Player Matchup

Persephone
Persephone
BurntSundae
Persephone
Level 89
God Stats
31W - 31L
1,604 SR
Queue Stats
329W - 330L
1,511 Elo+
Solo
Erlang Shen
Erlang Shen
Hazey Deagle
Erlang Shen
Level 123
God Stats
3W - 0L
1,910 SR
Queue Stats
136W - 107L
1,622 Elo+
Party 1
Bakasura
Bakasura
defendedmehow8
Bakasura
Level 160
God Stats
13W - 8L
1,454 SR
Queue Stats
735W - 484L
1,647 Elo+
Party 1
Team Averages
Level 124
1,656 SR
1,594 Elo+

VS

Team Averages
Level 91
1,500 SR
1,563 Elo+
Serqet
Serqet
 
Serqet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Azkin
Scylla
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,594 Elo+
Party 2
Ah Puch
Ah Puch
xxxsnovaxxx
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BurntSundae
Persephone
16
2 / 2 / 9
11,331
755
16,609
7,457
2,380
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Hazey Deagle
Erlang Shen
15
2 / 2 / 6
10,671
711
7,848
15,337
11,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
17
11 / 1 / 4
12,096
806
12,826
14,193
9,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
0 / 3 / 4
9,006
600
5,614
17,822
15,412
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Azkin
Scylla
15
5 / 4 / 0
10,719
715
13,499
11,632
3,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
xxxsnovaxxx
Ah Puch
12
0 / 8 / 5
8,473
565
5,045
11,889
3,935
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
15
Kills
5
5
Deaths
15
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
3
4
0.67
L
Scylla
Azkin
Scylla
5
4
0
1.25
W
Persephone
BurntSundae
Persephone
2
2
9
3.25
W
Erlang Shen
Hazey Deagle
Erlang Shen
2
2
6
2.5
W
Bakasura
11
1
4
13
L
Ah Puch
xxxsnovaxxx
Ah Puch
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,283
Damage
24,158
36,987
Taken
41,343
23,621
Mitigated
23,010
13,549
Healing
4,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,614
760
0
1,539
17,822
15,412
0
6,275
9,916
421
7,533
L
Scylla
Azkin
Scylla
13,499
1,704
0
736
11,632
3,663
0
4,191
6,440
49,301
0
W
Persephone
BurntSundae
Persephone
16,609
496
0
3,183
7,457
2,380
973
4,282
2,913
46,985
0
W
Erlang Shen
Hazey Deagle
Erlang Shen
7,848
2,764
0
3,065
15,337
11,510
214
6,678
8,176
0
32,634
W
Bakasura
12,826
8,265
0
7,301
14,193
9,731
1,300
8,137
4,802
0
42,593
L
Ah Puch
xxxsnovaxxx
Ah Puch
5,045
1,129
732
1,676
11,889
3,935
0
5,606
5,608
17,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,098
Gold Earned
28,198
175
Minions Killed
106
10
Camps Cleared
3
897,729
Distance Traveled
762,431
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,006
600
10
1
0
296,727
6
L
Scylla
10,719
715
82
5
3
258,101
6
W
Persephone
11,331
755
76
5
2
280,001
2
W
Erlang Shen
10,671
711
24
2
1
299,787
1
W
Bakasura
12,096
806
75
5
7
317,941
2
L
Ah Puch
8,473
565
14
1
0
207,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role