Player Matchup

Thor
Thor
HaxorHurley
Thor
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 27L
1,727 Elo+
Party 1
Ra
Ra
MagicMadsen
Ra
Level 87
God Stats
0W - 1L
1,496 SR
Queue Stats
14W - 12L
1,878 Elo+
Party 1
Izanami
Izanami
Ronz0w
Izanami
Level 101
God Stats
1W - 2L
1,744 SR
Queue Stats
44W - 22L
1,878 Elo+
Party 1
Amaterasu
Amaterasu
Spaceosaurus
Amaterasu
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 16L
1,727 Elo+
Party 1
Bacchus
Bacchus
louismonty
Bacchus
Level 66
God Stats
1W - 2L
1,667 SR
Queue Stats
13W - 10L
1,788 Elo+
Party 1
Team Averages
Level 100
1,581 SR
1,800 Elo+

VS

Team Averages
Level 119
1,613 SR
1,603 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Fari07
Ra
Level 151
God Stats
4W - 5L
1,269 SR
Queue Stats
267W - 248L
1,541 Elo+
Solo
Artemis
Artemis
JellyCar
Artemis
Level 134
God Stats
17W - 7L
1,954 SR
Queue Stats
121W - 103L
1,575 Elo+
Solo
Gilgamesh
Gilgamesh
hrnecek1cz
Gilgamesh
Level 89
God Stats
4W - 2L
1,841 SR
Queue Stats
99W - 78L
1,799 Elo+
Solo
Athena
Athena
xXGokuGamer17Xx
Athena
Level 101
God Stats
3W - 4L
1,500 SR
Queue Stats
351W - 284L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 1
8,971
498
5,926
14,981
5,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 5 / 1
8,792
488
7,842
9,419
3,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Ronz0w
Izanami
15
3 / 5 / 2
9,637
535
8,799
10,653
4,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Spaceosaurus
Amaterasu
14
0 / 6 / 1
8,858
492
5,439
16,409
12,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
louismonty
Bacchus
12
1 / 3 / 3
7,783
432
5,457
13,605
14,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
3 / 1 / 8
11,322
629
11,379
18,288
17,542
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ra
19
5 / 0 / 8
12,191
677
8,465
10,805
4,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
JellyCar
Artemis
15
0 / 2 / 11
9,463
526
10,410
8,571
3,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
hrnecek1cz
Gilgamesh
19
8 / 2 / 6
11,672
648
11,136
9,939
4,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
8 / 2 / 4
10,950
608
5,875
16,419
15,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
7
Kills
24
24
Deaths
7
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
1
8
7
W
Ra
5
0
8
9
L
3
5
1
0.7
W
Artemis
JellyCar
Artemis
0
2
11
2.75
L
0
5
1
0.1
L
Izanami
Ronz0w
Izanami
3
5
2
0.8
L
Amaterasu
Spaceosaurus
Amaterasu
0
6
1
0.08
W
Gilgamesh
hrnecek1cz
Gilgamesh
8
2
6
5.5
L
Bacchus
louismonty
Bacchus
1
3
3
0.83
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,463
Damage
47,265
65,067
Taken
64,022
40,597
Mitigated
45,382
16,359
Healing
34,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
11,379
1,390
2,308
10,342
18,288
17,542
549
1,155
17,099
0
72,349
W
Ra
8,465
954
2,952
6,363
10,805
4,530
1,131
2,394
8,305
103,364
0
L
5,926
884
0
4,327
14,981
5,643
0
3,474
11,507
0
62,386
W
Artemis
JellyCar
Artemis
10,410
4,387
0
4,609
8,571
3,197
4,206
3,709
4,794
0
64,565
L
7,842
714
781
1,973
9,419
3,872
0
2,227
7,192
72,972
0
L
Izanami
Ronz0w
Izanami
8,799
4,817
0
1,207
10,653
4,092
1,285
2,503
8,150
0
72,909
L
Amaterasu
Spaceosaurus
Amaterasu
5,439
2,023
0
6,012
16,409
12,322
0
1,795
14,614
0
54,407
W
Gilgamesh
hrnecek1cz
Gilgamesh
11,136
3,346
0
3,586
9,939
4,660
802
1,155
8,702
0
88,544
L
Bacchus
louismonty
Bacchus
5,457
536
255
1,804
13,605
14,668
171
4,341
9,264
18,081
0
W
5,875
1,629
655
3,214
16,419
15,453
290
4,514
11,051
28,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,041
Gold Earned
55,598
530
Minions Killed
631
0
Camps Cleared
0
1,761,048
Distance Traveled
1,932,025
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,322
629
141
8
0
393,102
9
W
Ra
12,191
677
209
12
0
398,800
8
L
Thor
8,971
498
94
5
0
371,387
4
W
Artemis
9,463
526
115
6
0
323,039
4
L
Ra
8,792
488
145
8
0
337,984
2
L
Izanami
9,637
535
150
8
0
328,541
2
L
Amaterasu
8,858
492
128
7
0
345,639
3
W
Gilgamesh
11,672
648
134
7
0
438,572
0
L
Bacchus
7,783
432
13
1
0
377,497
2
W
Athena
10,950
608
32
2
0
378,512
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role