Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Hummer389
Kukulkan
Level 88
God Stats
7W - 1L
1,725 SR
Queue Stats
140W - 145L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
Malcolmm980
Gilgamesh
Level 123
God Stats
6W - 2L
1,670 SR
Queue Stats
256W - 263L
1,419 Elo+
Solo
Merlin
Merlin
ll Mazza ll
Merlin
Level 157
God Stats
1W - 1L
1,305 SR
Queue Stats
28W - 40L
1,421 Elo+
Solo
Team Averages
Level 111
1,540 SR
1,468 Elo+

VS

Team Averages
Level 89
1,460 SR
1,591 Elo+
Morgan Le Fay
Morgan Le Fay
L0ReTyR
Morgan Le Fay
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
143W - 141L
1,576 Elo+
Solo
Merlin
Merlin
MadMikeNYC
Merlin
Level 160
God Stats
9W - 14L
1,189 SR
Queue Stats
647W - 672L
1,479 Elo+
Solo
Danzaburou
Danzaburou
SwampyBear
Danzaburou
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 17L
1,875 Elo+
Solo
Charybdis
Charybdis
Tkane0526
Charybdis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,612 Elo+
Solo
Hera
Hera
geezmore
Hera
Level 148
God Stats
11W - 7L
1,613 SR
Queue Stats
569W - 578L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
5 / 3 / 18
10,564
880
7,110
10,809
4,248
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
 
Kumbhakarna
14
0 / 6 / 25
8,933
744
3,910
21,454
22,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Hummer389
Kukulkan
18
14 / 4 / 11
12,097
1,008
15,166
8,616
3,811
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Malcolmm980
Gilgamesh
18
9 / 3 / 20
11,083
924
13,301
22,113
16,248
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
16
5 / 4 / 18
9,771
814
10,964
10,919
4,759
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
L0ReTyR
Morgan Le Fay
17
6 / 8 / 8
10,912
909
12,365
14,928
6,526
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
MadMikeNYC
Merlin
16
2 / 5 / 4
9,175
765
9,558
7,518
2,729
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
SwampyBear
Danzaburou
18
8 / 6 / 7
11,755
980
19,005
15,449
5,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
Tkane0526
Charybdis
8
0 / 5 / 3
7,059
588
1,462
6,021
1,561
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
16
4 / 9 / 5
9,791
816
6,838
9,796
3,509
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
47
33
Kills
20
20
Deaths
33
92
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
3
18
4.67
W
Kumbhakarna
 
Kumbhakarna
0
6
25
2.08
W
Kukulkan
Hummer389
Kukulkan
14
4
11
4.88
L
Morgan Le Fay
L0ReTyR
Morgan Le Fay
6
8
8
1.25
L
Merlin
MadMikeNYC
Merlin
2
5
4
0.8
W
Gilgamesh
Malcolmm980
Gilgamesh
9
3
20
6.33
L
Danzaburou
SwampyBear
Danzaburou
8
6
7
1.92
L
Charybdis
Tkane0526
Charybdis
0
5
3
0.3
L
Hera
4
9
5
0.72
W
Merlin
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,451
Damage
49,228
73,911
Taken
53,712
51,571
Mitigated
20,218
23,836
Healing
10,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,110
2,115
2,807
2,498
10,809
4,248
1,853
4,859
5,950
0
22,184
W
Kumbhakarna
 
Kumbhakarna
3,910
93
1,336
3,711
21,454
22,505
749
9,964
11,490
9,264
0
W
Kukulkan
Hummer389
Kukulkan
15,166
1,363
1,036
1,334
8,616
3,811
2,049
3,169
5,447
35,221
0
L
Morgan Le Fay
L0ReTyR
Morgan Le Fay
12,365
740
642
2,217
14,928
6,526
946
7,881
6,973
20,008
0
L
Merlin
MadMikeNYC
Merlin
9,558
320
40
148
7,518
2,729
725
4,139
3,283
24,118
0
W
Gilgamesh
Malcolmm980
Gilgamesh
13,301
2,042
0
6,646
22,113
16,248
668
6,238
15,875
3,445
21,068
L
Danzaburou
SwampyBear
Danzaburou
19,005
8,150
434
6,000
15,449
5,893
2,074
8,711
6,556
0
35,545
L
Charybdis
Tkane0526
Charybdis
1,462
523
64
765
6,021
1,561
0
5,035
955
0
2,585
L
Hera
6,838
1,574
0
369
9,796
3,509
1,488
5,268
4,528
18,583
0
W
Merlin
10,964
320
2,025
2,443
10,919
4,759
315
4,531
6,388
23,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,448
Gold Earned
48,692
131
Minions Killed
101
0
Camps Cleared
0
1,106,812
Distance Traveled
854,552
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,564
880
36
3
0
235,021
3
W
Kumbhakarna
8,933
744
7
1
0
190,369
0
W
Kukulkan
12,097
1,008
41
3
0
219,416
2
L
Morgan Le Fay
10,912
909
9
1
0
182,504
0
L
Merlin
9,175
765
30
3
0
194,610
0
W
Gilgamesh
11,083
924
26
2
0
266,075
1
L
Danzaburou
11,755
980
42
4
0
200,901
3
L
Charybdis
7,059
588
5
0
0
91,262
0
L
Hera
9,791
816
15
1
0
185,275
2
W
Merlin
9,771
814
21
2
0
195,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role