Player Matchup

Arachne
Arachne
 
Arachne
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Kásel
Horus
Level 152
God Stats
0W - 2L
1,857 SR
Queue Stats
7W - 9L
1,679 Elo+
Party 1
Sun Wukong
Sun Wukong
M0R3R4
Sun Wukong
Level 103
God Stats
20W - 11L
1,602 SR
Queue Stats
177W - 133L
1,583 Elo+
Party 2
Janus
Janus
Shotiik13
Janus
Level 29
God Stats
7W - 8L
1,598 SR
Queue Stats
72W - 59L
1,600 Elo+
Party 2
Team Averages
Level 96
1,611 SR
1,572 Elo+

VS

Team Averages
Level 76
1,590 SR
1,542 Elo+
Sobek
Sobek
Akila11
Sobek
Level 85
God Stats
2W - 0L
1,716 SR
Queue Stats
16W - 16L
1,462 Elo+
Solo
The Morrigan
The Morrigan
Emuel
The Morrigan
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
199W - 168L
1,598 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Softishh
Cu Chulainn
Level 107
God Stats
5W - 4L
1,500 SR
Queue Stats
238W - 222L
1,562 Elo+
Party 3
Bellona
Bellona
Ziggen666
Bellona
Level 74
God Stats
5W - 2L
1,735 SR
Queue Stats
169W - 145L
1,589 Elo+
Party 3
Neith
Neith
bankish
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
3 / 5 / 2
7,601
543
6,573
12,785
5,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
 
Poseidon
9
0 / 4 / 1
5,880
420
2,535
6,767
1,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
Kásel
Horus
9
1 / 4 / 0
5,958
426
2,989
9,049
5,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
M0R3R4
Sun Wukong
12
2 / 6 / 0
7,601
543
5,020
12,321
7,196
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Shotiik13
Janus
12
0 / 4 / 0
6,882
492
2,592
7,060
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Akila11
Sobek
11
1 / 1 / 7
7,338
524
3,376
7,833
7,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
Emuel
The Morrigan
14
3 / 0 / 3
8,119
580
4,217
4,474
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Softishh
Cu Chulainn
14
5 / 3 / 4
8,404
600
10,368
11,325
9,081
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
Ziggen666
Bellona
16
8 / 0 / 2
8,979
641
7,831
7,146
5,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
bankish
Neith
16
6 / 2 / 3
8,963
640
8,766
6,709
2,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
6
Kills
23
23
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
5
2
0.8
L
Poseidon
 
Poseidon
0
4
1
0.13
W
Sobek
Akila11
Sobek
1
1
7
4.5
W
The Morrigan
Emuel
The Morrigan
3
0
3
4.5
L
Horus
Kásel
Horus
1
4
0
0.25
L
Sun Wukong
M0R3R4
Sun Wukong
2
6
0
0.33
L
Janus
Shotiik13
Janus
0
4
0
0
W
Cu Chulainn
Softishh
Cu Chulainn
5
3
4
2.33
W
Bellona
Ziggen666
Bellona
8
0
2
9
W
Neith
bankish
Neith
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,709
Damage
34,558
47,982
Taken
37,487
22,430
Mitigated
26,336
8,395
Healing
10,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,573
4,965
0
2,218
12,785
5,995
0
1,751
11,034
0
45,464
L
Poseidon
 
Poseidon
2,535
342
0
882
6,767
1,618
470
627
6,140
29,106
0
W
Sobek
Akila11
Sobek
3,376
719
165
3,077
7,833
7,341
189
1,422
6,369
12,424
0
W
The Morrigan
Emuel
The Morrigan
4,217
1,669
0
1,292
4,474
1,442
307
1,455
2,630
55,054
2,718
L
Horus
Kásel
Horus
2,989
1,733
283
1,211
9,049
5,908
120
1,896
7,153
0
13,077
L
Sun Wukong
M0R3R4
Sun Wukong
5,020
1,017
0
2,622
12,321
7,196
0
1,381
10,940
0
43,087
L
Janus
Shotiik13
Janus
2,592
35
0
1,179
7,060
1,713
0
2,445
4,615
43,087
0
W
Cu Chulainn
Softishh
Cu Chulainn
10,368
1,787
0
1,048
11,325
9,081
0
256
11,031
9,484
41,988
W
Bellona
Ziggen666
Bellona
7,831
2,286
0
978
7,146
5,619
0
522
6,562
0
69,062
W
Neith
bankish
Neith
8,766
4,124
0
3,574
6,709
2,853
273
1,158
5,306
0
78,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,922
Gold Earned
41,803
355
Minions Killed
488
0
Camps Cleared
0
1,336,284
Distance Traveled
1,467,369
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,601
543
80
6
0
272,919
0
L
Poseidon
5,880
420
78
6
0
280,056
5
W
Sobek
7,338
524
18
1
0
299,706
5
W
The Morrigan
8,119
580
115
8
0
290,582
0
L
Horus
5,958
426
13
1
0
244,138
2
L
Sun Wukong
7,601
543
88
6
0
263,549
2
L
Janus
6,882
492
96
7
0
275,622
4
W
Cu Chulainn
8,404
600
107
8
0
275,384
4
W
Bellona
8,979
641
124
9
0
348,138
1
W
Neith
8,963
640
124
9
0
253,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role