Player Matchup

Nike
Nike
 
Nike
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Tigreoscuro
Neith
Level 155
God Stats
2W - 1L
1,737 SR
Queue Stats
49W - 91L
1,415 Elo+
Party 1
Thanatos
Thanatos
s7k_DraGoZz_-
Thanatos
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 40L
1,411 Elo+
Party 2
Izanami
Izanami
s7k_Luc4Ssj5
Izanami
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 42L
1,406 Elo+
Party 2
Team Averages
Level 113
1,547 SR
1,446 Elo+

VS

Team Averages
Level 77
1,488 SR
1,369 Elo+
Tyr
Tyr
 
Tyr
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Gaman_ema_TV
Medusa
Level 48
God Stats
14W - 12L
1,659 SR
Queue Stats
259W - 316L
1,396 Elo+
Solo
Ra
Ra
LGLDS95
Ra
Level 88
God Stats
2W - 3L
1,674 SR
Queue Stats
36W - 37L
1,407 Elo+
Solo
Cerberus
Cerberus
NinjaDeTchacoF
Cerberus
Level 126
God Stats
0W - 1L
1,321 SR
Queue Stats
30W - 51L
1,303 Elo+
Party 3
Fenrir
Fenrir
kalotzrj
Fenrir
Level 24
God Stats
11W - 19L
1,286 SR
Queue Stats
30W - 71L
1,238 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
2 / 1 / 2
7,033
639
3,550
5,481
3,191
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
 
Chang'e
11
1 / 1 / 5
6,295
572
2,349
4,935
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 0 / 6
6,323
575
5,191
6,163
2,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
s7k_DraGoZz_-
Thanatos
10
2 / 1 / 5
6,321
575
5,277
8,011
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Izanami
s7k_Luc4Ssj5
Izanami
12
4 / 1 / 3
6,807
619
7,784
6,035
1,404
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
1 / 1 / 0
5,411
492
1,555
4,360
2,472
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
9
1 / 3 / 0
5,223
475
3,876
7,678
1,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 1
5,791
526
3,110
4,298
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
8
0 / 3 / 3
5,342
486
3,097
11,222
6,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
kalotzrj
Fenrir
9
1 / 3 / 1
5,554
505
1,602
7,174
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
12
Kills
4
4
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
1
2
3
W
Chang'e
 
Chang'e
1
1
5
3.5
L
Tyr
 
Tyr
1
1
0
1
L
Medusa
1
3
0
0.33
L
1
2
1
0.75
L
Cerberus
0
3
3
0.5
W
3
0
6
6
L
Fenrir
kalotzrj
Fenrir
1
3
1
0.5
W
Thanatos
s7k_DraGoZz_-
Thanatos
2
1
5
4.5
W
Izanami
s7k_Luc4Ssj5
Izanami
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,151
Damage
13,240
30,625
Taken
34,732
10,666
Mitigated
14,106
14,141
Healing
10,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
3,550
124
0
500
5,481
3,191
725
614
4,845
7,604
33,888
W
Chang'e
 
Chang'e
2,349
265
0
1,960
4,935
1,514
321
540
4,305
29,365
0
L
Tyr
 
Tyr
1,555
52
0
622
4,360
2,472
0
823
3,501
0
19,808
L
Medusa
3,876
1,450
0
1,920
7,678
1,791
0
416
7,230
0
33,809
L
3,110
149
219
1,390
4,298
1,193
0
859
3,375
28,823
0
L
Cerberus
3,097
244
107
2,671
11,222
6,420
0
508
10,660
14,860
0
W
5,191
2,321
0
2,471
6,163
2,174
548
889
5,268
0
29,884
L
Fenrir
kalotzrj
Fenrir
1,602
440
0
3,472
7,174
2,230
0
49
7,125
0
25,155
W
Thanatos
s7k_DraGoZz_-
Thanatos
5,277
1,676
0
6,912
8,011
2,383
0
2,441
5,396
0
34,732
W
Izanami
s7k_Luc4Ssj5
Izanami
7,784
5,510
0
2,298
6,035
1,404
150
1,361
4,604
0
42,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,779
Gold Earned
27,321
372
Minions Killed
268
0
Camps Cleared
0
1,132,901
Distance Traveled
1,083,619
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,033
639
92
8
0
235,115
1
W
Chang'e
6,295
572
70
6
0
185,104
0
L
Tyr
5,411
492
48
4
0
190,948
4
L
Medusa
5,223
475
52
5
0
213,594
4
L
Ra
5,791
526
72
7
0
226,995
0
L
Cerberus
5,342
486
39
4
0
222,149
1
W
Neith
6,323
575
55
5
0
227,997
1
L
Fenrir
5,554
505
57
5
0
229,933
1
W
Thanatos
6,321
575
70
6
0
250,288
4
W
Izanami
6,807
619
85
8
0
234,397
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role