Player Matchup

Arachne
Arachne
 
Arachne
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
PECTABPATOPA
Fafnir
Level 148
God Stats
4W - 1L
1,524 SR
Queue Stats
550W - 579L
1,501 Elo+
Solo
Skadi
Skadi
SCAPHlZM
Skadi
Level 135
God Stats
3W - 3L
1,500 SR
Queue Stats
398W - 408L
1,488 Elo+
Solo
Horus
Horus
TibialFour9
Horus
Level 157
God Stats
1W - 1L
1,216 SR
Queue Stats
55W - 40L
1,603 Elo+
Party 1
Cthulhu
Cthulhu
scpg27
Cthulhu
Level 68
God Stats
4W - 0L
1,915 SR
Queue Stats
52W - 32L
1,618 Elo+
Party 1
Team Averages
Level 118
1,531 SR
1,542 Elo+

VS

Team Averages
Level 137
1,582 SR
1,526 Elo+
Erlang Shen
Erlang Shen
Elite Seraphim
Erlang Shen
Level 140
God Stats
5W - 3L
1,754 SR
Queue Stats
308W - 332L
1,515 Elo+
Solo
Artio
Artio
JACQUEHAMMER43
Artio
Level 132
God Stats
15W - 2L
1,963 SR
Queue Stats
285W - 285L
1,573 Elo+
Party 2
Da Ji
Da Ji
SKEWEEEEE
Da Ji
Level 154
God Stats
6W - 7L
1,405 SR
Queue Stats
506W - 510L
1,545 Elo+
Party 2
Osiris
Osiris
halo4521780
Osiris
Level 132
God Stats
2W - 4L
1,288 SR
Queue Stats
395W - 417L
1,505 Elo+
Solo
Terra
Terra
phlips on it
Terra
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
1,815W - 1,899L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
9 / 4 / 6
13,782
656
15,151
21,490
13,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
20
2 / 3 / 9
13,739
654
10,973
23,552
39,214
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
SCAPHlZM
Skadi
18
2 / 7 / 13
12,652
602
23,768
18,660
9,445
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 4 / 13
14,181
675
20,178
29,161
44,371
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Cthulhu
scpg27
Cthulhu
20
6 / 4 / 14
14,083
671
28,861
25,919
35,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Elite Seraphim
Erlang Shen
20
6 / 6 / 10
13,194
628
28,387
28,478
24,969
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
1 / 6 / 15
12,307
586
14,878
31,974
38,729
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Da Ji
SKEWEEEEE
Da Ji
20
5 / 5 / 9
12,279
585
11,812
17,761
9,212
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
20
5 / 4 / 15
13,959
665
19,798
27,815
39,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 4 / 11
13,044
621
19,506
23,948
26,313
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
82
24
Kills
22
22
Deaths
25
55
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
9
4
6
3
L
Erlang Shen
Elite Seraphim
Erlang Shen
6
6
10
1.83
L
1
6
15
1.42
W
Fafnir
2
3
9
2.17
W
Skadi
SCAPHlZM
Skadi
2
7
13
1.21
L
Da Ji
SKEWEEEEE
Da Ji
5
5
9
1.9
W
5
4
13
2.88
L
Osiris
5
4
15
3.13
L
5
4
11
2.63
W
Cthulhu
scpg27
Cthulhu
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,931
Damage
94,381
118,782
Taken
129,976
142,149
Mitigated
138,736
43,759
Healing
50,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
15,151
12,349
1,450
3,371
21,490
13,200
3,049
7,504
13,760
0
33,831
L
Erlang Shen
Elite Seraphim
Erlang Shen
28,387
14,513
230
7,153
28,478
24,969
2,731
9,160
19,116
0
58,539
L
14,878
1,280
6,525
5,449
31,974
38,729
826
8,465
23,111
28,483
0
W
Fafnir
10,973
5,147
971
6,280
23,552
39,214
261
7,379
15,636
21,907
0
W
Skadi
SCAPHlZM
Skadi
23,768
9,203
1,247
2,301
18,660
9,445
570
8,556
9,814
0
41,405
L
Da Ji
SKEWEEEEE
Da Ji
11,812
4,209
2,569
1,583
17,761
9,212
0
9,015
8,442
0
24,909
W
20,178
4,966
10,118
10,218
29,161
44,371
1,475
7,029
21,428
19,587
32,403
L
Osiris
19,798
6,048
2,099
3,258
27,815
39,513
1,222
12,660
14,620
0
61,986
L
19,506
2,145
14,207
7,383
23,948
26,313
1,046
6,642
17,059
45,009
0
W
Cthulhu
scpg27
Cthulhu
28,861
698
2,710
5,093
25,919
35,919
173
3,916
21,590
51,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,437
Gold Earned
64,783
206
Minions Killed
272
0
Camps Cleared
0
1,762,595
Distance Traveled
1,666,199
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,782
656
40
2
0
360,548
4
L
Erlang Shen
13,194
628
73
3
0
318,565
0
L
Artio
12,307
586
24
1
0
327,596
2
W
Fafnir
13,739
654
27
1
0
376,465
3
W
Skadi
12,652
602
40
2
0
287,310
0
L
Da Ji
12,279
585
39
2
0
307,482
0
W
Horus
14,181
675
41
2
0
337,645
0
L
Osiris
13,959
665
84
4
0
342,429
1
L
Terra
13,044
621
52
2
0
370,127
0
W
Cthulhu
14,083
671
58
3
0
400,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role