
34,883
0
L
Bacchus
Kensan1201
Bacchus
4,701
681
166
1,967
8,894
5,973
0
2,404
6,490
12,574
0
L
Fenrir
2,794
74
0
1,940
6,883
2,018
0
1,705
5,178
0
16,920
L
Charybdis
MrMendivil
Charybdis
4,648
2,765
0
5,140
7,936
1,546
0
442
7,494
0
48,811
W
Bastet
RUSTYBOSS
Bastet
10,540
3,732
0
1,928
7,402
2,520
0
1,133
6,269
0
44,077
W
4,114
1,947
0
2,246
5,642
1,608
25
1,891
3,751
0
31,469
W
4,676
1,176
51
3,890
7,441
4,206
156
0
7,441
0
26,620
W
7,663
2,441
0
635
5,720
2,970
0
2,934
2,786
50,873
0
W
Khepri
1,496
268
0
2,437
5,951
2,458
0
1,626
4,325
16,679
0
L
Mulan
camelcı
Mulan
5,730
1,438
0
2,388
9,521
3,349
0
713
8,808
0
30,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,817
Gold Earned
27,762
308
Minions Killed
298
0
Camps Cleared
0
1,028,309
Distance Traveled
972,045
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,565
557
74
7
0
193,193
5
L
Bacchus
5,648
565
13
1
0
217,304
1
L
Fenrir
5,172
517
37
4
0
207,551
3
L
Charybdis
5,627
563
99
10
0
174,553
3
W
Bastet
7,560
756
71
7
0
229,732
3
W
Anhur
5,294
529
61
6
0
191,971
2
W
Guan Yu
5,999
600
45
5
0
213,691
3
W
Zeus
7,480
748
107
11
0
184,994
0
W
Khepri
5,484
548
24
2
0
207,921
5
L
Mulan
5,750
575
75
8
0
179,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role