Player Matchup

Nemesis
Nemesis
DeepPower
Nemesis
Level 144
God Stats
4W - 4L
1,203 SR
Queue Stats
405W - 370L
1,546 Elo+
Solo
Merlin
Merlin
JCMCR7
Merlin
Level 148
God Stats
1W - 0L
1,745 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Tintîfax
Cliodhna
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,517 Elo+
Solo
Freya
Freya
katz16
Freya
Level 129
God Stats
6W - 1L
1,806 SR
Queue Stats
86W - 75L
1,537 Elo+
Solo
He Bo
He Bo
xGwKFearzZ
He Bo
Level 127
God Stats
13W - 10L
1,515 SR
Queue Stats
259W - 241L
1,594 Elo+
Solo
Team Averages
Level 133
1,554 SR
1,539 Elo+

VS

Team Averages
Level 127
1,616 SR
1,570 Elo+
Gilgamesh
Gilgamesh
Ayaaaaaaaaaaaa
Gilgamesh
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 22L
1,639 Elo+
Party 1
Anhur
Anhur
FamousHrz
Anhur
Level 160
God Stats
2W - 2L
1,818 SR
Queue Stats
69W - 49L
1,585 Elo+
Party 1
Bacchus
Bacchus
M4nuSDominuS
Bacchus
Level 155
God Stats
6W - 13L
1,485 SR
Queue Stats
657W - 691L
1,500 Elo+
Solo
Chaac
Chaac
Shiiano_
Chaac
Level 63
God Stats
2W - 2L
1,786 SR
Queue Stats
26W - 30L
1,561 Elo+
Party 1
Nemesis
Nemesis
necrotique
Nemesis
Level 160
God Stats
7W - 5L
1,489 SR
Queue Stats
136W - 121L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DeepPower
Nemesis
18
2 / 3 / 17
11,384
712
12,560
21,305
22,413
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
JCMCR7
Merlin
17
2 / 3 / 16
10,735
671
22,243
10,829
4,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Tintîfax
Cliodhna
20
11 / 2 / 11
13,225
827
22,054
15,083
8,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
katz16
Freya
20
11 / 3 / 14
13,511
844
22,773
15,725
6,599
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

He Bo
17
1 / 6 / 16
10,771
673
16,002
12,955
9,177
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ayaaaaaaaaaaaa
Gilgamesh
17
2 / 7 / 11
10,458
654
12,747
28,327
23,737
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
FamousHrz
Anhur
15
0 / 6 / 5
9,316
582
4,955
13,257
5,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
M4nuSDominuS
Bacchus
18
4 / 4 / 9
11,699
731
16,729
30,510
31,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Shiiano_
Chaac
19
4 / 6 / 7
11,602
725
13,809
25,318
21,249
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
necrotique
Nemesis
19
7 / 4 / 7
11,366
710
19,025
20,286
8,640
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
56
27
Kills
17
17
Deaths
27
74
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ayaaaaaaaaaaaa
Gilgamesh
2
7
11
1.07
W
Nemesis
DeepPower
Nemesis
2
3
17
3.5
L
Anhur
FamousHrz
Anhur
0
6
5
0.42
W
Merlin
JCMCR7
Merlin
2
3
16
3.33
L
Bacchus
M4nuSDominuS
Bacchus
4
4
9
2.13
L
Chaac
Shiiano_
Chaac
4
6
7
1.25
W
Cliodhna
Tintîfax
Cliodhna
11
2
11
8.25
W
Freya
katz16
Freya
11
3
14
6
L
Nemesis
necrotique
Nemesis
7
4
7
2.63
W
He Bo
1
6
16
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,632
Damage
67,265
75,897
Taken
117,698
51,637
Mitigated
90,657
28,643
Healing
44,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ayaaaaaaaaaaaa
Gilgamesh
12,747
2,031
773
7,046
28,327
23,737
227
16,986
10,826
675
25,948
W
Nemesis
DeepPower
Nemesis
12,560
3,340
2,889
6,207
21,305
22,413
753
6,040
15,265
0
17,348
L
Anhur
FamousHrz
Anhur
4,955
2,311
1,813
1,874
13,257
5,137
586
7,214
5,807
0
16,826
W
Merlin
JCMCR7
Merlin
22,243
2,253
8
2,491
10,829
4,587
1,200
1,141
9,688
39,690
0
L
Bacchus
M4nuSDominuS
Bacchus
16,729
925
4,026
12,934
30,510
31,894
213
13,022
17,064
31,049
0
L
Chaac
Shiiano_
Chaac
13,809
1,850
1,732
7,048
25,318
21,249
1,534
10,589
14,345
0
35,918
W
Cliodhna
Tintîfax
Cliodhna
22,054
3,034
1,985
3,201
15,083
8,861
1,528
3,805
11,278
0
30,601
W
Freya
katz16
Freya
22,773
8,672
4,015
6,507
15,725
6,599
1,278
3,685
12,040
53,034
0
L
Nemesis
necrotique
Nemesis
19,025
8,365
2,186
5,129
20,286
8,640
1,155
11,272
8,638
0
26,591
W
He Bo
16,002
241
846
494
12,955
9,177
982
2,664
10,291
27,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,626
Gold Earned
54,441
165
Minions Killed
144
0
Camps Cleared
0
1,532,274
Distance Traveled
1,437,443
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,458
654
15
1
0
301,395
0
W
Nemesis
11,384
712
17
1
0
325,133
2
L
Anhur
9,316
582
39
2
0
225,099
3
W
Merlin
10,735
671
32
2
0
281,373
1
L
Bacchus
11,699
731
27
2
0
308,723
0
L
Chaac
11,602
725
51
3
0
288,753
1
W
Cliodhna
13,225
827
15
1
0
343,729
3
W
Freya
13,511
844
64
4
0
281,768
0
L
Nemesis
11,366
710
12
1
0
313,473
0
W
He Bo
10,771
673
37
2
0
300,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role