Player Matchup

Hun Batz
Hun Batz
Platinum II
Kisamage
Hun Batz
Platinum II
Level 157
God Stats
7W - 2L
1,500 SR
Queue Stats
213W - 176L
2,158 MMR
Solo
Odin
Odin
Diamond III
MoneySyn
Odin
Diamond III
Level 65
God Stats
4W - 2L
1,527 SR
Queue Stats
284W - 272L
2,269 MMR
Party 1
Aphrodite
Aphrodite
Diamond III
PornstarBacchus
Aphrodite
Diamond III
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
277W - 199L
2,293 MMR
Solo
Sol
Sol
Diamond I
SopitaDePolla
Sol
Diamond I
Level 89
God Stats
4W - 1L
1,945 SR
Queue Stats
51W - 29L
2,511 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
niipplelicker69
Gilgamesh
Masters
Level 151
God Stats
18W - 15L
1,440 SR
Queue Stats
964W - 948L
2,568 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 116
1,582 SR
2,360 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,667 SR
2,358 MMR
Nu Wa
Nu Wa
Diamond III
Acorn101
Nu Wa
Diamond III
Level 146
God Stats
30W - 33L
1,605 SR
Queue Stats
496W - 491L
2,270 MMR
Solo
Camazotz
Camazotz
Diamond III
ELTRUCOisback
Camazotz
Diamond III
Level 104
God Stats
19W - 14L
1,748 SR
Queue Stats
130W - 108L
2,364 MMR
Solo
Sobek
Sobek
Diamond V
Genwua
Sobek
Diamond V
Level 159
God Stats
4W - 7L
1,727 SR
Queue Stats
447W - 455L
2,096 MMR
Solo
Sun Wukong
Sun Wukong
Masters
Marbach
Sun Wukong
Masters
Level 160
God Stats
13W - 15L
1,544 SR
Queue Stats
650W - 583L
2,440 MMR
Solo
Charybdis
Charybdis
Masters
oGryph
Charybdis
Masters
Level 160
God Stats
9W - 11L
1,712 SR
Queue Stats
137W - 80L
2,617 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Kisamage
Hun Batz
20
5 / 4 / 2
12,355
588
10,960
16,841
5,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
15
0 / 6 / 7
9,770
465
5,974
21,511
13,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
PornstarBacchus
Aphrodite
17
1 / 6 / 3
10,906
519
6,601
13,979
6,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 4 / 1
13,319
634
11,874
13,693
3,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
niipplelicker69
Gilgamesh
17
0 / 5 / 5
10,941
521
12,092
23,352
24,487
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AtlasCliodhnaPersephoneKali

VS

Bans
BellonaAmaterasuLokiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Acorn101
Nu Wa
18
2 / 2 / 11
11,045
526
11,589
6,504
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
ELTRUCOisback
Camazotz
20
6 / 2 / 7
11,679
556
14,179
22,349
15,396
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
Genwua
Sobek
17
5 / 1 / 12
10,577
504
7,708
16,293
22,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Marbach
Sun Wukong
19
3 / 2 / 9
11,747
559
13,796
15,261
12,783
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
oGryph
Charybdis
19
8 / 2 / 7
12,564
598
18,801
17,257
7,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
70
9
Kills
24
25
Deaths
9
18
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Acorn101
Nu Wa
2
2
11
3.75
L
Camazotz
ELTRUCOisback
Camazotz
6
2
7
4.75
L
Sobek
Genwua
Sobek
5
1
12
11
W
Hun Batz
Kisamage
Hun Batz
5
4
2
1.5
L
Sun Wukong
Marbach
Sun Wukong
3
2
9
3.75
W
Odin
0
6
7
0.58
W
Aphrodite
PornstarBacchus
Aphrodite
1
6
3
0.42
W
3
4
1
0.88
W
Gilgamesh
niipplelicker69
Gilgamesh
0
5
5
0.5
L
Charybdis
oGryph
Charybdis
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,501
Damage
66,073
89,376
Taken
77,664
53,774
Mitigated
60,676
24,769
Healing
37,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Acorn101
Nu Wa
11,589
1,428
0
1,757
6,504
2,485
337
2,025
4,447
90,511
0
L
Camazotz
ELTRUCOisback
Camazotz
14,179
5,790
0
15,376
22,349
15,396
0
3,257
18,972
0
111,068
L
Sobek
Genwua
Sobek
7,708
633
0
4,376
16,293
22,576
18
6,608
9,437
24,859
0
W
Hun Batz
Kisamage
Hun Batz
10,960
4,396
0
1,500
16,841
5,409
1,743
3,428
13,179
0
86,823
L
Sun Wukong
Marbach
Sun Wukong
13,796
4,166
0
6,657
15,261
12,783
88
2,707
12,524
0
86,435
W
Odin
5,974
1,156
145
2,030
21,511
13,855
194
5,108
16,185
6,374
20,877
W
Aphrodite
PornstarBacchus
Aphrodite
6,601
687
4,023
6,279
13,979
6,306
793
3,300
10,559
84,408
0
W
11,874
5,729
0
6,829
13,693
3,717
6,479
2,628
10,901
110,248
0
W
Gilgamesh
niipplelicker69
Gilgamesh
12,092
3,203
0
3,963
23,352
24,487
862
4,125
19,021
0
66,563
L
Charybdis
oGryph
Charybdis
18,801
11,015
0
9,461
17,257
7,436
538
7,919
9,338
0
126,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,291
Gold Earned
57,612
674
Minions Killed
713
0
Camps Cleared
0
2,077,583
Distance Traveled
2,128,682
24
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,045
526
173
8
0
419,706
15
L
Camazotz
11,679
556
160
8
0
474,425
4
L
Sobek
10,577
504
34
2
0
407,661
9
W
Hun Batz
12,355
588
140
7
0
455,341
3
L
Sun Wukong
11,747
559
165
8
0
453,960
7
W
Odin
9,770
465
38
2
0
398,059
7
W
Aphrodite
10,906
519
169
8
0
406,440
6
W
Sol
13,319
634
203
10
0
387,733
6
W
Gilgamesh
10,941
521
124
6
0
430,010
2
L
Charybdis
12,564
598
181
9
0
372,930
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role