Player Matchup

Chaac
Chaac
NICOQC4LIFE
Chaac
Level 138
God Stats
1W - 2L
1,722 SR
Queue Stats
53W - 51L
1,461 Elo+
Solo
Medusa
Medusa
RobertBWalker
Medusa
Level 33
God Stats
4W - 7L
1,164 SR
Queue Stats
106W - 116L
1,069 Elo+
Solo
Thanatos
Thanatos
kiyoshi3
Thanatos
Level 106
God Stats
2W - 1L
1,880 SR
Queue Stats
68W - 98L
1,405 Elo+
Party 1
Sobek
Sobek
kmile
Sobek
Level 82
God Stats
4W - 7L
1,440 SR
Queue Stats
42W - 69L
1,402 Elo+
Party 1
Baron Samedi
Baron Samedi
xTopDaFavela
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,459 Elo+
Party 1
Team Averages
Level 75
1,541 SR
1,359 Elo+

VS

Team Averages
Level 101
1,521 SR
1,524 Elo+
Zeus
Zeus
Cahana
Zeus
Level 46
God Stats
111W - 38L
1,809 SR
Queue Stats
251W - 136L
1,771 Elo+
Party 2
Set
Set
DaddyDeak
Set
Level 123
God Stats
5W - 2L
1,654 SR
Queue Stats
438W - 310L
1,743 Elo+
Party 2
Arachne
Arachne
Hearrteaterr
Arachne
Level 90
God Stats
2W - 1L
1,241 SR
Queue Stats
117W - 125L
1,349 Elo+
Solo
Rama
Rama
jatu11
Rama
Level 159
God Stats
7W - 1L
1,537 SR
Queue Stats
225W - 210L
1,526 Elo+
Solo
Ymir
Ymir
nightryder55555
Ymir
Level 87
God Stats
60W - 59L
1,365 SR
Queue Stats
70W - 80L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 3
8,588
537
10,212
20,004
9,131
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 2 / 0
7,856
491
5,908
7,573
2,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
kiyoshi3
Thanatos
12
4 / 9 / 2
8,104
507
5,984
15,899
4,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sobek
kmile
Sobek
10
0 / 2 / 1
6,492
406
1,628
11,289
8,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
xTopDaFavela
Baron Samedi
11
2 / 5 / 1
7,332
458
4,583
10,306
4,851
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Cahana
Zeus
17
10 / 1 / 4
10,611
663
15,125
6,662
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
10 / 3 / 3
10,913
682
12,750
15,470
12,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Hearrteaterr
Arachne
15
4 / 4 / 5
9,289
581
6,000
11,893
4,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
jatu11
Rama
17
2 / 0 / 8
9,824
614
8,746
9,568
3,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 2 / 0
7,650
478
1,937
8,916
3,752
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
10
Kills
27
27
Deaths
10
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zeus
Cahana
Zeus
10
1
4
12
W
10
3
3
3.83
W
Arachne
Hearrteaterr
Arachne
4
4
5
1.63
L
2
9
3
0.39
L
2
2
0
1
W
Rama
jatu11
Rama
2
0
8
6
L
Thanatos
kiyoshi3
Thanatos
4
9
2
0.56
L
Sobek
kmile
Sobek
0
2
1
0.25
W
1
2
0
0.5
L
Baron Samedi
xTopDaFavela
Baron Samedi
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,315
Damage
44,558
65,071
Taken
52,509
29,533
Mitigated
25,860
19,060
Healing
17,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Cahana
Zeus
15,125
1,353
102
2,978
6,662
2,114
0
897
5,765
60,113
0
W
12,750
7,834
0
6,108
15,470
12,095
830
79
15,391
0
76,800
W
Arachne
Hearrteaterr
Arachne
6,000
4,840
0
1,967
11,893
4,657
0
3,040
8,853
0
57,326
L
10,212
3,336
0
5,996
20,004
9,131
540
6,569
13,435
0
50,305
L
5,908
2,213
0
1,000
7,573
2,141
110
1,078
6,495
0
50,889
W
Rama
jatu11
Rama
8,746
5,879
0
4,113
9,568
3,242
2,550
1,660
7,908
0
87,002
L
Thanatos
kiyoshi3
Thanatos
5,984
1,038
0
7,811
15,899
4,763
246
3,401
12,498
0
29,542
L
Sobek
kmile
Sobek
1,628
123
264
2,588
11,289
8,647
162
3,329
7,960
15,776
0
W
1,937
182
0
2,360
8,916
3,752
183
535
8,381
29,401
0
L
Baron Samedi
xTopDaFavela
Baron Samedi
4,583
613
60
1,341
10,306
4,851
290
2,685
7,621
42,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,372
Gold Earned
48,287
358
Minions Killed
545
0
Camps Cleared
0
1,420,012
Distance Traveled
1,523,695
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,611
663
117
7
0
306,944
4
W
Set
10,913
682
147
9
0
303,425
4
W
Arachne
9,289
581
92
6
0
340,425
5
L
Chaac
8,588
537
92
6
0
271,152
1
L
Medusa
7,856
491
91
6
0
293,632
3
W
Rama
9,824
614
149
9
0
271,424
1
L
Thanatos
8,104
507
52
3
0
262,959
3
L
Sobek
6,492
406
37
2
0
317,307
15
W
Ymir
7,650
478
40
3
0
301,477
2
L
Baron Samedi
7,332
458
86
5
0
274,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role