Player Matchup

Janus
Janus
Gold III
BornToBifle
Janus
Gold III
Level 160
God Stats
27W - 43L
1,431 SR
Queue Stats
349W - 339L
1,505 MMR
Solo
King Arthur
King Arthur
Silver III
VERYwetDINGO
King Arthur
Silver III
Level 109
God Stats
2W - 0L
1,707 SR
Queue Stats
6W - 6L
1,408 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
VERYwetPUS
Sun Wukong
Silver II
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,454 MMR
Party 1
Ullr
Ullr
Gold IV
crazymadmax
Ullr
Gold IV
Level 158
God Stats
6W - 5L
1,508 SR
Queue Stats
67W - 69L
1,463 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
koalakiller123
Ao Kuang
Gold III
Level 128
God Stats
3W - 0L
1,694 SR
Queue Stats
127W - 130L
1,444 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,568 SR
1,455 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,505 SR
1,476 MMR
Thanatos
Thanatos
Gold IV
 
Thanatos
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver II
P1gIT
Sol
Silver II
Level 67
God Stats
15W - 25L
1,658 SR
Queue Stats
348W - 362L
1,489 MMR
Solo
Sobek
Sobek
Gold IV
Paraplegik
Sobek
Gold IV
Level 157
God Stats
0W - 3L
1,431 SR
Queue Stats
112W - 104L
1,476 MMR
Solo
Bacchus
Bacchus
Bronze III
Rastamutta
Bacchus
Bronze III
Level 64
God Stats
0W - 2L
1,436 SR
Queue Stats
2W - 5L
1,414 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 9
10,599
662
10,296
6,944
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
VERYwetDINGO
King Arthur
13
4 / 4 / 11
8,432
527
8,861
13,527
9,484
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
VERYwetPUS
Sun Wukong
15
2 / 3 / 3
8,751
547
3,982
10,304
6,105
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
5 / 4 / 5
9,740
609
11,857
11,843
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
17
8 / 0 / 4
10,404
650
10,564
13,195
5,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
Ah Muzen CabGebAnubis

VS

Bans
CliodhnaIzanamiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
6 / 4 / 4
8,876
555
7,647
11,711
4,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
 
Medusa
12
2 / 7 / 2
7,562
473
4,066
13,030
3,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
P1gIT
Sol
13
1 / 5 / 5
7,869
492
7,610
10,488
4,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sobek
13
1 / 3 / 3
7,731
483
8,019
13,368
12,196
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
Rastamutta
Bacchus
10
2 / 6 / 3
7,042
440
5,515
12,135
7,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
25
Kills
12
12
Deaths
25
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
6
4
4
2
L
Medusa
 
Medusa
2
7
2
0.43
W
6
1
9
10.5
L
Sol
P1gIT
Sol
1
5
5
0.7
L
Sobek
1
3
3
0.83
L
Bacchus
Rastamutta
Bacchus
2
6
3
0.58
W
King Arthur
VERYwetDINGO
King Arthur
4
4
11
2.38
W
Sun Wukong
VERYwetPUS
Sun Wukong
2
3
3
1.17
W
5
4
5
1.88
W
Ao Kuang
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,560
Damage
32,857
55,813
Taken
60,732
26,841
Mitigated
32,386
16,064
Healing
25,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,647
2,313
0
10,239
11,711
4,930
0
4,347
7,364
0
59,576
L
Medusa
 
Medusa
4,066
2,132
0
2,641
13,030
3,417
0
2,344
10,686
0
47,731
W
10,296
316
0
482
6,944
2,171
0
3,141
3,803
77,577
1,728
L
Sol
P1gIT
Sol
7,610
3,247
0
2,791
10,488
4,090
372
3,552
6,936
46,930
0
L
Sobek
8,019
1,440
0
6,982
13,368
12,196
0
5,203
8,165
39,899
0
L
Bacchus
Rastamutta
Bacchus
5,515
836
468
2,504
12,135
7,753
0
5,139
6,996
17,471
0
W
King Arthur
VERYwetDINGO
King Arthur
8,861
1,258
0
939
13,527
9,484
150
6,573
6,954
0
31,377
W
Sun Wukong
VERYwetPUS
Sun Wukong
3,982
782
0
2,598
10,304
6,105
652
5,001
5,303
0
42,073
W
11,857
4,869
0
3,895
11,843
3,966
1,784
3,574
8,269
0
62,491
W
Ao Kuang
10,564
3,130
0
8,150
13,195
5,115
0
2,855
10,340
69,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,926
Gold Earned
39,080
500
Minions Killed
401
0
Camps Cleared
0
1,642,130
Distance Traveled
1,497,299
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,876
555
100
6
0
316,626
1
L
Medusa
7,562
473
94
6
0
296,049
5
W
Janus
10,599
662
156
10
0
385,081
5
L
Sol
7,869
492
100
6
0
278,941
2
L
Sobek
7,731
483
84
5
0
291,166
7
L
Bacchus
7,042
440
23
1
0
314,517
5
W
King Arthur
8,432
527
36
2
0
301,102
3
W
Sun Wukong
8,751
547
89
6
0
303,917
8
W
Ullr
9,740
609
106
7
0
271,314
2
W
Ao Kuang
10,404
650
113
7
0
380,716
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role