Player Matchup

Bastet
Bastet
AlpineEy
Bastet
Level 81
God Stats
20W - 9L
1,726 SR
Queue Stats
113W - 87L
1,671 Elo+
Solo
Neith
Neith
Demonhyu
Neith
Level 159
God Stats
30W - 30L
1,522 SR
Queue Stats
392W - 334L
1,593 Elo+
Solo
Baron Samedi
Baron Samedi
MYLESPERH0UR
Baron Samedi
Level 124
God Stats
3W - 3L
1,575 SR
Queue Stats
66W - 68L
1,598 Elo+
Solo
Atlas
Atlas
Perspicacity
Atlas
Level 132
God Stats
11W - 6L
1,354 SR
Queue Stats
218W - 204L
1,507 Elo+
Solo
Charybdis
Charybdis
Tyler117800
Charybdis
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 83L
1,610 Elo+
Solo
Team Averages
Level 127
1,536 SR
1,596 Elo+

VS

Team Averages
Level 130
1,579 SR
1,641 Elo+
Kuzenbo
Kuzenbo
BudBudNen
Kuzenbo
Level 148
God Stats
3W - 2L
1,742 SR
Queue Stats
320W - 276L
1,657 Elo+
Solo
Tyr
Tyr
Geck0w0
Tyr
Level 140
God Stats
1W - 0L
1,301 SR
Queue Stats
27W - 17L
1,688 Elo+
Solo
Sol
Sol
InerHookElite
Sol
Level 126
God Stats
12W - 11L
1,522 SR
Queue Stats
300W - 272L
1,571 Elo+
Solo
Cernunnos
Cernunnos
MasterNoodles29
Cernunnos
Level 128
God Stats
9W - 5L
1,597 SR
Queue Stats
429W - 401L
1,645 Elo+
Solo
Bastet
Bastet
TheS7
Bastet
Level 108
God Stats
4W - 1L
1,735 SR
Queue Stats
221W - 191L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AlpineEy
Bastet
12
0 / 3 / 3
6,739
481
7,971
10,516
3,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Demonhyu
Neith
13
3 / 5 / 0
7,818
558
5,176
7,406
2,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
MYLESPERH0UR
Baron Samedi
12
0 / 7 / 1
6,562
469
6,388
10,576
4,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 2 / 4
6,183
442
5,783
14,331
12,179
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
Tyler117800
Charybdis
13
2 / 4 / 1
7,544
539
5,029
9,126
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BudBudNen
Kuzenbo
16
4 / 1 / 4
8,941
639
6,347
9,844
14,151
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyr
12
1 / 0 / 7
7,496
535
5,963
11,729
11,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
2 / 2 / 4
7,805
558
8,588
9,400
2,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
MasterNoodles29
Cernunnos
15
3 / 3 / 3
8,758
626
7,126
9,330
2,565
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
TheS7
Bastet
15
11 / 0 / 1
8,955
640
10,694
11,097
3,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
6
Kills
21
21
Deaths
6
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bastet
AlpineEy
Bastet
0
3
3
0.5
W
Kuzenbo
BudBudNen
Kuzenbo
4
1
4
6
L
Neith
Demonhyu
Neith
3
5
0
0.6
W
Tyr
1
0
7
4.5
W
2
2
4
2
L
Baron Samedi
MYLESPERH0UR
Baron Samedi
0
7
1
0.07
W
Cernunnos
MasterNoodles29
Cernunnos
3
3
3
1.5
L
1
2
4
1.5
W
Bastet
TheS7
Bastet
11
0
1
11.5
L
Charybdis
Tyler117800
Charybdis
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,347
Damage
38,718
51,955
Taken
51,400
25,390
Mitigated
34,546
15,834
Healing
19,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
AlpineEy
Bastet
7,971
1,118
0
4,494
10,516
3,487
0
1,466
9,050
0
45,724
W
Kuzenbo
BudBudNen
Kuzenbo
6,347
1,285
0
3,721
9,844
14,151
0
0
9,844
53,853
0
L
Neith
Demonhyu
Neith
5,176
1,560
0
1,794
7,406
2,854
0
4,876
2,530
0
46,535
W
Tyr
5,963
1,505
0
5,599
11,729
11,662
0
3,585
8,014
0
27,563
W
8,588
3,421
0
2,978
9,400
2,460
1,175
3,753
5,466
52,844
0
L
Baron Samedi
MYLESPERH0UR
Baron Samedi
6,388
120
1,087
2,160
10,576
4,534
0
3,623
6,953
46,631
0
W
Cernunnos
MasterNoodles29
Cernunnos
7,126
3,596
0
3,948
9,330
2,565
333
568
8,762
0
69,432
L
5,783
1,784
285
2,591
14,331
12,179
0
4,970
9,361
23,382
0
W
Bastet
TheS7
Bastet
10,694
2,376
0
2,783
11,097
3,708
0
3,778
7,143
0
54,045
L
Charybdis
Tyler117800
Charybdis
5,029
2,042
0
3,423
9,126
2,336
0
0
9,126
0
49,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,846
Gold Earned
41,955
419
Minions Killed
501
0
Camps Cleared
0
1,392,412
Distance Traveled
1,491,044
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,739
481
92
7
0
335,028
5
W
Kuzenbo
8,941
639
118
8
0
268,805
5
L
Neith
7,818
558
101
7
0
244,755
5
W
Tyr
7,496
535
42
3
0
300,534
1
W
Sol
7,805
558
99
7
0
285,058
7
L
Baron Samedi
6,562
469
102
7
0
266,710
5
W
Cernunnos
8,758
626
141
10
0
267,922
7
L
Atlas
6,183
442
22
2
0
269,422
4
W
Bastet
8,955
640
101
7
0
368,725
8
L
Charybdis
7,544
539
102
7
0
276,497
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role