Player Matchup

Fenrir
Fenrir
Crummy v3
Fenrir
Level 116
God Stats
3W - 3L
1,597 SR
Queue Stats
46W - 34L
1,509 Elo+
Solo
Vamana
Vamana
Dzking44
Vamana
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 102L
1,532 Elo+
Party 2
Baron Samedi
Baron Samedi
JuiceK47
Baron Samedi
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 86L
1,570 Elo+
Party 2
Chaac
Chaac
TheDevil3658
Chaac
Level 66
God Stats
4W - 3L
1,500 SR
Queue Stats
199W - 176L
1,517 Elo+
Solo
Danzaburou
Danzaburou
bugkilr
Danzaburou
Level 98
God Stats
0W - 1L
1,254 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Team Averages
Level 100
1,470 SR
1,526 Elo+

VS

Team Averages
Level 115
1,517 SR
1,403 Elo+
Sun Wukong
Sun Wukong
FoxXE003
Sun Wukong
Level 65
God Stats
6W - 6L
1,401 SR
Queue Stats
165W - 174L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
Maccabii
Cthulhu
Level 132
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 128L
1,522 Elo+
Solo
Geb
Geb
NosyBoyYT
Geb
Level 128
God Stats
4W - 6L
1,500 SR
Queue Stats
179W - 176L
1,453 Elo+
Party 1
Nu Wa
Nu Wa
SoulReaper8279
Nu Wa
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 13L
1,313 Elo+
Party 3
Izanami
Izanami
deadman5298
Izanami
Level 109
God Stats
1W - 0L
1,686 SR
Queue Stats
8W - 12L
1,251 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Crummy v3
Fenrir
19
5 / 4 / 6
12,620
485
13,554
33,026
21,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
Dzking44
Vamana
20
7 / 5 / 2
14,312
550
14,207
26,706
13,926
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Baron Samedi
JuiceK47
Baron Samedi
17
4 / 7 / 6
12,130
467
15,002
19,158
5,525
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 4 / 5
12,481
480
16,555
33,533
21,886
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Danzaburou
bugkilr
Danzaburou
19
4 / 3 / 5
12,660
487
14,852
17,220
4,521
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FoxXE003
Sun Wukong
18
1 / 3 / 8
13,099
504
11,194
24,527
34,537
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Maccabii
Cthulhu
18
4 / 5 / 11
13,701
527
19,129
33,300
48,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
2 / 4 / 11
13,727
528
15,286
22,574
19,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 6 / 9
15,517
597
37,223
15,868
6,780
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
deadman5298
Izanami
20
5 / 6 / 3
13,991
538
9,857
19,592
7,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
64
23
Kills
22
23
Deaths
24
24
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Crummy v3
Fenrir
5
4
6
2
L
Vamana
Dzking44
Vamana
7
5
2
1.6
W
Sun Wukong
FoxXE003
Sun Wukong
1
3
8
1.67
L
Baron Samedi
JuiceK47
Baron Samedi
4
7
6
1
W
Cthulhu
Maccabii
Cthulhu
4
5
11
1.9
W
2
4
11
1.88
W
10
6
9
2.42
L
3
4
5
1.38
L
Danzaburou
bugkilr
Danzaburou
4
3
5
2.17
W
Izanami
deadman5298
Izanami
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,170
Damage
92,689
129,643
Taken
115,861
66,906
Mitigated
116,727
40,282
Healing
34,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Crummy v3
Fenrir
13,554
2,421
395
8,057
33,026
21,048
246
16,823
16,203
880
81,413
L
Vamana
Dzking44
Vamana
14,207
7,647
0
5,135
26,706
13,926
37
13,731
12,975
0
120,266
W
Sun Wukong
FoxXE003
Sun Wukong
11,194
3,424
0
3,369
24,527
34,537
2,446
3,257
21,159
0
70,921
L
Baron Samedi
JuiceK47
Baron Samedi
15,002
866
2,096
3,527
19,158
5,525
924
11,922
7,236
84,110
0
W
Cthulhu
Maccabii
Cthulhu
19,129
1,575
2,668
9,250
33,300
48,521
329
6,863
26,078
46,667
0
W
15,286
2,102
0
7,346
22,574
19,098
2,516
3,538
18,645
103,363
0
W
37,223
6,872
0
3,839
15,868
6,780
1,246
4,721
11,147
120,172
1,343
L
16,555
4,107
0
13,740
33,533
21,886
1,412
17,480
16,053
0
95,991
L
Danzaburou
bugkilr
Danzaburou
14,852
7,312
0
7,332
17,220
4,521
528
11,573
5,647
0
105,451
W
Izanami
deadman5298
Izanami
9,857
6,597
0
7,644
19,592
7,791
9,700
3,668
15,924
0
123,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,203
Gold Earned
70,035
725
Minions Killed
678
0
Camps Cleared
0
2,402,408
Distance Traveled
2,492,076
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,620
485
100
4
0
491,552
5
L
Vamana
14,312
550
181
7
0
555,374
1
W
Sun Wukong
13,099
504
141
5
0
496,928
0
L
Baron Samedi
12,130
467
112
4
0
429,699
0
W
Cthulhu
13,701
527
56
2
0
493,469
3
W
Geb
13,727
528
160
6
0
579,179
2
W
Nu Wa
15,517
597
142
5
0
480,630
4
L
Chaac
12,481
480
164
6
0
427,548
1
L
Danzaburou
12,660
487
168
6
0
498,235
4
W
Izanami
13,991
538
179
7
0
441,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role