Player Matchup

Zeus
Zeus
Secret_Sanchez10
Zeus
Level 57
God Stats
5W - 3L
1,484 SR
Queue Stats
47W - 62L
1,391 Elo+
Solo
Danzaburou
Danzaburou
Tartagleeuh
Danzaburou
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 178L
1,412 Elo+
Party 1
Ymir
Ymir
jimbo1202
Ymir
Level 117
God Stats
5W - 10L
1,779 SR
Queue Stats
162W - 190L
1,418 Elo+
Party 1
Team Averages
Level 92
1,588 SR
1,407 Elo+

VS

Team Averages
Level 64
1,224 SR
1,233 Elo+
Cu Chulainn
Cu Chulainn
LuKeTheDuKed
Cu Chulainn
Level 35
God Stats
2W - 6L
1,111 SR
Queue Stats
47W - 95L
1,093 Elo+
Party 2
Zhong Kui
Zhong Kui
SAGREVSITO
Zhong Kui
Level 139
God Stats
6W - 5L
1,500 SR
Queue Stats
106W - 124L
1,469 Elo+
Solo
Cthulhu
Cthulhu
Waifuologist
Cthulhu
Level 18
God Stats
7W - 27L
1,060 SR
Queue Stats
30W - 70L
1,138 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 4 / 5
14,216
748
18,495
13,690
4,187
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Tartagleeuh
Danzaburou
18
4 / 3 / 9
13,671
720
18,261
14,159
4,778
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
17
4 / 8 / 11
13,292
700
13,792
27,799
11,396
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LuKeTheDuKed
Cu Chulainn
16
3 / 8 / 6
13,168
693
7,425
17,194
11,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
SAGREVSITO
Zhong Kui
20
8 / 4 / 4
14,266
751
22,378
22,165
24,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Waifuologist
Cthulhu
19
4 / 8 / 7
14,771
777
14,671
21,607
20,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
32
20
Kills
15
15
Deaths
20
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
LuKeTheDuKed
Cu Chulainn
3
8
6
0.75
W
Zhong Kui
SAGREVSITO
Zhong Kui
8
4
4
2.5
L
12
4
5
3.63
L
Danzaburou
Tartagleeuh
Danzaburou
4
3
9
2.83
W
Cthulhu
Waifuologist
Cthulhu
4
8
7
0.94
L
Ymir
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,548
Damage
44,474
55,648
Taken
60,966
20,361
Mitigated
56,957
7,447
Healing
13,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
LuKeTheDuKed
Cu Chulainn
7,425
1,703
0
2,336
17,194
11,435
1,034
10,190
7,004
0
38,935
W
Zhong Kui
SAGREVSITO
Zhong Kui
22,378
2,706
0
8,039
22,165
24,853
1,745
13,152
9,013
64,342
0
L
18,495
3,339
499
1,273
13,690
4,187
60
8,793
4,559
66,551
0
L
Danzaburou
Tartagleeuh
Danzaburou
18,261
6,894
372
1,869
14,159
4,778
776
10,259
3,618
0
56,791
W
Cthulhu
Waifuologist
Cthulhu
14,671
1,228
782
2,041
21,607
20,669
234
9,654
11,953
45,147
0
L
Ymir
13,792
2,137
68
3,366
27,799
11,396
155
17,220
10,163
28,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,179
Gold Earned
42,205
204
Minions Killed
206
9
Camps Cleared
8
901,325
Distance Traveled
895,006
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,168
693
50
3
3
286,417
1
W
Zhong Kui
14,266
751
101
5
5
300,419
2
L
Zeus
14,216
748
81
4
8
309,529
2
L
Danzaburou
13,671
720
86
5
0
328,556
2
W
Cthulhu
14,771
777
55
3
0
308,170
0
L
Ymir
13,292
700
37
2
1
263,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role