Player Matchup

Camazotz
Camazotz
Crummy v3
Camazotz
Level 116
God Stats
0W - 2L
1,260 SR
Queue Stats
46W - 34L
1,521 Elo+
Solo
Artio
Artio
Glass Kneez
Artio
Level 65
God Stats
3W - 5L
1,536 SR
Queue Stats
38W - 45L
1,394 Elo+
Solo
Izanami
Izanami
MercyMxffin
Izanami
Level 117
God Stats
7W - 4L
1,773 SR
Queue Stats
147W - 159L
1,522 Elo+
Solo
Merlin
Merlin
TheDevil3658
Merlin
Level 66
God Stats
1W - 5L
1,189 SR
Queue Stats
199W - 176L
1,528 Elo+
Solo
Pele
Pele
ZeroTurtle7700
Pele
Level 105
God Stats
4W - 4L
1,647 SR
Queue Stats
679W - 668L
1,477 Elo+
Solo
Team Averages
Level 94
1,481 SR
1,489 Elo+

VS

Team Averages
Level 108
1,604 SR
1,512 Elo+
Thanatos
Thanatos
Daniel543215110
Thanatos
Level 124
God Stats
7W - 7L
1,293 SR
Queue Stats
424W - 413L
1,440 Elo+
Solo
Cerberus
Cerberus
DlRTY_D4NNN
Cerberus
Level 103
God Stats
4W - 0L
1,694 SR
Queue Stats
153W - 134L
1,564 Elo+
Solo
Shiva
Shiva
Dzking44
Shiva
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 102L
1,509 Elo+
Party 1
Baba Yaga
Baba Yaga
JuiceK47
Baba Yaga
Level 104
God Stats
7W - 1L
1,873 SR
Queue Stats
100W - 86L
1,542 Elo+
Party 1
Chiron
Chiron
SeB Rager
Chiron
Level 93
God Stats
8W - 4L
1,661 SR
Queue Stats
223W - 237L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Crummy v3
Camazotz
14
2 / 3 / 0
8,637
540
8,767
17,529
10,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 1 / 4
6,698
419
4,842
13,831
11,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
MercyMxffin
Izanami
14
1 / 7 / 0
8,276
517
6,513
12,286
2,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
12
0 / 4 / 2
7,474
467
4,364
11,262
3,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
5 / 4 / 1
8,335
521
10,111
13,276
5,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
6 / 2 / 6
10,203
638
10,674
14,959
5,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
DlRTY_D4NNN
Cerberus
14
1 / 2 / 9
8,340
521
6,648
13,466
9,167
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shiva
Dzking44
Shiva
17
2 / 1 / 4
10,428
652
12,126
13,267
9,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baba Yaga
JuiceK47
Baba Yaga
15
5 / 2 / 7
9,311
582
13,730
6,732
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
SeB Rager
Chiron
15
5 / 1 / 4
9,590
599
8,116
9,290
2,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
8
Kills
19
19
Deaths
8
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Crummy v3
Camazotz
2
3
0
0.67
W
Thanatos
6
2
6
4.5
W
Cerberus
DlRTY_D4NNN
Cerberus
1
2
9
2.75
W
Shiva
Dzking44
Shiva
2
1
4
4
L
0
1
4
2
W
Baba Yaga
JuiceK47
Baba Yaga
5
2
7
4.25
L
Izanami
MercyMxffin
Izanami
1
7
0
0.14
W
Chiron
SeB Rager
Chiron
5
1
4
7
L
Merlin
0
4
2
0.25
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,597
Damage
51,294
68,184
Taken
57,714
34,433
Mitigated
30,036
19,734
Healing
34,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Crummy v3
Camazotz
8,767
2,219
0
7,758
17,529
10,654
0
1,097
16,360
0
57,398
W
Thanatos
10,674
3,206
0
16,682
14,959
5,990
57
1,621
13,045
0
74,431
W
Cerberus
DlRTY_D4NNN
Cerberus
6,648
627
206
3,489
13,466
9,167
104
3,560
9,488
33,084
0
W
Shiva
Dzking44
Shiva
12,126
3,518
97
4,105
13,267
9,401
452
1,243
11,187
0
67,475
L
4,842
421
643
4,253
13,831
11,672
120
5,010
8,684
12,589
0
W
Baba Yaga
JuiceK47
Baba Yaga
13,730
561
0
2,040
6,732
2,507
1,244
1,501
4,837
51,675
0
L
Izanami
MercyMxffin
Izanami
6,513
4,607
0
812
12,286
2,867
974
2,958
9,282
0
61,950
W
Chiron
SeB Rager
Chiron
8,116
3,904
1,059
6,534
9,290
2,971
1,537
745
8,545
0
62,256
L
Merlin
4,364
129
395
3,851
11,262
3,471
371
6,428
4,418
40,544
0
L
10,111
1,861
0
2,022
13,276
5,769
0
4,007
9,062
0
60,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,420
Gold Earned
47,872
460
Minions Killed
524
0
Camps Cleared
0
1,547,669
Distance Traveled
1,626,770
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,637
540
128
8
0
295,147
6
W
Thanatos
10,203
638
118
7
0
362,525
3
W
Cerberus
8,340
521
53
3
0
323,083
4
W
Shiva
10,428
652
156
10
0
312,664
1
L
Artio
6,698
419
9
1
0
345,618
2
W
Baba Yaga
9,311
582
90
6
0
338,381
0
L
Izanami
8,276
517
126
8
0
280,508
5
W
Chiron
9,590
599
107
7
0
290,117
0
L
Merlin
7,474
467
96
6
0
274,280
5
L
Pele
8,335
521
101
6
0
352,116
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role