Player Matchup

Odin
Odin
ChloeUwU
Odin
Level 136
God Stats
0W - 3L
1,172 SR
Queue Stats
121W - 129L
1,467 Elo+
Solo
Achilles
Achilles
SHO RO HEAR
Achilles
Level 146
God Stats
8W - 8L
1,386 SR
Queue Stats
443W - 453L
1,477 Elo+
Solo
Kukulkan
Kukulkan
Slashklaudio
Kukulkan
Level 119
God Stats
3W - 3L
1,398 SR
Queue Stats
479W - 515L
1,510 Elo+
Solo
Tyr
Tyr
Sylnt69
Tyr
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
605W - 615L
1,476 Elo+
Solo
Zhong Kui
Zhong Kui
ToxicVinciTV
Zhong Kui
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,686 Elo+
Solo
Team Averages
Level 134
1,391 SR
1,523 Elo+

VS

Team Averages
Level 84
1,509 SR
1,434 Elo+
Ravana
Ravana
Krafty Kibblez
Ravana
Level 63
God Stats
2W - 0L
1,741 SR
Queue Stats
252W - 275L
1,428 Elo+
Solo
Jing Wei
Jing Wei
ThrowingBleuboy
Jing Wei
Level 66
God Stats
4W - 5L
1,464 SR
Queue Stats
301W - 289L
1,450 Elo+
Solo
Vulcan
Vulcan
Warchiwarxd
Vulcan
Level 85
God Stats
1W - 0L
1,757 SR
Queue Stats
6W - 9L
1,410 Elo+
Solo
Khepri
Khepri
eduardoftc97
Khepri
Level 126
God Stats
6W - 9L
1,084 SR
Queue Stats
235W - 262L
1,447 Elo+
Solo
Raijin
Raijin
kassie3b
Raijin
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 47L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
0 / 5 / 14
10,115
595
8,206
16,956
14,660
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
SHO RO HEAR
Achilles
17
3 / 7 / 11
10,881
640
7,647
31,939
28,486
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Slashklaudio
Kukulkan
20
4 / 3 / 11
12,271
722
21,702
10,784
4,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
17
4 / 6 / 9
11,117
654
10,652
31,113
23,084
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
ToxicVinciTV
Zhong Kui
20
10 / 5 / 6
12,380
728
18,213
17,293
12,211
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 14
11,976
704
14,514
14,322
17,380
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
20
10 / 3 / 12
13,420
789
18,671
16,275
7,763
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
19
4 / 5 / 13
12,149
715
21,237
11,355
4,382
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
20
2 / 4 / 21
11,946
703
9,112
15,564
21,995
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Raijin
kassie3b
Raijin
18
3 / 6 / 14
11,611
683
15,257
17,035
6,964
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
100
21
Kills
26
26
Deaths
22
51
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Odin
0
5
14
1.4
W
7
4
14
3.5
L
Achilles
SHO RO HEAR
Achilles
3
7
11
1.21
L
Kukulkan
Slashklaudio
Kukulkan
4
3
11
3.17
L
Tyr
4
6
9
1.42
W
Jing Wei
10
3
12
5.33
L
Zhong Kui
ToxicVinciTV
Zhong Kui
10
5
6
2.6
W
Vulcan
4
5
13
2.1
W
Khepri
2
4
21
3.13
W
Raijin
kassie3b
Raijin
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,420
Damage
78,791
108,085
Taken
74,551
83,310
Mitigated
58,484
42,242
Healing
28,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
8,206
1,038
2,937
2,741
16,956
14,660
0
6,102
10,854
0
16,292
W
14,514
3,794
2,473
3,437
14,322
17,380
462
6,367
7,955
0
20,024
L
Achilles
SHO RO HEAR
Achilles
7,647
2,300
1,176
10,720
31,939
28,486
1,419
11,940
19,999
123
20,789
L
Kukulkan
Slashklaudio
Kukulkan
21,702
1,077
2,192
1,482
10,784
4,869
1,002
6,249
4,535
55,082
0
L
Tyr
10,652
847
1,905
11,823
31,113
23,084
185
14,618
16,495
105
17,886
W
Jing Wei
18,671
14,678
2,222
7,160
16,275
7,763
2,919
9,806
6,469
0
47,810
L
Zhong Kui
ToxicVinciTV
Zhong Kui
18,213
1,141
1,535
5,731
17,293
12,211
163
6,697
10,596
36,804
0
W
Vulcan
21,237
7,185
1,491
3,708
11,355
4,382
944
7,553
3,802
46,550
0
W
Khepri
9,112
515
1,496
2,099
15,564
21,995
358
8,764
6,800
20,838
0
W
Raijin
kassie3b
Raijin
15,257
1,892
1,538
3,191
17,035
6,964
168
7,474
9,561
32,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,764
Gold Earned
61,102
182
Minions Killed
177
0
Camps Cleared
0
1,519,126
Distance Traveled
1,553,968
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,115
595
18
1
0
300,806
1
W
Ravana
11,976
704
9
1
0
310,506
1
L
Achilles
10,881
640
20
1
0
276,656
0
L
Kukulkan
12,271
722
74
4
0
315,811
2
L
Tyr
11,117
654
17
1
0
349,821
3
W
Jing Wei
13,420
789
53
3
0
321,542
0
L
Zhong Kui
12,380
728
53
3
0
276,032
0
W
Vulcan
12,149
715
47
3
0
312,890
2
W
Khepri
11,946
703
24
1
0
317,277
5
W
Raijin
11,611
683
44
3
0
291,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role