Player Matchup

Bakasura
Bakasura
Silver V
K1ddSuavee
Bakasura
Silver V
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 76L
778 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze IV
MeerBogen295160
Cu Chulainn
Bronze IV
Level 67
God Stats
30W - 38L
1,557 SR
Queue Stats
775W - 797L
1,009 MMR
Solo
Zeus
Zeus
Silver IV
SEBAfullVILLAmet
Zeus
Silver IV
Level 143
God Stats
57W - 37L
1,546 SR
Queue Stats
137W - 154L
804 MMR
Solo
Khepri
Khepri
Bronze II
SheAWulf
Khepri
Bronze II
Level 57
God Stats
4W - 6L
1,464 SR
Queue Stats
14W - 24L
1,017 MMR
Solo
Neith
Neith
Silver III
foxwarrior112
Neith
Silver III
Level 128
God Stats
0W - 8L
1,020 SR
Queue Stats
344W - 381L
789 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 99
1,417 SR
880 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,466 SR
1,149 MMR
Merlin
Merlin
Silver IV
 
Merlin
Silver IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Bronze I
 
Charybdis
Bronze I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Silver III
Darendrian1989
Fafnir
Silver III
Level 87
God Stats
1W - 1L
1,252 SR
Queue Stats
108W - 116L
819 MMR
Solo
Bellona
Bellona
Silver III
HairyEGGSs
Bellona
Silver III
Level 118
God Stats
28W - 20L
1,572 SR
Queue Stats
138W - 164L
858 MMR
Solo
Poseidon
Poseidon
Silver II
SauceyDelivery
Poseidon
Silver II
Level 126
God Stats
17W - 5L
1,505 SR
Queue Stats
315W - 302L
1,069 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
K1ddSuavee
Bakasura
6
0 / 1 / 0
3,717
531
951
4,442
1,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
MeerBogen295160
Cu Chulainn
5
0 / 3 / 0
3,550
507
1,213
3,606
1,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 1 / 0
3,788
541
1,895
3,120
876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
SheAWulf
Khepri
5
1 / 1 / 0
3,780
540
990
3,272
1,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 2 / 1
3,960
566
2,442
3,765
781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bans
FenrirDanzaburouKing Arthur

VS

Bans
AtlasSylvanusBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
0 / 0 / 1
4,263
609
2,220
2,288
603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
 
Charybdis
7
1 / 0 / 1
4,085
584
2,813
3,432
522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
1 / 0 / 2
4,310
616
1,110
4,274
2,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
HairyEGGSs
Bellona
9
4 / 1 / 1
5,287
755
2,836
3,910
2,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
9
2 / 1 / 2
4,829
690
2,199
3,504
729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
8
8
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
1
0.5
W
Charybdis
 
Charybdis
1
0
1
1.5
W
1
0
2
2
W
Bellona
HairyEGGSs
Bellona
4
1
1
4.5
L
Bakasura
K1ddSuavee
Bakasura
0
1
0
0
L
Cu Chulainn
MeerBogen295160
Cu Chulainn
0
3
0
0
L
0
1
0
0
W
Poseidon
2
1
2
3
L
Khepri
SheAWulf
Khepri
1
1
0
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,491
Damage
11,178
18,205
Taken
17,408
5,758
Mitigated
7,042
5,526
Healing
8,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,220
41
0
1,050
2,288
603
0
1,209
929
19,961
0
W
Charybdis
 
Charybdis
2,813
2,010
0
2,189
3,432
522
973
325
3,107
0
22,909
W
1,110
306
126
1,961
4,274
2,407
408
440
3,834
4,518
0
W
Bellona
HairyEGGSs
Bellona
2,836
764
0
1,302
3,910
2,781
1,424
0
3,698
0
22,830
L
Bakasura
K1ddSuavee
Bakasura
951
645
0
797
4,442
1,285
18
1,365
2,961
0
9,904
L
Cu Chulainn
MeerBogen295160
Cu Chulainn
1,213
308
0
956
3,606
1,721
0
311
3,295
0
9,623
L
1,895
0
0
500
3,120
876
0
1,795
1,121
18,332
0
W
Poseidon
2,199
579
0
1,761
3,504
729
0
911
2,537
27,382
0
L
Khepri
SheAWulf
Khepri
990
179
146
1,574
3,272
1,095
0
619
2,653
6,359
0
L
2,442
1,451
0
1,553
3,765
781
116
1,119
2,646
0
23,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,795
Gold Earned
22,774
155
Minions Killed
203
0
Camps Cleared
0
553,239
Distance Traveled
660,197
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,263
609
45
6
0
127,407
2
W
Charybdis
4,085
584
47
7
0
116,295
2
W
Fafnir
4,310
616
7
1
0
132,316
2
W
Bellona
5,287
755
47
7
0
123,751
3
L
Bakasura
3,717
531
30
4
0
138,375
0
L
Cu Chulainn
3,550
507
25
4
0
76,284
0
L
Zeus
3,788
541
42
6
0
113,675
1
W
Poseidon
4,829
690
57
8
0
160,428
2
L
Khepri
3,780
540
13
2
0
118,624
5
L
Neith
3,960
566
45
6
0
106,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role